SFO Archive Forums

SFO Archive Forums (http://nferno666.sytes.net/forums/index.php)
-   New features (http://nferno666.sytes.net/forums/forumdisplay.php?f=9)
-   -   Poll on supers - Lets see which limit would be better (http://nferno666.sytes.net/forums/showthread.php?t=9759)

DarkOmega 10-01-2002 09:43 PM

keep supers it makes the game more fun it will be boring if we dont have any

marvel911 10-02-2002 04:49 PM

It should be slowed down on how quick you gain your supers, because alot of moves, if performed over and over, will get a super quickly and use it then repeat the system over

Roll 10-02-2002 06:30 PM

[quote:post_uid4="marvel911"]It should be slowed down on how quick you gain your supers, because alot of moves, if performed over and over, will get a super quickly and use it then repeat the system over[/quote:post_uid4]
THAT I agree with.

QUIET_KILLER 10-05-2002 01:24 PM

[quote:post_uid0="Roll"][quote:post_uid0="marvel911"]It should be slowed down on how quick you gain your supers, because alot of moves, if performed over and over, will get a super quickly and use it then repeat the system over[/quote]
THAT I agree with.[/quote]
Nah Not :withstupid: :lol: I wonder if tmyappz did this how much complaining would there be I mean look at it now.For most people they are happy with the way the way the super system is set up.Then when the game is completed your going to be like plz reverse our rash thoughts.About the time it took and takes to gain some supers.Too be honest to get many supers you don't have to type a billion buttons at a time you would brake your keyboard :biggrin: If its that bad why do you enjoy playing the game so much.Its fun thats why oh of course thats the reason.So why it there so much worrying and complaining about it because of a few losses and not Exp.Oh well let me say this explain why this supersystem can't stay the same use supersolid evidence.No Karmas allowed in here.He would take the fun out of people analyzing and stuff.J?K.Now people may perform supers so many times kuz they might be trying to kill some laggy behind people.Wouldn't you HMmMm....In fact I could understand that a lil but look at the laggier people they also do have the advantage.Against the defenseless fighters with the least amount of lag.Now the part where it is like same moves performed over not quite I mean you are allowed to combos aren't you as long as your not being the ultimate Cheap @$% Edition MagazineX. http://www.gamegen.com/fightgen/char...all-pocket.gif

MasterX05 10-07-2002 04:57 PM

[quote:post_uid0="Troy88"][quote:post_uid0="MasterX05"]this topic is useless and should be locked besides u can
just super jump behind them,or call youy helper,or well what else hmm *looks up thinking* u could block the dam super! :angryfire: :angryfire:[/quote]
1. Jump lock limits your ability to jump over supers.

2. Sometimes you can't super jump when jump lock isn't even in effect, due to lag, glitches, rough controls, etc.

3. What if you're out of helpers? What if you got stuck with Spiral's dumb ass?

4. Ever tried to block a super from Chun-Li or Wolverine?
Blocked Kiko Shou = 1/3 chip damage.

Now, I'm not saying I support his idea or anything, but give the guy a break, especially since he's new. Most people that come here, do so because they were fans of the original arcade game. And last time I checked, a variable attack from Cyclops and Wolverine didn't take 100% damage from Ryu (I'm not kidding either, try it for yourself if you don't believe me). You would get 50% damage from a variable, tops (and only with the right team). Another observation, most people win fights off of block chip damage from supers. Seeing as I can't super jump half the time, I'm FORCED to block it. As if I didn't know it was coming. 90% of Ryu users jump backwards and do a Shinkuu Hadoken as soon as their meter is up to level one. Nice strategy. But if you think you could away with that on the real thing, you're terribly mistaken. A blocked Shinkuu Hadoken in the arcade would take oh, about 1 millimeter of health away from you.

Limiting supers may not be the answer to this problem, but let's at least acknowledge that there is a problem. Supers should never take more than 40% damage, and a blocked super shouldn't take jack sh!t. If this game is truly supposed to do the original game any kind of justice, that is.

I may disagree with his idea, but I completely understand his frustration. I don't like losing to block chip damage.[/quote]
i see what your point is i have XMVSSF on my computer and i also notice that ryu's super compared to the online is much shorter the lowest hits is 19 or 20 and the highest is 39 and takes of less life. cause of lag his super last longer and is not so quick and more damge . Same goes for cyclops and wolvrine his super is like 2-3 sec long, and every helper (besides venoum) is great even Spiral is good she plays in defense and offense. For example if u are ryu and you super jump away from your enemy(who has u in the corner like wolvrine) and u land on the other side u call out spiral and RIGHT when u call her do your super hurricane kick to make a surprise attack on your oppnet's. So what happens is u teleport right in there face with a super, works great for chun li and wolvrine, cause they have great melee supers. And u must be all the way on the other side of the screen so should your oppnet for is to work :D

(MSK)SKATERJO 10-07-2002 05:09 PM

shoot... make the supers more powerful, and harder to build up to, cuz i really like using them, and i can always block 'em ;)

fear tetsuo 10-07-2002 05:11 PM

The only thing i want to see changed is cyclops optic blast speed. It is to fast, and with someone like me who get 40 fps i can do optic blasts the entire game and never let the opponent even fight me back. God i wish zing would come back, there are alot of things i would like to say to that baby.

mooo1 10-07-2002 06:23 PM

this is sort of related to the topic but i just have to ask, have any of you noticed that ryu's super takes away like almost half of wolverine's life? it's not fair ruy's super is too strong for wolverine.

(MSK)SKATERJO 10-07-2002 06:44 PM

yeah, and wolverine can tear up sentinel! but hey i guess TYmApp followed the comic book as close as he could, cuz wolverine it CRAZY when it comes to sentinels! :laugh:

pip99 10-08-2002 02:53 PM

street fighter without supers would smell


All times are GMT -7. The time now is 08:59 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Resources saved on this page: MySQL 0%

Page generated in 0.04634 seconds with 13 queries