Spiral sucks. If you get her, you're pretty much screwed, man. :colgate: My advice is (and I've learned this from the n00b-killers), make it a point to host every single game, that way you can pick Psylocke every time, while your opponent (hopefully) gets stuck with Spiral's dumb ass. For some reason Player 2 can't (or at least very rarely) choose his/her helper, but Player 1 can.
Another thing you can do to help ensure victory (and this one goes out to "Hulk-Mad;" thank you for sharing your infinite knowledge in the fine art of cheapness with me) is to host a game, then as soon as two people join, force them into a 2 on 1 (where you are the 1 of course) before they can leave, keep the timer on, pick dual-Cyclops's, choose Psylocke as your helper, then do nothing but low optic blasts and/or optic sweeps the whole round. Next, once you have a few super meters built up, send out a Psylocke or two and let them have it with a variable attack. Make sure you do super after super after super. With any luck, you'll kill at least one of your opponents with chip damage alone. :colgate:
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