there are a few simple corner combo's that i got took to school with the other day,,,hard punch...send 'em sailing up...hard kick em from the ground while their still raising up..sending them even farther up..go for the tornado claw,or super barage...call on helper ...when opponent falls into helpers range...dont know if it counts as a combo hit wise but it hurts and can be hard to get out of especialy if helper is sentinal to hit 'em while there still air born pushing them back into the wall again