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I quite regularly have a bug which means that when I click 'accept', the system acts as if I clicked 'decline'.
Also, when I do eventually accept, sometimes it just sits on the 'attempting to sync' screen until I click cancel. This probably annoys other peeps a lot more than me, because they probably think I'm doing it deliberately. |
I think that's anther common and known bug. It happens to me all the time. Synching to a game is harder then ever
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it happens to me a lot too. also, sometimes when i hit the cancel button it keeps on going to the attempting to synchronize screen
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yep... known problem...
when you have a lot of people in chat... u'll have a lot more lag... add to that the fact that everyone is just challenging everyone else @ random... and u have a system that doesnt' quite work... will this be fixed ?? .. well... as far as i'm concerned.. it is already fixed... just host or join a game... call it "1 on 1 no tag" ... and there u go... u'll never have a problem with sync either... if someone joins u'r game... there is a 100% chance that the two of you are in sync :biggrin: .. in a 1 on 1 game.. it doesn't matter who is a host and who is a client (not anymore)... so, don't be scared to host a game... "just do it" .. forget the "quick match" feature... it is just a matter of it b4 it's taken out of the game... :biggrin: |
you should take it out now !
i mean deleting code is faster than making it ! =;-DD so i got my answer i lost no because my skill but because quick matches sucks ! |
......TAKE ..... THAT ... ......BACK!!!
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