View Single Post
Old 01-02-2004, 01:13 AM   #2
TMyApp
Administrator
Senior Member
 
Join Date: Aug 2001
Posts: 2,957
Post Thanks / Like
Thanks (Given):
Thanks (Received):
Likes (Given):
Likes (Received):
Dislikes (Given):
Dislikes (Received):
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Default

seems kinda odd... i mean, why would the stages be "just switching" every round ??

it makes sence for Raging Infero, but that stages has quite a few frames of animation in the background when it is set on fire... still, it can be done

about same amount of work as adding a new helper (myabe a day's worth)

.. the stages where the ground "breaks" however... now THATS a lot of work... (since the engine does not support them yet)

the work i wouldn't mind doing however is for the Shumagorath stage in MSH ... since it would be nice to have one level where u couldnt' get "stuck" in the "corner of death"
(but, thats more work, so, we'll leave that for .. maybe.. later this year) :biggrin:
TMyApp is offline   Reply With Quote
 
Page generated in 0.04775 seconds with 14 queries