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Old 05-04-2003, 07:01 PM   #63
SSJKarma
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listen guys, i do agree on nsoul for what he said about RYU'S hadokens, but guys you must understands the facts.

i know you guys will be against this if you are the klind of guy that plays only with that char, its jsut normal, but what i don't understand are those that only does this tactic...

- hadokens
- hadokens
- hadokens
- hadokens
- hadokens
- hadokens
- SHINKU HADOKENS
- hadokens
- hadokens
- hadokens
- hadokens
- SHINKU HADOKENS
- hadokens
- hadokens
- hadokens
- hadokens
- SHINKU HADOKENS

just answer this simple question...
what kind of idiotic tactic is that ?
i agree with nosoul, changes are to be made...
why can't the players PRE-DO a super, but can pre-do hadokens, optic blasts and the likes ?
PRE-DO means that you do the motion before the first ended.
example:
i do an hadoken, ryu starts doing it, the hadoken isn't even started out that i finished doing a second one. then i wait, never touching my keyboard again. know what will happen ? ryu will thro another one right when the first one will end, but the keys have been entered about 2 seconds before that time !

this is no lag guys !
it happens in PRACTICE also !
this is called buffering, why can we buffer a move like the hadokens and not all the other moves, including the supers ?

really, i do agree on what some people said, its true that some supers can be hard to stop without throwing hadokens all over the place, but i ask to those, do you think hadokens is the only way ?

the answer is no !
i agree with nosoul, ryu is far too strong in this game and really needs to be toned down !

FEAR_TETSUO: you keep saying OLD TIMES were better when it was ryu against ryu...
i ask you, what was better in having ryu appear and disappear at an interval of about 1/2 seconds ?

for all i know, ryu was appeareing side to side always doing ####### hadokens. lag was the killer and game skill was totally inexistent ! so i ask you again, what was good at that time ? the fact we were about 50 to play and that those 50 happenned to never flame anything because tmyapp already knew that the game was almost unplayable !

think before saying stupidities FEAR...
this is a fighting game, by definition is means that hadokens are one special on many others that can make you win, it also means that there are lots of other moves that you can perform and use. so why would someone only do hadokens all the fights till it ends ? that's just ####### stupid !

PIP: super jumps aren't the solution either !
while you super jump you're more vulnerable then you think !
why do you ask, because the guy has time to wait for you to come down when he sees you super jump and he has time to get you on arrival even before you had time to do anything !
super jumps are just a way to make you an easy target !

anyway...
i also agree with SHINJUKO... putting a lock on the numbers of hadokens is just too damn stupid, but reducing the energy it gives is a very effective against all those that do them just to build their meter !

good fights, aren't those who are finished the faster, but those that are longer !
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