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Old 04-03-2005, 05:34 PM   #10
Restavega
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[quoteost_uid0="SSJKarma"]Might be because TMYAPP only knows SHOCKWAVE, have you ever thought of that dude ?

as simple as it might be for you, its not as easy and believe me to make even the very first game... it took him around a year !
so porting it to something else considering that shockwave is like too different from any other engine, it would take him another year or even more just to port the thing to something as hard to understand as the C/C++ engine ! cause yeah java is C/C++ !

hope this answer will be better for you to understand then the simple no you got !
BTW, kester... if you didn't understand what LAG is really then do some research ont he forum or even go to senshuk if its still online, the answer to lag is there and you'll find that even the biggest online game ever created will have lag whatever the engine you use !

...short description...
LAG = the time the data takes to get from computer to the other all the way back and forth !

thus lag isn't your computer nor the program... its mainly the time it takes the data to get fromt he network all the way to your opponent and come back to you !

consider as a person making a travel, that travel isn't instant, it takes time to go from one place to the other ! that is lag !
[/quote]
You tell 'em, Karma.

I'm sure TMyApp looks at all the convenient possibilities to make things right so if the game's engine is Shockwave then that's the way to go.

btw, fascinating banner, SSJ... 10/10!
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