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Old 04-26-2005, 03:47 AM   #22
Dark_Paladin_X
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[quoteost_uid0="haolys"][quoteost_uid0="(~thug~)"][quoteost_uid0="haolys"]How about this... all you losers out there complaining about being forced to pick a wrong character because you were waiting to see who your opponent picks should stop caring so much about a rediculous online game. When the character select screen comes up, pick who you want, it takes 2 seconds (a gross exaggeration).[/quote]
If you don't play sfo that much it isn't a big deal for you. If you don't like the game, i wonder why you at this forum.

Anyways i want to see who my opponent is picking them so i can counter that character with some one strong agisnt that character.

For example My oponent picks "sentinal" then i can counter with "ken".


:sneaky2:[/quote]
loser.





You completely missed the messege of my post. Your game plan starts with stacking the odds before the fight even begins, which is rather cheap if you ask me (actually it doesn't matter if you ask me, it's still cheap). Having a timer would only create a greater opportunity for people to get an unfair advantage by "countering" the opponents character. Having an unseen timer, like have now, encourages the selection of preferred characters rather than strategic choices. The only time you would want to have any kind of character strategy is in a clan battle and/or tournament when you know who your opponent likes to use.
[/quote]
hmm....

That is a positive point about this whole thing. It helps against people who do pick quick, as well as those who like to try and "counter" what the opponent. I admit, i do that. But only to people I either haven't or don't remember fighting. Since i don't remember their fighting style. But anyway, you did make you point rather clear, so clsing this topic would be a good idea.
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