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-   -   Hadoken vs Berserker Barrage X - Hadoken wins. Not fair, methinks. (http://nferno666.sytes.net/forums/showthread.php?t=10506)

Irrelevant 05-25-2002 07:59 AM

I think it is rather unfair on someone who just did a close-range super (BB X, Super Hundred Kick, etc) to have it smashed by a Hadoken/Sentinel Beam etc.

I think it would be fairer if someone doing a super (the attacking part of them anyway) was immune to normal attacks & combos.

For example, Chun-Li has just done a Super Hundred Kick, & is aproaching Ryu. Currently, Ryu could just Hadoken her, & cancel the super. With this implemented, Chun-Li's fast-moving leg would absorb the impact without the super being cancelled, & with little or no damage. Ryu would, however, be able to jump over Chun-Li & attack her from behind without problems.
The same would apply for a Sentinel Beam. From the front, Chun-Li's attack would act as a block, but from behind, she would still be vulnerable.

princevegetam 05-25-2002 08:12 AM

your name clearly states the usefulness of this post. if the original game allows supers to be canceled, then so should this game. in the original version, there are supers that can't be canceled. but some characters are just meant to be powerful.

DX Zero 05-25-2002 09:30 PM

this feature was made for captain america..

Irrelevant 05-26-2002 06:59 AM

Vegetam, I distincly remember TMyApp saying, when challenged about the existence of helpers (Aparrently they are not meant to be in XvSF), he said:
Quote:

TMyApp posted sometime
This isn't really XvSF, it's more like 'let's take the best of all the SF games & roll them into 1'. If this had to be an exact replica, I wouldn't even have started it.
Or something like that.
TMy, feel free to back me up here... :biggrin:

princevegetam 05-26-2002 07:40 AM

fool, in any game, supers can be stopped.

Roll 05-26-2002 07:53 AM

Quote:

Quote: from princevegetam on 10:40 am on May 26, 2002
fool, in any game, supers can be stopped.
Not in Puzzle Fighter 2 Turbo! ^.~

princevegetam 05-26-2002 08:11 AM

i'm talking about the normal games.

TMyApp 05-26-2002 09:46 AM

yeah... TMy says a lot of things :biggrin:

DX Zero 05-26-2002 02:05 PM

lol prince, u cant stop abyss or apocalypse..
and the feature was only made for captain america! he can deflect any supers when he does (hyper) charging stars

princevegetam 05-26-2002 02:43 PM

i never said all supers can be stoped, captain america is cool. i like his fighting style, lol

Roll 05-26-2002 08:17 PM

What if this was done: Chunli has used Senretsu Kyaku, and she is hit with a haduken. Instead of getting hit and stopped, she keeps going, takes little damage since her attack can probably parry the attack(the lightning from her legs...), but she moves slower than before. Kinda like what Sakura does when she hits a Projectile during her Shouoken (e.g. haduken, yoga flame) and she slows down (except she doesn't take damage). What do you think?

(Edited by Roll at 1:09 pm on May 27, 2002)

princevegetam 05-27-2002 02:08 PM

mm.. maybe, but it would still mean death for characters like chunli that doesn't have projectiles that are easy to do. slowing the super down will only delay the inevitable, your death. lol


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