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Could people post strategies for beating here? Thanks.
Evil Ryu:oooooohhhhhh:angryfire: Corner trap him and go on to combo him. wolver |
I have some strategies:
HOW TO AVOID CONTINUOUS FIREBALLS THROW AT YOU It's simple really, don't stand your ground and counter fireballs with fireballs, that will give your opponent a chance to use a super as a counter attack, which could really cost you the match. How to avoid that? Stay as close to your opponent as possible. Repeat this and get close enough to beat the living crap out of your opponent. *And laugh at him.* [b]HOW TO PREVENT sent |
there arnt really strategies for beeting human players
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when in air and below a super is done try to stay in te air by just firing a whole lot of air-fireballs
works best when close to the screens end :) |
You can't realy have a stratagy, because every player has a diffrent approach! ;)
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Well there are alot of cheating bastards out there...
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[quote:post_uid0="Windarossa"]You can't realy have a stratagy, because every player has a diffrent approach! ;)[/quote]
Very well put, Wind. Ikaruga, to add to your Sentinel strategy, picking Sentinel vs. Sentinel would be one of the worst ideas. Those end up being the most bitter drawn out matches. The problem with mastering Sentinel is there isn't much to master so a kid who has been playing a week with Sentinel will stand toe to toe with someone who has played 2 months with the same robot. I would recommend picking wolver |
[quote:post_uid0="MSI"]there arnt really strategies for beeting human players[/quote]
True |
In Super Street Fighter 2 Turbo, you can do that spinning kick with Ryu or Ken (down,back + K) and it would pass over Guile's Sonic Boom... It doesn't do that in SFO.
When I was at the arcades, that was the move you had to do alot against Guile players when picking Ryu or Ken... Because all they would do was shoot Sonic Booms and if you jumped up to come down and kick them, they would pull of their Flash Kicks... so that tatsumaki senpuu kyaku was the move! |
I didn't think before posting. SORRY!
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