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Old 07-23-2002, 10:02 PM   #5
Troy88
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Join Date: Feb 2002
Location: Ohio
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Lol. Nice thread, assh*le.

First of all, her grab combos are just one of SEVERAL reasons why I think she's cheap. Yes, you can tech hit out of them, but it's a bit difficult to time when there's a one second delay on all of your moves. People that play it online know that, and take full advantage of it. Yes, you can do some cheap combos with almost ALL of the characters, I know this. But I'm not as concerned about Storm's combos as I am with tactics that certain Storm users use. Take you, for example. You say you don't like Marvel vs. Capcom 2 because it's a distance battle, and it's too easy to do chip damage while playing keep-away. Well then what the hell do you call your strategy with Storm? The whole round, all you do is fly off the screen and do typhoons and charge your super meter. Then, after you've won at the end of the round with nothing but chip damage, you gloat about your 'skill.'

Quote:
You're fighting style is limited to the Ryu/ Ken type of fighting, which is too old, therefore, predictable. It follows the same trite pattern that has been played over and over again, ever since the original street fighter 2. You throw a fireball; I throw another fireball to block it. You jump kick. I do an upper cut.
I know exactly what I'm getting into when I fight you when you're Storm, so how the hell is she any less predictable than Ryu/Ken/Akuma? I know that as soon as the round starts that you are going to fly off the screen with either a super jump or a couple lightening attacks, then once you're a safe distance away, you're going to mash HP to charge your super meter like some idiot n00b. Then if I try to get close, you'll use a typhoon or tornado column to try to push me back. The difference between your cheap strategy and the tactics you described above for Ryu and Ken is, you do the same thing the entire round, no matter what. :colgate:

[quote]Storm is cheap because you can
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