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Senior Member
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Join Date: Oct 2001
Location: Canada somewhere in the province of quebec
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xmvst: many other tactics can be used to play as offensive as you can or as defensive as you can. you just gotta know your character and your evasion moves !
first: evasive is the real way to do things... SUPER JUMPS makes you very vulnerable in lots of circumstances, but in the case of a super, it just throw you out of the way and make you close in while the opponent cannot even do anything because he is still on his SUPER ANIMATION !
secondly, dashes have been implenmented in this game, so if the guy has jumped up and threw an hadoken, you can dash-in and pass right under his attack and boom, you can rape him hard cause punches and kicks are coming fast in this game !
thirdly: some charcaters like wolverine and chunli have other evasive moves you know, you gotta know them that's all... example: wolverine has his DASHING CLAWS attack, it passes thru anything (ie, cannot be touched while doing it) so you can use that move to get close to your oppponent, good offensive and defensive move !
chunli can consecutively without touching ground, jumps 3 times in a row. don't tell me you didn't know that ! that can be very usefull to avoid a super, confusing your opponent or simply getting some air to get some time to think on how to get on your opponent ! also, she has lots of air attacks with her lightning kick that can be done in mid-air. ideal to throw in your opponent sdome damage and force him to get on ground ! or if you prefer, to make sure he back-off of you !
see, you just gotta know your character !
to the one who said there was no combo system in here...
i ask you, what's the difference between real game and this game ?
i'll tell you, a lot !
first: the real game cannot be played online and the real game when played thru kaillera has the very same lag, so how could your combo system working right ? really, kaillera is very buggy but it is being used that much cause its the only way to fight online !
combo's, what are they good for ?
we didn't have them in the very first street fighters games, was the games sucking hard because of that ? no they were original and very good. real fighters don't need to attack, they just need to know their games and characters moves !
example: in DEAD OR ALIVE series, do you really need to combo all the time hoping to kill your opponent before he kils you ? if so then you must be one of the very sucking players of that game, cause the fact is, you don't need to be on your opponent 100% of the time to win a match !
combo's are 50% of the game, the other 50% is your abilities to play and your abilities to make tactics so you can win !
so i say, who need a combo system to be happy when you got a real good online fighting game ?
iTALY: for fact, NOSOUL4EVER made this topic, i know for a fact that he can easily vaporized any HADOKEN HAPPY PLAYERS. i too can easily beat lots of them, not all, but lots ! but the problem is all the same, its not about we lose or win, its all about strategies. example: even if you win or lose in playing KILLER INSTINCT (i know its very old, but perfect for this example) if the guy you keep losing/winning against is doing the same strategies over and over again, won't you think he annoying as hell to always do the very same tactics in every single fight he does ?
that's what were fighting for in this topic.
when will people learn that HADOKEN SHOOTING doesn't make you win. its stupid to think that it is the only to do in a game where most of the top score is composed of wolvie and chunli user which are both close range fighters ! so if the top score is like that, then why continuing to think RYU is th eonly capable fighter in this game ?
even better question...
why do you keep coming back if you think that game sucks ?
it just doesn't make sens !
so i tell you, if you're gonna say such poor arguments, then just stay out of this topics, cause saying the game sucks isn't arguing, its insulting what tmyapp took nights to bring us !
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