View Single Post
Old 04-30-2004, 01:37 PM   #26
(DJ-Eric)
Senior Member
Senior Member
 
Join Date: Mar 2004
Location: ...
Posts: 644
Post Thanks / Like
Thanks (Given):
Thanks (Received):
Likes (Given):
Likes (Received):
Dislikes (Given):
Dislikes (Received):
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Send a message via AIM to (DJ-Eric) Send a message via MSN to (DJ-Eric)
Default

[quoteost_uid0="wargun"]well i thought we were playing over a network server so what would matter is what the network server could handle you know how many bites kilo bites giga bites moving back and forth that's why when you play in a server with less people you would have less lag that's why i play in the backup server cuz there's less people there[/quote]
its called bytes i think and laggage isn't a word look at your vocabulary rossa
(DJ-Eric) is offline   Reply With Quote
 
Page generated in 0.04145 seconds with 14 queries