see.. you "may" think that this post is "valid" and brings up "a good point".. but in reality... (as always) it is NOTHING but pointless bitching from someone who is "new"...
1st off, i just like to say that in total over 6 months (from the last year and a half) have been spent on JUST trying to improve the lag... and if u ever played 0.1a, u'd KNOW that we improved x100+ during this time...
.. now.. the "big" argument... "why does Quake2/3 runs @ 100+ fps on my system, and yet this game runs @ 15fps with a ping of 3000+ ??"
for one... Quake3 is a $300k+ (USD) engine developed by one of the best game develpers in the world...
so now u'r gonna say "oh.. that makes sence... u'r just some loser who made a crappy engine cause u dont knwo what u'r doing"
the answer to that is: "no"...
let me explain... XvsSF "engine" is a lot like "Half-Life" engine... while each created a brand new product on their own, @ the CORE of the game is ANOTHER engine made by SOMEONE ELSE ....
for "Half-Life" .. it was Quake2 .. for XvsSF .. it is "Macromedia Shockwave"
Quake2 was ment to run on u'r desktop, utilizing all the resources it needs to create a lag-free, multiplayer FPS experience...
"Macromedia Shockwave" was ment to run INSIDE your BROWSER.. with LIMITED resources, in order to create interactive presentations (and maybe pong)... :biggrin:
to get us back on track... this has been asked and ANSWERED what seems like a million times b4... and now.. i'm just plain sick of it... :biggrin:
so from now on... i'll say this: if you don't like the game.. either leave, or make your own that is better ... (for some reason 90% of the new people i talk to here think they can actually do that)... and if u can't, then search the globe to find ANYONE who HAS made a better REAL TIME... MULTIPLAYER... fighting game... that runs INSIDE the browser... using the Macromedia Shockwave engine
until then... u can either spend time searching/reading the forum to find out "why things are the way they are now".. or... not complain about a FREE game which costs you NOTHING !!! :biggrin:
there u have it folks...
plz dont' flood this thread with q's like "then why use Shockwave in the first place ??" because all of that has been answered b4 as well...
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