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maybe we shud change it so it can only get u while ur on the ground i mean what good is it ifur all the way in the air and ur dead in seconds.. i say change it or get rid of it. and resident if youever played any other streetfighter alpha or vs series u wud notcie dat raging demon can be stopped my a mere hard punch.
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yea i know, but the just suck... lol every dam player stop my when i played an opponent on an emulator..
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all i know is that it is kinda ridiculous because you still get hit by it even if your way above akuma or behind him
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Dont you guys notice 1 important fact that you ALL Overlooked, There arent any throws in this game period... :plain:
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lol.............there aren't any throws in this game. I've counted the raging demon a couple of times.
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well i wasnt going on about making it a throw i want it adjusted so its fairer.
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the RD is fine the way it is I dont think they should change a thing.
It's easy to counter if you know what your doing: just wait till there about to do it and send out your helper to block it (as long as it's an offensive helper) or if you using Akuma also just hit him with the fast hadouken and that will block it also (Ryu's hadouken is not strong enough) Mabey that's just me :laughlong: cause I have no problem with it |
Personally......I don't think we should have raging deamon at all:P
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Make it a throw...or dont..?..Hmm tough choice. Well it is after all just for akuma..so why bother changing it..leave it however it is..
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the raging deamon can be avoided by a helper or a haduken, but sometimes that doesnt work out as it should!!
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