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can we have a random pick for helpers instead of codes? like when you wanna pick a randow stage you just pick random and a bunch of stages run through like crazy and you have to press a button to stop it and thats the stage you pick? howbout something like that and not codes?
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no shut up that idea sucks
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[quote:post_uid0="coolkilla"]no shut up that idea sucks[/quote]
U tell 2 many people 2 shut up when u don't like their ideas. |
Just button smash ? =/
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[quote:post_uid0="azncat"]can we have a random pick for helpers instead of codes? like when you wanna pick a randow stage you just pick random and a bunch of stages run through like crazy and you have to press a button to stop it and thats the stage you pick? howbout something like that and not codes?[/quote]
I don't think in my Opinion, its quiet possible..,thats why codes are being used for all "KINDS" of games... |
[quote:post_uid0="azncat"]can we have a random pick for helpers instead of codes? like when you wanna pick a randow stage you just pick random and a bunch of stages run through like crazy and you have to press a button to stop it and thats the stage you pick? howbout something like that and not codes?[/quote]
if you dont want to choose your helper then dont choose it let it come out as random man.... as simple as that. |
[quote:post_uid0="coolkilla"]no shut up that idea sucks[/quote]
I have an idea! You shut up! |
i still think it should be an MvC stly option, where it goes all random and then eventially stop with a selected helper, so you can pin point the second you want to let go, and select your helper.
i tihnk it'll be a good idea XD |
[quote:post_uid0="Virtual Fighter"]i still think it should be an MvC stly option, where it goes all random and then eventially stop with a selected helper, so you can pin point the second you want to let go, and select your helper.
i tihnk it'll be a good idea XD[/quote] yo marve| even had codes in there too. They had the code to tell u which button to press to get that one certain helper. Its fine the way it is leave it.. |
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