well thats my point...your in a super...a very strong move but has it's weakness's..the helpers are just that..a "super breaker" to stop the pain short.or a super combo to pour on a little more dammage and hopefuly leave your opponent realing for your next power move...i will admit that psylocke ,hondo,and the whirling ball of fuzz are the better of all the helpers,and can definately hurt ya bad when ya get slammed with all 5 in a round...the sentinal is terribly good at keepin' jumpers under control...im not too impressed with the ol' switcharoo dude..but he has saved me from several wolverine wall pinners...i have found pro's and conn 's about every helper and havent a complaint..sure getting blasted 5 times in a round sucks..but then again...how much skill does it take to hit "K","I" over and over...you'll get 'em next round if ya just use ya mellon for something other than a punchin' bag
(Edited by nosoul4evr at 12:29 pm on Oct. 13, 2001)