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Old 07-10-2002, 10:14 AM   #12
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Ok, I just fought Liger_Zero and experienced this problem several times. The problem is NOT with blocking, it's with the super. The lag wasn't incredible... but whenever he (or I) used a super, the other character couldn't move until it finished.

Why did this happen? My best guess is bad sync. Whenever he or I used the super, we usually avoided it, but on the side giving the super, the character was always getting hit. So, what happens when you aviod it? Your character locks up (basically sync is lost) until sync is re-established (after the super finishes).

And the problem isn't even with the super (not really). The problem is being hit repeatedly on one screen and defending or not being hit at all on another screen. The same thing happens when someone uses too many lightning kicks, duck punches, or various slashes with Wolverine.

The solution?? Just try to avoid them at all costs (super jumping) whenever you see your opponent about to (or just try to guess when). With luck, you can usually jump right behind the and be paralysed in a "safe" position :biggrin:

And that's all I got to say about that :biggrin:
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