TMApp: i probably should have added,that the way the "prompt" screens operate has something to do with this "challanging" problem....i challange player "A" im on the awaiting response screen...player "X" challenges me...replacing my "awaiting response" screen with the "would you like to accept a challange from player "X" screen...i accept his request....before i get a responce from player "A"...and that leaves player "A" hanging...with every body thats challenging player "A" getting the "player has already been challanged" prompt.
this also happens the opposite way....i get a "request" and it is replaced by another players "request" a split second before i accept the first challange.i then go into a match with the second player..thus leaveing my first challanger hanging...and every one that challenges him gets the "allready challanged" prompt
(Edited by nosoul4evr at 1:31 pm on Dec. 2, 2001)
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