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Old 04-19-2003, 12:33 PM   #74
WeaponX6X
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When you play against someone good, it becomes much harder to hit them with a hyper move. But when you actually do connect with one and a helper like blanka comes out and stops you, you get rather mad or frustrated or both. You shouldn't be able to stop a hyper move with a helper, I just don't think it's fair. Also, the number of helpers needs to be adjusted. Some have too many, some have too few. It also sucks when you get spiral and your opponent gets Blanka. Spiral doesn't help too much when you're nailed with a hyper while Blanka helps a LOT. Helpers are a huge random factor in the game that I personally don't like very much. It would make more sense for a helper to actually be your partner jumping out and helping you. That would require much more strategy because doing so could often be risky. Basically, have it like Marvel vs Capcom.
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