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Senior Member
Senior Member
Join Date: Oct 2001
Location: Canada somewhere in the province of quebec
Posts: 5,445
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listen who ever you are, i don't want to start a debate here, and again you miss understand the whole point of my post !
have you ever tryed to read with your mind more then with your eyes ?
yes i do have played all 4 VS games !
who cares if CAPCOM games have different combo system or not, the basis of a combo system consist of giving multiple hits by "connecting" all of them "one-after-the-other". so no need to know if its diferent or not !
my example is all clean and is reliable and is actually relevant !
if you didn't notice, how many times in any of the VS games have you seen someone starting a combo and doing it till the end when the "very first hit as been blocked" ?
that was my point all along, so what is combo good for, if both of the opponent are always blocking the first few hits !
that point is the basis of the combo system ! that's why INFINITES are good only if the opponent doesn't block anything ! or else infinites would be cheap as well !
EXAMPLE:
the guy does an infinite... you block and cannot do anything else, and since there is block damage, then that means you're doomed ! so what what can you do except letting go the keys and hoping this will end fast so you can start the next round ?
PUSH BLOCKS you say ?
why are they good for ?
how many times have you ever seen that moves being used ?
i saw a lot of tournament FINALS on VIDEO... most of the times, that simple move isn't even used !
so again, have you ever heard of the definition of a combo ?
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