In SFA3 ISMs created a wide variety of ways to play the game or have your character deal damage. Perhaps if X-ISM (no air blocking or taunting), A-ISM (just like XM vs. SF is now) and V-ISM (damage dealt and taken is tweaked) there could be more possibilities for different battles even with only two or three characters to choose from.
Also, there is a small problem with the Super Meter right now: it just goes up too fast. Also, the meter does not increase when your opponent is hit. The meter could be slowed down a bit and make it so that connecting with an unblocked hit gives you as much on the meter as just doing an attack does now.
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