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Old 06-06-2002, 06:41 PM   #13
Jenson
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Firstly, imagine what life would be like in the world of xmvssf online without top scores. For sure the scoring system could be revamped. Take it into account, ranking will NEVER be a true reflection of a person's abilities. Even in the world of professional sport, the top10 ranked players are'nt necessarily the best 10 athletes, at that particular time. The ranks are basically there in the form of motivation. I too was formerly ranked1 at one time. Was i the best player in the world? No because i had to bust my ass 24/7 to get there. Five hundred matchs in a week was a marathon. While others had only played 20 games, and yet were a few points ahead of me. Competition is a very strong desire. There is'nt much tournaments around to participate, in a contest of sheer skill. The alternative? Think of one, without involving points at stake. And i'll gladly accept your proposal for top scores to be vanquished. One thing thats riddled me for quite a time now, is the mysterious disappearance of the archived top50. Barely any of them consume a spot in todays top50 list. Some do still play. Yet acquire a low rank. There goes the theory of the best players acquiring a high rank, again i may mention. Example someone of my magnitude is now ranked a lonely 1000 something. Lets face it the highest score at this present time is way too high. Which of course is the obvious bait. Put it this way as a food chain. PlayerA produces the points.(by playing the most amount of games) PlayerB comes along and lays feast to PlayerA. Absorping his points. Then PlayerC comes along and imitates what PlayerB does to PlayerA. The cycle goes on and on. Whats the basic logic behind this? Player loses 10 points at all costs, whatever the situation is. Loss to higher ranked player and a loss of 10 points. Loss to lower ranked player and a loss of 10 points. Whilst a win against a lower ranked player will always result in a loss of 1o points. Now this is the catchy bit. A win against a higher ranked player will result in the player receiving half the difference of points dividing him from the recipient. And thats what lured all the great players from continuously competing for a high rank. Vastly knowledgable of the consequenses required. Once accomplished why continue? Because the top scores are a place for losers.(a bit hasty from me i admit) Thats my theory of this campaigns unsuccessful top scores. The best players now are'nt necessarily in the top50. Of course i've experienced this dilemma. Thats why i've come to this conclusion. The cure? A suggestion of mine. Perhaps a player that loses to a higher ranked player, should lose 10 points period. But, whereas a player that loses to a lower ranked player should lose a quarter of the points dividing him from the victor.e.g. PlayerA=100 points, PlayerB=20 points. 80 points the diffrence. PlayerB will receive 40 points for defeating playerA. And PlayerA will lose 20 points from losing to PlayerB. So thus the standings are as follows: PlayerA=80 points, PlayerB=60 points. Now whoa, a dramatic change to say the least. Don't you guy's agree? I feel the games lost that cutting edge in thier ranks. Which resorted to the departure of their top players. This should make competition far more intense and fierce. Something to play for. This of course is the revamping i talked of earlier. Ppl opening threads declaring their intentions of vagueing top scores is utter humiliation for me. Action needs to be taken. Theres not a lot to play for these days. Thats of course why i Jenson rarely appear in chatroom. The loss of appeal. No top scores, is just.......nah i can't bare the thought. Well that should add a wee spark or too. Well theres my 2 cents. Lol the topic should've been typed in from new features.

P.S I absolutely have no idea what i have just written
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