SFO Archive Forums

SFO Archive Forums (http://nferno666.sytes.net/forums/index.php)
-   General Comments and Strategies (http://nferno666.sytes.net/forums/forumdisplay.php?f=12)
-   -   We should tweak some of the character moves - --- (http://nferno666.sytes.net/forums/showthread.php?t=5588)

Nantuko Joe 11-01-2002 07:12 AM

TMy, remember back in the day you put a limit on the number of super jumps we could do because ppl were abusing it? Well, there are two things I think you should either put a limit on, or simply make the attack a wee bit slower.

Cyclops in general: Too many ppl abuse his optic blasts. Especially the HP. They sit there and use the High Punch forever, and when you finally superjump out of the way, they trap you in the corner with an Optic Beam until you die. Also, they do the same thing with the crouching Optic Beam and the Optic Sweep. Too many people abuse these attacks, and it's gotten a whole lot worse than the cheap hadokens of the past. Even if you'd slow the moves down just a wee bit, they would be a LOT less abusive.

Sentinal: the same thing with him, people simply sit there and abuse his mouth beam. This wouldnt' be THAT bad, except when it hits you it pushes you back into the corner, and ppl can sit there and do that all day long. And if you have no more helpers left, you're as good as dead. Again, if you could tweak the attack so it slows down a bit, it would be a bit more fair.

Wolverine: with 1on1 or 1 on 2 tag, his Super attack (down, back, HP + HK) keeps going until the opponent is KOd. I don't know if that's the way its supposed to be or if its a glitch, but it's too insane to stay.

Ryu: Just so ppl don't think I'm simply complaining, I'm going to also ask you to tweak some of Ryu's moves that I sometimes abuse. While kneeling, Ryu's MP is just as fast as his LP, but it's a lot stronger. Also, while crouching and using the MK, Ryu doesn't get pushed back away from the opponent, and the user can do that for the entire match.

pip99 11-01-2002 09:01 AM

yeh......ryus low kick on my pc..i could keep diong that forever...but on most opponents there killer lag kills it..

sk8erfox805 11-01-2002 09:31 AM

wolverine has that kick 2 , and the high kick with ryu .. and the worst of all of them "(CICLOPS)

Kayura 11-01-2002 09:55 AM

or you should just get cyclops out of the game and put in a new character. ???

pip99 11-01-2002 10:03 AM

u cant really chuck some 1 that would b piontless after tmypp spent ages diong him..

SSJKarma 11-01-2002 11:13 AM

first: i think nantuko is right, but... even in the real game you can be that way. except that with that much lag, this cheapness is much more effective !

second: kayuza, HE DO NOT REMOVE SOMETHING AFTER ITS IMPLEMENTED ! try and keep that in mind. he can tweak the chars but never will he remove the chars ! it's not like it took him a day to do cyclops, it took him 4 months !

third: i never really played those with cheapness like that. i have fought 1 on 25 opponent. that's pretty much why i think people generalize too much.

11-01-2002 11:23 AM

i agree with nantuko joe :buttrock: :D

SuperSonicX 11-01-2002 11:41 AM

I mostly agree with Joe on cyclops..he's way too cheap..

QUIET_KILLER 11-01-2002 11:48 AM

[quote:post_uid4="wrestlemania"]i agree with nantuko joe :buttrock: :D[/quote:post_uid4]
:withstupid:

[color=blue:post_uid4]Except if you think about why tweak ryu.

Sure some of those moves seem cheap.

In this time of lag sent has the advantage.

As well as cyclop's and wolverine.

Not to mention chunli in some cases.

Now if you tweak ryu then any one who uses him.

Will die more than any other character.

Now why tweak him the lag.

Doesn't really help ryu in a lot of cases.

The sent makes him fly back.

Wolverine does seriuos damage with his special.

So by tweakings ryu hey why not throw of some balance.

Now cyclop's heh that's a different story.

Optic every thing nuff said on that one.

Chunli has more jumping power than ryu.

SO she can easily dodge his super's or any one else's.

Then she doe's more damage than ryu.

Now ryu was tweaked before now he is more easier to kill.

Now ryu is tweaked I don't want any one to even think about.

Asking for a tweak for akuma or ken.

Yes by tweaking ryu you affect there out come.

Also if any one need's to be tweaked.

Then it would be every one except ryu.

When a super is thrown at him.

He jump's trying to hyper if it connect's then he stay's in it.

When sent jump's around the time.

Of a super is thrown out of the way of that attack.

