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Old 06-29-2002, 02:32 AM   #13
Jenson
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[quoteost_uid0="Dan Hibiki"]Sentinel has some serious fall-backs if you know how to use them wisely. He is very slow. He gets up slowly. As he is getting up you can quickly move in for a combo. I toast Sentinel users with Ryu even without supers.[/quote]
Yep. but as the attacks appear to be making contact on your screen, he is actually blocking or is in the other side of the screen hp'ing or whatever. His health bar will perhaps have decreased a little, but unknowningly he'll have jumped. So no major setbacks for the sentinel user. Slow, sluggish capable of creating lag. Thats why sentinel matches are usually so long. But the sentinel i played was something else. You'd do a sweep, close in on him and no way in hell you'd think you're giving him enough space to hit one of those sentinel forces. Remarkable to say, as the lag difference is so difficult to predict, looks as if you have everything on control and then out of nowhere a sentinel force comes which basically screws the round for your. In my unbiased opinion, far too much energy is conceded from a cheap move. That match was undoubtably unfairly won.

I think the natedog post was answered from my original post.
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