Fear tetsu. If you actualy read this topic..it has NOTHING to do with winning or losing..learn to read.
As for the Jump Lock..Zing was totaly correct in his observation about the super jump and how it was abused...now you can no longer abuse the super jump to rely on left to right lag for a win and this game.
Those that scream loudest against this topic..are probably those that stand a good chance of losing thier "lil edge"
IF there was a change to the hadoken.
There is no need to start flaming and crying like a nooby.
If you read this whole topic..and you feel you have skill..then you wouldnt be sniveling, but making a mature and sensible reply with your opinion about "how the hadoken operates".
You say Cyclops blast is different than the orginial...ever wonder why?..It is because it had to be adapted to this version of the game inorder to make the move "less cheap".
You say Ryu's Hadoken is just like the original.
with that being said..and with lag like you mentioned.
Dont you think that Ryu's hadoken would also need to be adapted to operate differently in this version of the game to make it less cheap as well?
Im not saying the changes mentioned are the "hard line" way to limit hadokens. There are many variables in the way hadokens operate that can alter the way they work without skilled players even noticing the difference.
As a side note... Spiderman webballs also fall under this topic of limitations too...I believe Spidermans projectiles need to be toned down as well...a topic damn near worthy of another poll.
So once again..it appears as though...
It's not all right for some characters to be cheap (so strict limits where put on them)...But it's ok for others to be cheap.
To the people:
Ryu is your King, his Hadoken is your Queen.
All hail Ryu!
Edited By nosoul4evr on May 04 2003 at 17:48