View Single Post
Old 06-29-2003, 10:13 PM   #9
SSJKarma
Senior Member
Senior Member
 
Join Date: Oct 2001
Location: Canada somewhere in the province of quebec
Posts: 5,445
Post Thanks / Like
Thanks (Given):
Thanks (Received):
Likes (Given):
Likes (Received):
Dislikes (Given):
Dislikes (Received):
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Send a message via MSN to SSJKarma
Default

well...

SPRITE = OBJECT
FRAME = THE COMPLETED IMAGE

so basically, it goes like this...
to make a compelte frame, you add objects in it.
example:
let's take this game...
you got chunli's images doing her lightning kick...
you then take the background, then put her in it placed where you want. (object)
then you display it to the screen. (FRAME)

no, to do the animation, you got 11 sprites, that you display in exactly 11 frames.

if you're lost already, tell yourself that the animation of chunli has 11 images.
then you got 1 of those by images...
so you get the whole animation after 11 complete images !

so basically, sprites are objects used to make the images complete !
those objects are images themselves.
those can be got by an emulator, which is what tmyapp actually does right now !
but since we are not aloud to talk about that in here, i can't give you links to them, you'r egonna have to search for them yourself !

anyway...
if you were thinking about helping tmyapp with that... forget about it, he don't want any help from us when it comes to the game coding and graphics...

so if you wanna help him, its gonna be in forum style !



Edited By SSJKarma on June 30 2003 at 00:14
__________________
[img:sig_uid]http://membres.lycos.fr/imagesforum/Banner.gif[/img:sig_uid]
"How did you escape my grasp ? no matter, i'll crush you now !" -DB : Lost Soul
My Web Site
http://membres.lycos.fr/xmvssf/
SSJKarma is offline   Reply With Quote
 
Page generated in 0.04773 seconds with 14 queries