**this message is intended for TMyApp**
i figured a long time ago that the game is setup like that...
Player A <--> SERVER <--> Player B
now the packet (data that is send) goes thru the server then goe's to the second player and the process redoe's itself ! if we bypass the server then we cut the lag by half ! but, the question now is...
is it possible for you to make the game ALL downloadable to all ?
how much the game would be in MegaBytes ?
i know you have a DOWNLOADABLE version that you don't know where to put in. i have a place for you, but if i remember right, you don't want it cause it's a FREE SERVER ! but i will tell you anyway.
it's MULTIMANIA
you got 100 megabytes to put a web site on !
just think about it cause it's in my oppinion the only way to reduce lag by now !
don't take that thread as flaming about the lag, but a simple solution to a common problem we all have !