[quote

ost_uid0="Troy88"]Now you HAVE to hit them with something else first to start an air combo, and I don't like doing that. How effective is dashing in with a crouching LK, anyways? Anyone with any kind of experience will see it coming from a mile away, and block it.
And the infinite assists...that's just encouraging cheapness. It wouldn't be so bad if you could actually punish them for abusing them, but the assists recover their health fully (and quickly), unless your opponent tags them in. I think that if you blast an assist with a super while they are on the battlefield, they should recieve damage the same way that the main character does, and not have a red bar that fills up the length of the health bar where they took the damage, that regenerates WAY too quickly, and 15 seconds later it's as though you didn't even do anything to them.[/quote]
1. hitting with a hp/hk/mp launcher does not make it more easier, so basically if u want to start an air combo, start a combo first
2. some characters regenerate at different speed
3. theres this thing that knocks ur opponent out of the way and sends out the partner, im sure u've seen it b4 its hcf + assist
Tantum: what about hcf + assist? :biggrin: