View Full Version : Different speicial gauges - Lets all go street fighter alpha 3
Shibbyman123
06-26-2005, 06:44 AM
[color=#728FCE:post_uid11]I think you should have three gauges like in alpha 3:
The simple gauge
The normal gauge
AND
The V-Gauge, that combo making thing. That ruled.
Just a thought.[/color:post_uid11]
SSJKarma
06-26-2005, 09:16 AM
nah i hated the STYLE fighting system !
btw... it was the...
X-ISM
Y-ISM
Z-ISM
the best was still the Z-ISM which is what we have now !
I didn't like the one in Alpha 3 either but I think that we should keep it the way it is.
thedesktops
06-26-2005, 01:27 PM
Nah, that wouldn't work because what if someone specializes in Raging Demon and is using the V-ISM style which is the combo creator thingie, and you can even do it.
Zerocloud
06-26-2005, 05:47 PM
na bad idea we should keep it the way it is.^_^
Shinatsu
06-27-2005, 05:04 PM
I'm sorry but that idea would not suffice with the community whose already used to Z-ism.
Besides it would be a waste of time, who is going to use the Y-ism function?
TremulantX
07-01-2005, 11:47 AM
nah i hated the STYLE fighting system !
btw... it was the...
X-ISM
Y-ISM
Z-ISM
the best was still the Z-ISM which is what we have now !
SFA3 has X, A, and V-ism and according to that we use A-ism.
blanka09
07-01-2005, 12:16 PM
Are we talking about Street Fighter Online or Street Fighter Alpha 3 O_o ??
Zerocloud
07-01-2005, 12:59 PM
Are we talking about Street Fighter Online or Street Fighter Alpha 3 O_o ??
were talking about if SFA3 mix with sfo in terms of the three gauges like in alpha 3. i think its a bad idea..
luis000
07-02-2005, 08:06 AM
yeah it should be like it is now
SSJKarma
07-02-2005, 08:52 AM
actually tremulanX its X-ISM, V-ISM and Z-ISM !
the A-ISM is only on the AMERICAN version as the game was called SF ALPHA so A-ISM was for ALPHA-ISM. if you play the jap version you get the Z-ISM which is ZERO-ISM which incuides the fact tat the game was called SF ZERO in japan !
sorry for the Y-ISM it was my mistake... i meant V-ISM !
in any case... here's the diferences...
X-ISM one bar, one level, takes long to charge but gives the user the most powerfull super of the fighter...
V-ISM, one gauge, cannot use supers, the only thing you can do is do hyper combo's that you do yourself. aka custom combo !
Z-ISM, 3 levels, supers can be used at different levels of power... example, i can charge a super hadoken for only 1 super or i can do it at level 3 for higher damage levels.
we have a mix between Z-ISM and X-ISM actually...
we got 3 levels, but we can't charge up the different supers.
and for my part i like it the way it is.
TremulantX
07-02-2005, 05:28 PM
actually tremulanX its X-ISM, V-ISM and Z-ISM !
the A-ISM is only on the AMERICAN version as the game was called SF ALPHA so A-ISM was for ALPHA-ISM. if you play the jap version you get the Z-ISM which is ZERO-ISM which incuides the fact tat the game was called SF ZERO in japan !
sorry for the Y-ISM it was my mistake... i meant V-ISM !
in any case... here's the diferences...
X-ISM one bar, one level, takes long to charge but gives the user the most powerfull super of the fighter...
V-ISM, one gauge, cannot use supers, the only thing you can do is do hyper combo's that you do yourself. aka custom combo !
Z-ISM, 3 levels, supers can be used at different levels of power... example, i can charge a super hadoken for only 1 super or i can do it at level 3 for higher damage levels.
we have a mix between Z-ISM and X-ISM actually...
we got 3 levels, but we can't charge up the different supers.
and for my part i like it the way it is.
well yea but i didnt know we where talking strictly Japanese version Zero here....... i coulda swore he said ALPHA..... idk i think i must be going crazy!?!? cuz i swear it says Alpha?!? in any case yea SFA3 has X-A-V ism's and we use A ism which consists of 3 special bars and stuff..... and SFZ uses X-V-Z ism's
capcomman12213
07-03-2005, 11:44 AM
actually tremulanX its X-ISM, V-ISM and Z-ISM !
the A-ISM is only on the AMERICAN version as the game was called SF ALPHA so A-ISM was for ALPHA-ISM. if you play the jap version you get the Z-ISM which is ZERO-ISM which incuides the fact tat the game was called SF ZERO in japan !
sorry for the Y-ISM it was my mistake... i meant V-ISM !
in any case... here's the diferences...
X-ISM one bar, one level, takes long to charge but gives the user the most powerfull super of the fighter...
V-ISM, one gauge, cannot use supers, the only thing you can do is do hyper combo's that you do yourself. aka custom combo !
Z-ISM, 3 levels, supers can be used at different levels of power... example, i can charge a super hadoken for only 1 super or i can do it at level 3 for higher damage levels.
we have a mix between Z-ISM and X-ISM actually...
we got 3 levels, but we can't charge up the different supers.
and for my part i like it the way it is.
:Oo: ??? Do you come with subtitles??????
TMyApp
07-04-2005, 06:00 PM
capcomman12213: lol
yeah.. this time around i could actually understand SSJKarma :biggrin:
... also, this thread made me think back to an old idea i had years back (ie: the first year i was working on XvsSF) ... and that is to have an optional "SFO Alpha Mode" in the game (in addiction to 1on1 and "tag" modes) ... basically, the game would play with "SF Alpha 3" rules (although u'd prob still be stuck in the current ism' mode, since coding 2 brand-new ones would be a pain)
of course back then it made no sense since we only had 1 or 2 SF chars... and today, i have no time to work on it due to DWX... *cough*
... well.. there is always the "future" i suppose :biggrin:
TremulantX
07-11-2005, 04:13 PM
capcomman12213: lol
yeah.. this time around i could actually understand SSJKarma :biggrin:
... also, this thread made me think back to an old idea i had years back (ie: the first year i was working on XvsSF) ... and that is to have an optional "SFO Alpha Mode" in the game (in addiction to 1on1 and "tag" modes) ... basically, the game would play with "SF Alpha 3" rules (although u'd prob still be stuck in the current ism' mode, since coding 2 brand-new ones would be a pain)
of course back then it made no sense since we only had 1 or 2 SF chars... and today, i have no time to work on it due to DWX... *cough*
... well.. there is always the "future" i suppose :biggrin:
TMy ur gonna be old and moldy before this game ever gets worked out..... DWX is draining ur juice. :p and i never use any other ism so im opposed to it.
Edited By TremulantX on 1121123643
{Predator}
07-11-2005, 06:45 PM
its better now i hate the special gauges
caylan1234
07-12-2005, 02:11 PM
the one we have now is better. :p
Edited By caylan1234 on 1121202691
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