Chunli will get hit but bounces.

So she doesn't really take as much damage as ryu would.

Cyclop's and wolvy they go through the same thing as ryu.

When a super is thrown at them.

So I guess sent and chunli are special huh?

Now it is already a challenge to try.

As well as survive or win a fight with ryu.

Against those other character's.

Then turn around and tweak his chance of survival.

That is just not right :(

Also when you do those punches and kick's.

It does push you away I guess you have not noticed huh ???

Ryu is good the way he is.

His hadouken's get cancelled out by wolvy's slide attack.

The drill claw sometime's as well.

Then sent's mouth beam.

As well as mr optic every thing almost most of the time.

Then chunli can jump over hadouken's.

Also if you limit the number of hadouken.

How do you expect to beat onslaught in practice mode.

Or even try to beat Onslaught user's.

Every one could seem to probably be tweaked.

As for ryu since he was tweaked with jumplock.

He is the underdog can't hyper jump.

Super's when you want him too.

Whenever you try doing a.

Hyper jump now it creates a laggier game.

As well can't jump as high as most character's

Other than that I agree with what Nantuko Joe said :biggrin:[/color:post_uid4]

mooo1 11-01-2002 12:01 PM

if a person is always cheap they're rank will be -10,000
They will be soo embaraased that they will problaly get a new account and never be cheap again... :laughlong: THats waht i read in the yellow before the game starts: That if you kep being cheap your rank gets to -10,000

KidKrazyShit 11-01-2002 12:36 PM

Will you ppl please stop giving TMy more things to do. The man has enough on his plate. :biggrin:

heh, I bet he already knows of everything everyone tells me(including the tweaks that Joe mentioned)

princevegetam 11-01-2002 12:36 PM

all of that is true except for the ryu part.

LP and MP are different. MP is slower and the opponent can easily counter with a LP.

the other forms of cheapness, i don't really care that much about, but that part about cyclops really pisses me off. that HP beam thing gets you stuck in the air and you loose health so fckin fast. the only way of avoiding the optic blast cheapness is blocked by a fckin bug in cyclops' HP optic blast.

HAOHMARU2 11-01-2002 12:54 PM

i agree specially for cyc and wolverine
man wol's speical take 95% of the life bar, incredible, one simple special for him could destroy all the efforts u were doing to take down the enemy(and the lag) which is pretty sad :(

pip99 11-01-2002 01:15 PM

Quote:

enemy(and the lag) which is pretty sad
im not hatin but u hav some of the worst lag ive seen ???

HAOHMARU2 11-01-2002 01:48 PM

[quote:post_uid0="pip99"]im not hatin but u hav some of the worst lag ive seen ???[/quote]
wierd, but u r almost the only one out of 1000 i fought who says that :D

Nferno666 11-01-2002 01:57 PM

[quote:post_uid0="pip99"]
Quote:

enemy(and the lag) which is pretty sad
im not hatin but u hav some of the worst lag ive seen ???[/quote]
lol tell me about it...it was like fighting the old fear tesudo with his old comp when i fought him...

HAOHMARU2 11-01-2002 03:00 PM

[quote:post_uid0="Nferno666"]im not hatin but u hav some of the worst lag ive seen ???[/quote]
lol tell me about it...it was like fighting the old fear tesudo with his old comp when i fought him...[/quote]
DAMN , cant u guys just find another excuses, lag is an old excuse :angry: ,
oh i am sorry guys i know ur the ones that dont have any lag.
at least when i lose i dontgive that damn excuse :angryfire: ....... :D

Ludacris 11-01-2002 03:10 PM

I have no problems with wolvie and ryu users but I have problems with Cyclops and Sentinal users........all they do is beam beam beam........it's annoying.......Joe is right......Tmy App should take that into considaration(don't know if I wrote it right).......

XtremetheZealot 11-01-2002 04:51 PM

Well, I use wolvie.The only person I have a problem with is Chun li. That kick flurry thing (I'm not sure what it's called) is infinite if you're in the wrong place at the wrong time. I know that every time she makes a kick it sends her a bit back, but if she's against the wall, and you get into it, and u got no helper, well. Uh...

Ryu is not really a problem. I guess I haven't faced a cheap or good Cyclops of sentinel player, cuz i've never really had a problem with them. Just get in close, and berseker barrage after berserker barrage, and toss in a bersker barrage X once in awile.

