![]() |
well i was wondering. since the new guile is so powerful why not reduce his uses to like 4 or something. cuz 7 times is just too much. guile alone can kill u not the player. also he has a lot of problem, there is just no way to avoid him. when u try to jump he still catches u in the air. so i think its only fair that his usage is reduced.
so anyone here thinks this is a good idea. |
.....i remember when i was talking about the same topic
you told me if i cant avoid them ,get better so whats up with that |
Nah I like it how he is now.
|
gotta live to learn wit it,super jump or stay in da corner,its fun playing vs gulie for me
|
Well... that's kinda hypocritical, neh?
Guile's ok. Although I don't think he can kill the opponent in one use (like cody can, if you know how) he is incredibly powerful, but he has the biggest weakness. Stay next to your opponent and he can't touch you... in most cases. Just try it out, you'll understand. Guile's ok. Leave him be. And, if you learned it, use cody to fight back. (much more deadly and inavoidable if caught in correctly*almost always*.) I wonder.... Does this solve anything? |
a problem with your idea shadow dog, is it works in theory but it won't actually becuase only player 1 can choose their helper, so if you aren't the host, you are going up against guile with no choice otherwise. just avoiding it is a bad answer too, with seven helpers, guile can be out most of a match meaning you have to stay elevated, thus making you seem cheap, especially if you have spidey.
the people who are saying that you hav to avoid it, are the people that host only, and barely ever go up against guile, think about the people who can't host at all, they will always end up against guile. it's not that guile is too cheap it's that he is much stronger than all of the other helpers, either he needs to be toned down to where he is the same as the other helpers or the others need to be made better. sure you can kill someone easily with cody if you use him right, but he doesn't have the same size, strenght or number as guile, where's the sense in that? Edited By ~Mastermax~ on 1095617659 |
I hate the new guile.....even if i super jump he still gets me and im moving like a swirling tornado :baaa:
|
lol he gets me in the air but no damage to me =) it lag nothinwill happen o.0
|
[color=#000000:post_uid6]Right, right...
So it doesn't solve anything for some people... that's sad. Isn't it strange how one helper is stronger for one player than it is for another. Different circumstances can change everything. And, apparently one of the new things to be accomplished in a close future update is helper selection on both sides. I think it is that BIG one Karma was talking about in my thread. And if that is on the 30th... well, we solved that problem (kind of). People say the same things about cody that you have, but it is fairly easy to trap someone in his tornado, he wont knock you up either, in most circumstances. And what do you mean not the same stregnth? If anything, it's more... of course, everyone has their circumstances... and if I am not mistaken, he DOES have the same number as Sonic Hurricane Guile. 7 and 7. You have confused me. Could you please explain? Thanks.[/color:post_uid6] |
well high jumping is also use less. tried it everytime. and i am not talking about 1 guile can kill you. if someone uses all 7 that will take major health and then its off to easy road for them. I think 7 times is too much for guile.
There are a lot of people out their who can't host including me. so all i can do is wait for a random helper and hope it is good. royal ur topic was way different, i think it was talking about reducing the power of guil;e. if i am not wrong. i am talking about reducing his usage and leaving his power the same. |
| All times are GMT -7. The time now is 10:05 AM. |
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Resources saved on this page: MySQL 0%