[quote

ost_uid0="alamgir"]I was in practice mode and i was onslaught . I was doing lots of supers and the computer kept blocking the energy of the computer should go down but instead it kept going up! :angryfire:
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Old bug.. I've mentioned it to TMyApp B4...
It happens on a P4 practice mode and/or AI based variable... with Logan. Also.. it opperates just like the last time, with all projectile/beam suppers get absorbed and "up" the health bar. However, like the last one, supers that are NOT beam/projectile based (ie: Headcrush) do NOT up the health of P4 Logan when AI controls him.
Luckily, this doesn't happen against human players ne more...[/quote]
In case you guys didn't see where I edited his post...
This was an old bug that I found (not before TMyApp of course).
...not sure when.. but it was right after Cyclops' release I believe.
It used to happen in the game, and the problem was that it was exploitable. P3 and P4 based, all supers just make you regain your health that hit you. Although this is what TMyApp told me... after experimenting, only the beam/projectile supers did this. Punching/kicking supers (via Berserker Barage X) took health away.
But it was fixed... and now it appears it's surfaced in the practice mode now. At least there's no more "infinite health" glitch now is there? :biggrin: