View Single Post
Old 12-02-2001, 10:15 AM   #7
nosoul4evr
Senior Member
Senior Member
 
Join Date: Oct 2001
Posts: 1,343
Post Thanks / Like
Thanks (Given):
Thanks (Received):
Likes (Given):
Likes (Received):
Dislikes (Given):
Dislikes (Received):
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Default

TMApp: i probably should have added,that the way the "prompt" screens operate has something to do with this "challanging" problem....i challange player "A" im on the awaiting response screen...player "X" challenges me...replacing my "awaiting response" screen with the "would you like to accept a challange from player "X" screen...i accept his request....before i get a responce from player "A"...and that leaves player "A" hanging...with every body thats challenging player "A" getting the "player has already been challanged" prompt.

this also happens the opposite way....i get a "request" and it is replaced by another players "request" a split second before i accept the first challange.i then go into a match with the second player..thus leaveing my first challanger hanging...and every one that challenges him gets the "allready challanged" prompt

(Edited by nosoul4evr at 1:31 pm on Dec. 2, 2001)
__________________
Helping to build a better player one beginer at a time
http://nosoul4evr.cyberfuturism.com
[img:sig_uid]http://nosoul4evr.cyberfuturism.com/images/xf.gif[/img:sig_uid]
nosoul4evr is offline   Reply With Quote
 
Page generated in 0.04983 seconds with 14 queries