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when I use spiral during a special, it doesn't teleport me to the other side until after the special is over with.
I think the helpers should be kept the way they are. What I liked back in the day was when if you fired a hadoken it would go through the special and hit the opponent. |
I think we should keep the helpers as it is bacause, already we have just about 10 helpers and there will not be any other fightin players to fight with. So I sugguest not to add any more helpers. Its kinda not fair to me in a way because we only have 6-7 characters and 10 helpers...Maybe we can leave it the way it is now.. but of course add more characters in.. ???
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hum, I didn't post any idea for helpers..............hum anyway I'll try :D (I don't know the name of the supers by heart so I,ll just describe them) :biggrin:
Hum, how about a helper that duplicates the character for like 5 seconds A helper that would freeze the other character A helper that would add 1 level to the level bar A helper that would make U vulneralble to attack for 5 seconds(like Doom but without the opponent getting it) How Bout Dhalsim doin his fire super Bison doin his spinning super across the screen Blackheart doin his black lighting or whatever the name of the attack is....... Thanos throwing a rock across the screen hum............. well those ideas are dumb I know but hey I tried...........I hope at least some people will like at least one of them :laugh: |
When you play against someone good, it becomes much harder to hit them with a hyper move. But when you actually do connect with one and a helper like blanka comes out and stops you, you get rather mad or frustrated or both. You shouldn't be able to stop a hyper move with a helper, I just don't think it's fair. Also, the number of helpers needs to be adjusted. Some have too many, some have too few. It also sucks when you get spiral and your opponent gets Blanka. Spiral doesn't help too much when you're nailed with a hyper while Blanka helps a LOT. Helpers are a huge random factor in the game that I personally don't like very much. It would make more sense for a helper to actually be your partner jumping out and helping you. That would require much more strategy because doing so could often be risky. Basically, have it like Marvel vs Capcom.
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I have an idea...why not make it so that a helpers can counter each other? That would be interesting...all though I don't think you could counter a helper that would be trying to disrupt your hyper.
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i think an improvment should be made on spiral
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You people are saying like Marvel vs Capcom when in Marvel vs Capcom you could stop the helper thus while using a helper during a special the helper would be usless.
Why don't you make a helper that adds hits so like its a reflection of you or make you faster and all that other stuff. |
Spiral should make you teleport airborne so you can't posslibly get hit :)
And another thing, Zangief should be a helper, since they cut him out of the game and replaced his spot with Akuma. |
[quote:post_uid0="Dreadlocks"]Spiral should make you teleport airborne so you can't posslibly get hit :)
And another thing, Zangief should be a helper, since they cut him out of the game and replaced his spot with Akuma.[/quote] but they already have akuma |
[quote:post_uid0="DanYankees"]when I use spiral during a special, it doesn't teleport me to the other side until after the special is over with.
I think the helpers should be kept the way they are. What I liked back in the day was when if you fired a hadoken it would go through the special and hit the opponent.[/quote] i hate when spiral does that to |
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