Ludacris 11-01-2002 05:05 PM

[quote:post_uid0="XtremetheZealot"]Well, I use wolvie.The only person I have a problem with is Chun li. That kick flurry thing (I'm not sure what it's called) is infinite if you're in the wrong place at the wrong time. I know that every time she makes a kick it sends her a bit back, but if she's against the wall, and you get into it, and u got no helper, well. Uh...

Ryu is not really a problem. I guess I haven't faced a cheap or good Cyclops of sentinel player, cuz i've never really had a problem with them. Just get in close, and berseker barrage after berserker barrage, and toss in a bersker barrage X once in awile.[/quote]
yeah the lightning kicks.........yeah that too.......it's annoying.......but it's been a while since I haven't face a cheap opponent like that.......but Cyclops and Sentinal beams are the main problem I think.......

XtremetheZealot 11-02-2002 06:30 AM

I've never lost to a sentinel or cyclops player, I just g3t in cl0se and use BB and BBX, chain them together.

Hey, would chaining BB and BBXs' together be considered cheap? I wouldn't wanna get -10,000.

Nantuko Joe 11-02-2002 12:03 PM

Now I'm really pissed off. We need to either slow down the optic blast itself, or put a limit on the # of times you can use it, or slow down the time period between blasts.

WIth Ryu's hadoken, it's a single blast, so you can jump over it and land on the other side of the hadoken. However, CYclops' optic thing is a long beam. No matter where you jump, unless you land behind the opponent, you're screwed.

I just fought some kid yesterday that seemed honorable in the chat, but was a big wuss in the game. His name was HARRISON-S, and he kept using Cyclops beam. I died, and he said "sorry, my little brother picked cyclops". Then he said "I won't use cyclops, i promise". I go into the game, and he picks Cyclops and starts doing to optic blast thing. Then he says "sorry, i picked him by accident". Then I asked him why he kept using optic blast, and he kept saying "Wat? Wat do you mean?"

You see, if the timing is right, the Optic Blast can be used infinitely, and the only thing to save your ass is your helper.

TMy, you really need to check into this problem. It's a SERIOUS problem in the chat. Ppl are getting to very high ranks (HARRISON-S was at rank 30) just by being cheap. It pisses me off, and it pisses off the rest of the ppl in the game server. Just slowing down the blast, or the time between you can use blasts, or limiting the # of times you can use it in a row, and the problem will be more managable. But the way it is now, a kid who starts today can pull himself up to the Top 50 just by using these frigging optic blasts

Note: you DO know that I'm not talking about the HP blasts, but the Down, Forward, and LP blasts.


Quote:

Hey, would chaining BB and BBXs' together be considered cheap? I wouldn't wanna get -10,000.
YES! That is cheap. You gotta switch it up, use a different combination of moves. But if all you do is the same basic move and trap your opp. in the corner with it, then it's cheap. VERY CHEAP

darksamuria 11-02-2002 12:15 PM

I totally agree with Nantuko. I was playing with wolverine and this other guy was using cyclops and he kept doing optic blasts. I hit him with my helper but by the time I got to him he was hitting me with optic blasts again. Finally by some luck I did a jump towards him by blocking and then me and wolvie teared him up from there. If you find someone that does this I recomend doing my technique until the problem is fixed. Hope this helps
:)

princevegetam 11-02-2002 12:38 PM

[quote:post_uid0="XtremetheZealot"]I've never lost to a sentinel or cyclops player, I just g3t in cl0se and use BB and BBX, chain them together.

Hey, would chaining BB and BBXs' together be considered cheap? I wouldn't wanna get -10,000.[/quote]
no, not really. when you trap someone in the corner with that thing, everytime you start up the move, there will be MASSIVE lag. this gives your opponent time to escape and fight back.and the recovery time of BB and BBX is tremendous. you are so vulnerable to lag when either is used.

darksamuria 11-02-2002 12:43 PM

I don't know about u prince, but it has always worked for me ???

princevegetam 11-02-2002 12:48 PM

that's impossible, i always corner trap with wolvie and an experienced ryu user always suddenly appear from the other side of the screen ready to do a shinku hadoken.

Juggernaut 11-02-2002 01:39 PM

Yes some attacks should be tweaked but thats me.
[img:post_uid1]http://members.home.nl/mcfretn/warmaster.jpg[/img:post_uid1]

SolidSnake76 11-02-2002 01:51 PM

optic blast is the most cheapest move in the game. a person can do this the entire match and win, getting a perfect. but i always overcome those who do that.

what tmy could do about bbx is tone down the amount of damage it does.

