ok, since there is a little confusion with which thread to reply to, i am calling this one the one you should (reply to, that is)...and since for some reason in this thread my post got cut off... here is the rest of it...
3.whatever happened to that one move where you could push away an opponent while blocking? i'm not quite sure how to perform it but i haven't seen anyone else do it during a match...so i'm assuming it's either not here or noone knows about it?
4.when cyclops jumps backwards and air blocks at the same time...he doesn't move backwards when that sprite is shown...instead he just suddenly stops in mid air and then lands...what happened? i know in the new version you said you "tweaked" him a little...could you have overlooked this in the tweaking?
5.um....whatever happened to that blue stuff when you super jumped?...that stuff was cool...it also showed a character was going to super jump instead of just hearing the sound effect...i just feel you can react faster to that action if the blue stuff was there...
that's all...if someone could post an explanation for these things...it would be greatly appreciated...
and to reply, i KNOW that this isn't a full version of the game...that's why i am posting: to MAKE it a full version...
and i stand corrected, supers ARE only supposed to take away 1/4 of the opponents life...but then why is there that double team move? i think that if they hadn't put that in there the game would be more balanced...cuz now you can fit like 3 supers into that time frame...which means you can take away 3/4 of someone's life just by doing one move...which i find a little cheap...but that's just my opinion...
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