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Senior Member
Senior Member
Join Date: Oct 2001
Location: Canada somewhere in the province of quebec
Posts: 5,445
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seriously, the ever changing backgrounds are too much works resident evil !
the one stage i talked about shouldn't be very hard to implement !
in a nutshell, it consist of this...
- KO
- SECOND ROUND STARTS
- PAUSE THE GAME
- PLAY THE BACKGROUND CHANGE ANIMATION
- CHECK TO SEE IF BACKGROUND IS CHANGED
- RESUME THE GAME
nothing much to work on here !
its like changing music in during the fight, we already have that.
if he made his animation routine well he shouldn't have much problems making the background change in between rounds !
so i suggest you stop saying to much work for tmyapp, even on things as simple as changing a background !
in brief, stop kissing tmyap's ass by always saying, too much work and then quoting him on something he never said anything about !
seriously...
the breakable background or the knock off the stage thing really is a pain in the ass to make. but the in between round change is easy as 1, 2, 3 !
as for the MK FATALITIES, yeah, kid, go play MK if ya want that, this is a fighting game not a DESTROY YOUR OPPONENT and KILL HIM EVERYTIME GAME, if you're in need of blood, go play some UT2K3, you'll be greatly pleased by the blood and gore level of the gameplay !
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