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View Full Version : Combo system - Not normal combos


DarkstriderX
06-19-2005, 12:52 PM
hmm a combo system could be implemented as if it were a super.. This special combo would cost 3 hyper bars to use.. the damage would be a little bit more than a rd.. Its requirements would be met by of course having 3 hyper bars. full rage "3" and the match would have to be 1 and 1 not 1 on 1 .. I mean u win the first round then your opponent wins the second round.. u know that sorta thing.

perhaps the combo could be simulated.. hmm say for instance spidermans normal super combo could be extended by repeating the same combo 3 times then finishing off with a maximum spider or what ever these silly fighters do these days.. bleh its just a thought.. I know lag will probably kill this but hey cant blame a guy for trying.. remember its not a normal combo its a hyper combo.. :biggrin:

Dremaine
06-19-2005, 03:05 PM
I think it is not needed, maybe we should keep it the way it is.

06-19-2005, 05:26 PM
Not needed. Besides even if this was included imagine how many people would be called cheaters and N00bs for using this kind of system. I think the variable attack does more than enough damage to begin with; why add something that can do even more damage?

DarkstriderX
06-20-2005, 07:08 AM
variable attack? No one whos a serious player plays tag anymore.. Tag= Bleh

Zerocloud
06-20-2005, 05:01 PM
no bad idea keep it the why it is



Edited By Zerocloud on 1119312142

thedesktops
06-22-2005, 12:00 PM
Good idea, but think of the Lag!

MEGA_DRACOS_XRL
06-22-2005, 12:07 PM
Maximum laggage!

Ryusage
06-24-2005, 05:48 AM
Yeah, lag would be at it's peak. And it's tough enough keeping the fps high enough for smooth gameplay. :alien: