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The pts system is a great idea, but it definately needs to be refined...its frustrating to no end to know that (as I was as of this post), if your in first, it doesn't matter who you face (even if it happens to be the second place guy), you'll NEVER get more than 10 pts.
The pt system is a great idea, it keeps balance in the game, but its pretty unfair to the guy at the top... heres just a mathematical example...I face someone who is good and deserves to be near the top...I play for the first time and beat him (for whatever reason), now hes going to expect a rematch, and prolly not just one...if I refuse the rematch "Im a pussy", so I HAVE give them their rematch or they freakin loose it...mathematically he can loose 10 matches in a row, get negative 100, squeak out a win, and gain 500 pts just from that one win..thats a net gain of 400 pts, even though hes got a loosing record... Now a good idea would be to either give out more pts depending on the placement of the players..eg 50 pts if you beat the second place guy, 40 for third, etc... OR the easiest way is to penalize guys more than just the ten pts for a loss...eg..someone faces the 1st place guy and losses, he should be penalizes as much as he stood to gain from that fight...its brings more strategy into the game..you'll be forced to think twice about every loss you take. And honestly, Ive had alot of insults thrown my way, insults which aren't very cool. I didn't come up with the pt system, and Im getting bashed for trying to play within it. Ive played every single major player in rotation, and beatten all of them just as much as they've beaten me, but I get called shit ass names when I wont play someone non-stop because I know that their going to get massive pts regardless of what their record is against me...If these guys stand to loose as much as they gain from playing me, maybe they'll leave me the fuck alone after playing me once or twice, regardless of the outcome. Thats just my frustrated opinion.. :) Zing79 |
Some pretty good ideas there, but I do see a problem with that being that there are so many people on the score board, it'd be hard to judge who is risky to fight. I mean if Im in 190th place, there are alot of people ahead of me that could be a risky fight and I wouldnt know who I should and shouldnt challenge.
I think also if you made people lose too many points from fighting the #1 guy then the only challenges that guy will get will be people who suck and dont care, or maybe people in the top 20 or so. I do think people in the top 20 should have points that they are worth wether they lose to a person above or below them. Zaknefein |
thats exactly my point zak...if your 190th place it is conceivable you could move in the top 5 with 3 wins in a row against the top guy..and trust me, Ive had exactly that happen. You should have to at least earn your way to the top...I agree that it shouldn't be like before where the guy who played the most is the champ, but theres got to be a way to earn your way there...
With the pt system as it is now, every time you play someone ahead of you, and beat them, the difference b/w you and him is automatically cut in half...beat the first place guy 3 games in a row and youre guaranteed to be right up behind him in the standings...when I first started out, I remember many times when I was like 60-7 (or somthing like that), and could look down and see that the second place guy was like 12-7, and I knew that 3 of his wins and 3 of his losses came from me. Yet he was still right up behind me. I do agree though that their isn't a way of knowing what place the guy your facing is in, so that could be shitty if you play the 1st place guy without knowing and loose 100 pts, just like that... Maybe there should be a way to know what place the guy is in before you challenge him. but as is, the scorering system is unbalanced, and needs to be tweaked. later |
that's why i propose a top fighters private arena(chatroom:))where only the top 20 or 50 people may enter and they could fight themselves to gain more points within each other. the problem is , is that ya it sux to be in first ya...but it's also a good idea maybe if you can't gain as many points for beating 1st place. so far you gain half of the difference in points from you to your higher ranked opponent, maybe instead of half we could give a quarter of the points if you beat 1st place.confusing aint it? i think tmy you know what i'm sayin here. but i also agree with 1st place having to struggle to be 1st. and you should be weary of you fight.everyone else is .for example, i usually only fight names that i recognize , because i know that the other person is a newbie and i'm not going to gain position by playing him. plus it's just a boring fight.plus there is no rule in giving a re-match...you should use your own discretion as far as that's concerned, regardless if they think you are a "pussy", you're in first you have the right to accept or not. but in any case here's a scenario of my explanation...suppose you're first(lordcyris) you have 1000 points , and joeschmo13 comes in with 200 points and says lets do this. you fight and get whooped! if you lose , you deserve to lose points. but since your in 1st place instead of giving joe ,here, 400 pts, maybe you could give him a quarter of the difference which would be 200. sounds good right? now zing here's the problem. you and lordcyris are neck and neck battling for 1st.neither one of you is gonnna gain much ground anymore. everyone else will catch up but it will be the same players you see in the top 10 or 20 unless you start playing newbies such as joeschmo13 and start losing.in which case he belongs up there with us anyway, you see what i'm saying? so in escence ...um...er i forgot my point!? in any case those are the 2 best options:private area, and quarter of points for beating first. i believe...in my opinion.cap-out
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I like caps idea.
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I was to lazy to read all of that, but some, so I just say:
That just makes it harder to stay at the top, and your not a pussy for not accepting the rematch, you just don't want to waste your time with petty, trivial players. |
I think we may have something with caps idea..
I do need to point out though that I dont have a problem with the scoring system the way it is, it terms of getting half the difference between to 2 players. That is a decent idea. I do think however that the penalty for facing someone ahead of you and losing should be the same as what you stand to gain. That way if you go .500 against him, you woun't lose ground, but instead you'll only gain a small amount on him (due to tricky math, you would always get net gain on the top guys as long as you could go .500 or better against him). But caps idea fixes zaks major concern...I think their should be an unofficial server for the top peeps, we should reside their exclusively, and let anyone enter that server if they want...BUT because everyone would know who was in there, if you challenged somebody you would know what your getting into. That means you could impose my larger loss penalties, and it would be no ones fault but your own if you lost a ton of pts in there, cause you should have known before you went in there what could happen. Great ideas and comments getting thrown around though. Later |
maybe you could make it so that people farther down the line wont win as many points from the top guy say as the top 10 might. I think maybe they should subtract your placement from the points you win or something.
So say Zing is #1 with 1000 points and n00b001 that is #200 beats zing in a match and earns half zings points which is 500 points then you can subtract his placement 200 from that and he earns 300. Now 300 points will significantly move a person from 200th placement up so if Zing lost to him again he'd lose more points the next time cause not as much would be subtracted. Dont know, maybe hardcoded point system like 1-10 give 50 points 10-50 give 30 points 50-150 give 20 points and 150+ give 10 points. Might be easier. This way people are still rewarded for beating higher place fighters yet they dont get to be #2 easy by beating 1 guy a few times. They should have to climb the ladder same as everyone on top now. Oh yea I still like the idea of a top 20 server, we could actually move to another one of the 5 servers when we have enough top 20 on. |
heh, all good arguments, but i still think we have a very solid system right now :biggrin:
YES its hard to stay at the top, YES its easy to get to the top of you are good, so, whats wrong with that? So u'll drop to 2nd Zing, big deal, if you do (and u'r better than the guy in 1st) u'll have the advantage (which you now call the disadvantage) :biggrin: Still, there is a "bottom line" to all this: you CAN'T make everyone happy :( The ideal thing would be to have 10 different score systems (or something crazy like that) and let everyone to "sort" the list to their advatange. You maybe the the 1st on the current score ladder, but with a click of a button, you won't be on the "most played games" ladder (and so on). In any case, it looks like we are stuck with the system we have now for another month or so, keep posting your ideas (the more details the better), see if you can "borrow" some ideas from other ladders out there, then, we'll see what happens when the next character is added :biggrin: |
Long posts.....screw it.
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