Nantuko Joe 11-02-2002 02:24 PM

I don't know about you, but I'm more concerned about Cyclops' beam than Wolverine's attack power. Not many ppl at all are exploiting Wolverine, but Cyclops is becoming a BIG problem

princevegetam 11-02-2002 02:37 PM

there's nothing wrong with any of the characters except cyclops.

i mean, sure the other characters are cheap, but if you calculate everything, it all balances out.

but cyclops doesn't. this guy has got everything pumped up. his optic blasts are not possible to completely avoid. here is why:

1. block it with your own fireball, but wait, i frogot, it goes right through any fireball.

2. jump over it, but the opponent can fck you up in the air with that HP optic blast, which gets you stuck and deals insane damage for such a small move.

3. jump block. probrably the most effective move, but an experienced cyclops cheap ass can just triple jump to the other side and keep on doing the same cheap ####.

4. use wolverine's slide claw. this move is okay, but cyclops' optic sweep will fck you up.

Nantuko Joe 11-02-2002 03:27 PM

Prince, that is all very true.

Quote:

1. block it with your own fireball, but wait, i frogot, it goes right through any fireball.
True. Same goes for Sentinal's mouth beam. BUt that's kinda balanced because Sentinal's slower than a small moon

Nantuko Joe 11-05-2002 08:09 AM

Bah, it happened again. And when is TMy gonna take a look at this thread? He's been looking/posting in the thread about mods, but he allows this thread to go unnoticed. WHATS UP WITH THAT?

11-05-2002 04:36 PM

Nantuko Joe: I think the issue with super jumps were that they did (and still do) cause lag.

I know these cheap shots cause lag too... But there's a very important difference between them and super jumping...

YOU CAN DEFEND AGAINST THEM.

Block, jump forward and block, super jump and block... And massecre your opponent.

As long as you know how to block, cheap shots will never have a chance to win ('cause they DON'T block).

princevegetam: With Cyclops... just get in close to them (jump and block), until you're close enough to attack.

With Ryu: Down hard kick, down hard kick... then any number of moves you want. Just use the Shoryu Ken's (dragon punches), roundhouses, Tatsumaki Senpuu Kyaku's (down back kick's) sparingly because they have a tendency to screw you over... After beating on the cheap player for a while, back off, defend, wait for them to teleport (they should have less health then before), and repeat.

With Wolverine: Jump forward, defend... then berserker barage him to death (don't use the Tornado Claw if possible). Drill claws and slide claws are fine. When you're ready to kill... super jump (and defend), then use some berserker barrage X's. Unless they're using a super, they'll either have to jump it or defend to not get killed (chance's are they'll just be doing more of the optic blasts).

With Chun li: Do NOT use the triple jump @ all. Jump, defend, get in close... then use down, mk, mk (trips), followed by several Kikou Ken's (fire balls), and lightning kicks. Of course you have to remember to DEFEND after each attack that has a fast recovery time (ei: supers and lightning kicks).

With Sentinel: Jump, defend... ROCKET PUNCH!!! Followed by many, many mp's. After you're done... defend (he should teleport), then repeat.

With Cyclops: Jump, defend... CYCLONE KICK!!! Lot's of 'em. Followed by optic blasts and gene splice's when they try to triple jump over you.

With Onslaught: You'd better not have trouble winning with him. Or there may just be no hope for you...

princevegetam 11-05-2002 04:54 PM

those strategies only against dumb ##### (when was the last time you played?).

smart ##### have been cheap so long that they've developed their own cheap strategies.

ryu: hmm... okay strategy, but lag can totally fck it up. once you get in close, they'll use their own close range combo to buy some time for themselves to triple jump to the other side of the screen and continue being cheap.

wolverine: this guy is fckin hopeless. every one of his moves creates so much lag that they do nothing. the BB and BBX is too slow and cause too much lag. the cyclops player can block jump up to dodge the BB/BBX and continue to jump to the other side of the screen.

chunli: NO ONE can perform her little fireballs fast enough to match cyclops' projectiles. her only hope is lightning kicks and trips(cheap in itself). the lightning kicks knocks you back after a while and that leaves him open for his escape from the corner.

in each of these cases, the opponent, A.K.A cheapass, can jump away as he/her see you approaching unaffected by their cheap tactics. you, however, would still approach the "cheapass" because the "cheapass" would not appear to have moved at all resulting from lag.

sk8erfox805 11-05-2002 05:14 PM

btw there is this special with ciclops that hits the ground and when it hits the ground , it makes like a big ball and if ur close to that it can hit u and it takes a lot of energy . .sometimes that move gets stuck there

princevegetam 11-05-2002 05:49 PM

it's called: optic sweep

sk8erfox805 11-05-2002 09:14 PM

... thanx master :withstupid:

Nantuko Joe 11-06-2002 06:07 AM

[quote:post_uid0="2000warrior"]Nantuko Joe: I think the issue with super jumps were that they did (and still do) cause lag.

