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View Full Version : Lag Rules!! - not to take away from the game , but...


CptnAmerica
09-18-2001, 12:47 PM
just wondering but since i'm not a computer geek i'm wondering if this would help in any way? now it looks super cool when you get hit, what with all the flashing streams and such. but if you took that out and made it more simplistic without as much effects when you get hit, and maybe make the fireball a little less radical looking, you know what i mean? cut corners a bit? dont bash me for my thinking here people , but ultimately we want a faster game minus the lag, with some effects being lost , otherwise we wouldnt turn off the background , am i right?if not then i'm just talking out of my arse

BrainDed7726
09-18-2001, 04:03 PM
That sounds like a good idea actually. I guess you could put it somewhere in the options menu.

Warmor
09-18-2001, 05:19 PM
Yes well it seems sound, but even little things like that gone it will still lag, like my DLS vs. some 14.4 modem, and I'm in USA and they are in London, we would still get some pretty lag, and it wouldn't really make much of a diffrence, and I don't want to lose the effects! If we lose anything let it be chun-li's clothes!

TMyApp
09-18-2001, 07:05 PM
With time, there will be an option for EVERYTHING you can think of in the game. So, don

Selvin
09-18-2001, 07:08 PM
SELVIN WANT GAME FAST NOW! NO GRAMMER SELVIN HAS! SELVIN SMASH, SELVIN SMASH!

BrainDed7726
09-18-2001, 07:51 PM
Yeah! You wouldn't like Selvin when he's angry.

ewalk
09-18-2001, 08:43 PM
i heard when hes mad he's got no grammar...

i heard when hes mad he smashes....

i heard when hes mad he smashes buildings...

oh yeah... i heard all of that....