[quote  ost_uid0="SSJKarma"] answer to that helper bug...
its been found a lot of months ago, actually ever since they first appeared on screen, but in the likes of actually 2 years of being, no one ever cared to ask tmyapp to correct that bug, thus TMyApp never actually tryed to, since nobody seemed to care !
as simple as that.
BTW, fixinf them is a good thing, but having all 11 helpers doing the same thing is just looking too stupid, tell me what is new in an helper who will most likely dot he same as the others eckept that he'll have more or less using times ?
nothing... it may be new, but its the same as others. no, i say we need more practical helpers !
helpers for different situations.
ANTI-AIR ones for air-born fighters
ANTI-PROJECTILES for projectile barrage situation.
etc...
more type of helpers, having more choices in a good thing since the helpers will actually nowbe included int he strategie of everyone and since some helpers will prevent certain type of actions to happen, people will need to be more creative in their strategies, which in my opponion will bring the gameplay to a whole new level ![/quote]
Like in in marve| vs Capcom 2 you can choose anti-air type etc.? Like the helper sakura when you pick hera table comes up that says helper type. It could show Anti-air, Anti-projectile, or dash type. Indash type she would be normal in anti-air she would do a shinkuhadouken and anti projectile she could do a charged fire ball that bloks projectiles? Just an idea tough.
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