I know these cheap shots cause lag too... But there's a very important difference between them and super jumping...

YOU CAN DEFEND AGAINST THEM.

Block, jump forward and block, super jump and block... And massecre your opponent.

As long as you know how to block, cheap shots will never have a chance to win ('cause they DON'T block).

princevegetam: With Cyclops... just get in close to them (jump and block), until you're close enough to attack.

With Ryu: Down hard kick, down hard kick... then any number of moves you want. Just use the Shoryu Ken's (dragon punches), roundhouses, Tatsumaki Senpuu Kyaku's (down back kick's) sparingly because they have a tendency to screw you over... After beating on the cheap player for a while, back off, defend, wait for them to teleport (they should have less health then before), and repeat.

With Wolverine: Jump forward, defend... then berserker barage him to death (don't use the Tornado Claw if possible). Drill claws and slide claws are fine. When you're ready to kill... super jump (and defend), then use some berserker barrage X's. Unless they're using a super, they'll either have to jump it or defend to not get killed (chance's are they'll just be doing more of the optic blasts).

With Chun li: Do NOT use the triple jump @ all. Jump, defend, get in close... then use down, mk, mk (trips), followed by several Kikou Ken's (fire balls), and lightning kicks. Of course you have to remember to DEFEND after each attack that has a fast recovery time (ei: supers and lightning kicks).

With Sentinel: Jump, defend... ROCKET PUNCH!!! Followed by many, many mp's. After you're done... defend (he should teleport), then repeat.

With Cyclops: Jump, defend... CYCLONE KICK!!! Lot's of 'em. Followed by optic blasts and gene splice's when they try to triple jump over you.

With Onslaught: You'd better not have trouble winning with him. Or there may just be no hope for you...[/quote]
2000warrior, you apparently have not played the game in a long time. If they time it right, they can create what appears to be an infinate optic blast. If they start hitting down+forward+LP in the middle of the 1st optic blast, they immediately do it, with NO time period in-between blasts, rendering it impossible to do the "block, jump, block" technique.

11-06-2002 04:35 PM

Pfft... why do all you people think that my fighting technique is out of date?

FYI, the last time I played was... Monday night-Tues. morning (Nov. 4th-5th). I play the game about every other week... or every week(end), depends on how much I've got to do the weekend. :biggrin:

And yes, ALL those strategies work.

princevegetam: The Ryu strategy DOES work (notice where it says "they'll telleport??") That implies you block when you wait for the lag to make them tellport to the other side, via their triple jump. I played one of your "smart, cheap" ######s just Tuesday morning, tag match, his host, music on, and I beat him using Chun li + Ryu combination 3 times in a row (out of 3 fights if you want to know).

Hitting Cyclops quickly with Chun li's "fireballs" works easily enough. They have slow enough recovery time for you to hit Cyclops while they're recovering (only on your side of course, but that's all that really matters). It's just back, down, forward, hp. How hard's that? In other words, if you're using a normal keyboard, it's "aasdp asdp asdp asdp asdp" or "dsap dsap dsap dap dsap".

Wolverine strategy... havn't played enough with him to know if it works... but I'm pretty sure anyone who uses him more then once a week should be able to pull it off.

Nantuko Joe: I'm well aware of all the characters limitations and abilities (more so then you know). And Cyclops' Optic Blast insn't fast enough for you to be able to jump forward and block.

Honestly, sometimes I think you guys just leave the music, background on, screen maximized, AND play on normal mode 24/7 just to overexagerate your problems with beeting cheap shots. Once you've been playing long enough, you recognize styles and should be able to guess where your opponent is.

In fact if you pay attention, the majority of the damage you inflict won't be those hits that actually looked like hits *hint**hint*.

princevegetam 11-06-2002 04:47 PM

:hmmm: is that suppose to be an insult on my fighting skills?


All times are GMT -7. The time now is 05:42 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Resources saved on this page: MySQL 0%

Page generated in 0.06185 seconds with 13 queries