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-   -   yo, if sync is lost, why not.... - time out the connection? (http://nferno666.sytes.net/forums/showthread.php?t=9593)

viper2040 12-06-2001 12:35 PM

that way, supers wouldnt do extra damage due to losing sync... shouldnt affect other game play, cause everything besides supers halt during sync loss...

viper2040 12-06-2001 12:50 PM

also:
in reference to the pause issue:
Quote:

Quote: from Token on 10:44 pm on Dec. 2, 2001
i whole heartedly agree. only problem would be abusing the feature. but limit the person to three pauses a game (not round, im talking a match), and they last for 20 seconds, and can be undone any time before that by the player who initiated the pause.
why not??
it could work... y not do just 1 or 2 pauses? cant be abused....
may not work for all phone calls, but its a start...
no one would abuse it if they knew abusing it was pointless because of a pause time limit

Kahnol 12-06-2001 02:36 PM

I posted something about this on teh Bugs board once. Timing ou the connection when sync is lost would be a great addition to the game! I support it 100%!

nosoul4evr 12-06-2001 08:42 PM

TOPIC CHANGE:....kinda

What realy gets me more than that is... "Sync Lost waiting for other player..." and you wait and you wait and you wait and you wait.....1 time i had some one actualy wait with me for about 5 min's.....we regained contact and fought for a bit then lost sync again...the entire match...i swear to god took about 10 min's...i was surprised he hadnt left the match....it seems to me the fighter with the most endurance at times like these may win out.....but TMy please do something about the sync lost infinit effect....have the game just end after,say... 30 seconds of sync loss if you can.I'm positive others feel the same way...i know...i sound like a whiner huh?

Tmy responds: "Yup,ya do! :biggrin: Wait sixty seconds and then end game,if you lose sync."

&#36&#36&#36OK who wants to bet me on this one?&#36&#36&#36 :biggrin:

(Edited by nosoul4evr at 12:03 am on Dec. 7, 2001)

TMyApp 12-07-2001 09:04 AM

hmm...

well, one thing i can do (@least for now) is make it so if you leave during a sync-loss, it will NEVER count as a loss towards you.

i'm still not sure about the "pause" feature... a number of games have it, and they always seemed to piss me off whenever some n00b would hit it and halt the game for 10 people (in our case, it would be 4)


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