And the questions continue :biggrin:
Let me give you an example..
one of my friends has a 56k and a ping time of 18ms...your telling me I should experience lag against him?
while another friend of mine on cable has a ping time of 90 ms, and his lag for the most part is non-existant, and is much less then my other friends...even though his ping time is WAY higher (comparetively speaking).
See this is what I mean, when I say that its not adding up.
That ping time of 18 ms is rediculously low, I shouldn't see any lag against that if connection speed has no part it in, but yet I do,
Why is that?
And this all leads to an important (and new :biggrin

question for you TMyApp..
If the packets are so small, and the bandwidth isn't the problem. Then could it be shockwave itself? I dont recall it being designed to handle a game like this. Is it possible that its shockwave itself that can't create/send or receive/open the data quick enough?
I know Im stretching here...I have no idea what it could be...but one things for sure, an 18ms ping should not experience lag if the packets are less then 100 bytes.