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just wanna give a little comment about our current practice mode play set-up
i just noticed that unlike b4, the practie mode is now a lot easier to win, AIs are a lot easier to beat same goes to onslaught's final level its not that im bragging or anything my point is, practice mode doesnt put up much of a challenge nor give the right practice anymore, especially to new players and to semi-new like me...no wonder some ppl dont use it often to train themselves how about we tweak it a little bit more make it a bit harder, "in-between hard and easy" a way which makes vets give the right hardass and new players training so they know what to expect when they go online make AIs do variable/crossever attacks, and supers more if the regular users cant have evil ryu or black spidey on actual play, make them available AI opponents on practice mode, so they can train themselves for the ppl who uses them tweaking doesnt mean screwing things up on what they are now, but i think it would help players like me to do better in the actual game if we have a semi-hard, (just a little only) practice mode... :) |
[quote:post_uid0="bloodpack"]just wanna give a little comment about our current practice mode play set-up
i just noticed that unlike b4, the practie mode is now a lot easier to win, AIs are a lot easier to beat same goes to onslaught's final level its not that im bragging or anything my point is, practice mode doesnt put up much of a challenge nor give the right practice anymore, especially to new players and to semi-new like me...no wonder some ppl dont use it often to train themselves how about we tweak it a little bit more make it a bit harder, "in-between hard and easy" a way which makes vets give the right hardass and new players training so they know what to expect when they go online make AIs do variable/crossever attacks, and supers more if the regular users cant have evil ryu or black spidey on actual play, make them available AI opponents on practice mode, so they can train themselves for the ppl who uses them tweaking doesnt mean screwing things up on what they are now, but i think it would help players like me to do better in the actual game if we have a semi-hard, (just a little only) practice mode... :)[/quote] That's not a bad idea though but I feel that not all players of the game are in the same level and making the practice mode a little harder might frustrate the new ones that still want to learn more fighting techniques :biggrin: I really agree that AI's should do the crossovers so as to show new fighters what to expect in the game. But if it ain't too much work for Tmy maybe there should be 2 levels of the practice mode. :biggrin: *edit*: Dang.. that was sooo cool.. :biggrin: Edited By blanka09 on Nov. 20 2003 at 10:10 |
i think that the whole reason it was made easier was because people kept complaining that it was too hard
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I wish the cpu didn't block so much. I don't mind the difficulty, but they block too much. Sometimes, I have to stop, call a helper, and try a juggle combo just to attack.
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concentrate on the game..practise u dont have 2 overcome lag
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practise mode is only good if u dont know any moves..playing real players all the time gets u better
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yep , practise mode only blocks :)
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but still, the practice mode doesnt put up much of a challenge anymore
what if someone wants to have a good game without putting his/her rank on at stake? or how can you gain experience/skill if you always being raped by a callous player who doesnt want to teach/help you? being a good player doesnt always rely on playing the actual game or by encountering good players the practice mode is essential therefore, it needs to be further enhanced |
You should be able to your own level
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able to what?
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