View Full Version : The last five health bars... - To slow them down...
SSJKarma
12-14-2004, 08:08 PM
Ok i know lots of you loves the last five as they are and i know how most of you can't live without em !
to be honest, before they came in i had good chances at everyone, but now i don't !
ok i know what most of you already think about me saying hits, he loses so he askes tweaks so the can win more !
actually no, i don't care that much since i play less and less to the game.
but eversince they came in, i noticed how all of the fighters except the ####s can't take any normal helpers now ! every fighter wants to use the last five as they are better helpers and all, but to be honest how are the chances of a man with a normal 3 use juggernaught against a guy who uses 8 times venom(TLF) ?
i answer with next to none !
i mean come on, i can wipe the sacreen for small damages for what a second or so, but he can wipe the screen out of me for like 10 seconds and yet he still have 7 more helpers to go at me that makes easily 80 seconds of wiping the floor for me, considering one match doesn't go over 50 seconds that let's me only 20 seconds to win 2 rounds which is impossible to accomplish !
i can't ask tmyapp to get of the TLF helpers..
but i still ask for tweaks, cause we all know that second player cannot choose an helper until second game !
so i was wandering about the idea of a health bar for the TLF, so they can at least take damage while being there and if they become zero then too bad there gone !
that instead for the number of helper like the normal guys !
i still also wander about my idea getting thrashed as always. only idea worth it in 3 years was the new member section.
so go on thrash me as you like, but remember, the other helpers are there to be used, not be in the shadows of the TLF !
so what you think ?
luigibyluigi(ot)
12-14-2004, 08:12 PM
Our energy bars are there health bars :;): .
Edited By luigibyluigi(ot) on 1103257561
Metal_Ken
12-14-2004, 08:17 PM
A Health Bar with the last five would be very interesting. And venom is cheap the others are all normal helpers to me maybe sagat could use a bit of tweaking here and there but all of them are find to me except for venom. Guile, Venom, Sagat and Cody helpers are the helpers i think need to be tweaked a bit all the other helpers are ok the way they are.
Edited By Metal_Ken on 1103084327
Abdoun_bacK
12-14-2004, 09:49 PM
That venom is killer...especially that symboite bite...thats basically another super right there :( takes away alot of life..but i think thats a great idea...but like a health bar ONLY for TLF taht is
Zerocloud
12-14-2004, 10:02 PM
yah
SBYRD5
12-15-2004, 11:55 AM
That's awesome Karma..TLF helper's having thier own health gauge...
In general Karma if your facing someone with an incrediably fast pc....
They can keep a single TLF helper out for a large portion of the match....
It all goes into having high FPS.....if you have high FPS TLF helpers are your best friend....
It's about as bad as how TMyApp set it up so wolverine users can't take much damage with projectile based attacks...
While physical attacks make the same damage...
In my opinion physical attacks on wolverine should leave more impact.....sense when he blocks projectle based assualts have no effect...
So all a wolverine user has to do..with high fps I hint you..
Is heal till there is no tomorrow......more than likily resulting in a perfect......or a near perfect....a shamefull perfect...
I think wolverine should recieve damage from projectile based attacks when he blocks..
He can heal.....I mean really...he can heal...=/
SSJKarma
12-15-2004, 07:02 PM
Errr. we're not speaking of wolverine here, we're speaking of th eTLF helpers which in my opinion are too much for the normal helpers which becomes quite helpless in lots if not all situations !
to make a long story short, the TLF helpers are like the famous bug which abled people to fight 2 on 1 !
its the same, the tlf helper is behind you you try to block but the helper just kick you out and the player itself has time to do whatever he wants with you !
how can you defend in times like these if you got only your small go thru screen helper to get you out of something who will just throw you back as fast as you came out ?
see my point, with a health gauge instead of the good old number ofuse would force the player to play rght and use the helper in a good place not just to bash at the opponent the fastest to win as fast !
other thing i find not right is the helper still being there at the beginning of the next round !
why would the helper stay there when the round begin ?
KingofStreetfighter101
12-15-2004, 07:17 PM
That would be a good idea, there are too many people taking advantage of the last five helpers.... i just use gen or the old venom, or the old guile.... If you summon them out, when they summon the last five helpers, the last five helpers will go away... The only counter attack i can think of
Master_AIK
12-16-2004, 01:40 PM
good idea, but if the health is added y not just make them playable characters...but still yeah good idea, i hate TLF helpers...
luigibyluigi(ot)
12-16-2004, 08:37 PM
Lol TLF helpers are cool. but sometimes they can be cheap :angry: !
estset
12-17-2004, 05:23 AM
I don't mind about Rogue,Blanka,Sagat, beacuse they isn't cheap but the mostly Venom and Omega Red they are cheap so.
I like to get both them tweaked :D And also Venom is very good when you use Varible beacuse he use death bite and also in 1on1 with ryu is so strong :D Yea it good idea for tweak the Venom and Omega Red :D I hope we not getting any cheap helper lol.
avilancer
12-18-2004, 08:54 AM
.... i think they are fine... as said before their helth bars are ur power bars witch makes perfect sense.... so in essencethey can "die" or run out of helth when u run out of power... i personallt think they ar all ok they each have their strengths and their weaknesses sure spidey and venom own but u can own them with the old guile helper.. i mean its really just a matter of how u play and ifur good or not i mean estset ur always one of the best with the right staragie i know u can kick some ones ass who is using TLF helpers can u not?
welll none the less also as mentioned before if yougive them helth bars just go the whole 9 yardsd and finish the character and make them playable.... as stated in another thread they do have all or most of the neessassssaryyyy (lol :p ) animations and sprites to do all the movments ie. jump duck walk run ect.... so giving them helth is really making 5 more playable characters is it not????
luigibyluigi(ot)
12-18-2004, 10:09 AM
Lol. I mean the TLF helpers where kinda a x-mas present from tmy only a little early. Even though it's not our real x-mas present i mean why give them health bars.
SSJKarma
12-18-2004, 10:36 AM
Ok, some of you just didn't understand the point of this...
it is not about making them playable or not, nor is it about the fact that you think they are fine or not !
it is a baout the fact that one guy could just go HADOKEN HADOKEN HADOKEN HADOKEN all the time replenishing his energy bars and throwing you VENOM or any TLF helpers right away and keep it almost all the round in play so you cannot do any super for you're gonna get kicked out of it by the TLF which just go thru everything.
even if you throw an helper, what can you do, for the guy still has control of the tlf helper which still kicks your butt !
thus you been defeated right in the start unless you take an helper which can simply kill them all by himself which currently are only the TLF helpers !
see, there is clearly something wrong !
i say come on, at least tweak them down a bit, because the normal helpers are becoming useless so why still having them around ?
based on personnal experience, i normally rocked with sentinel and i'm starting to try other chars as well !
i won a lot before the TLF, the new guile was whacked yet i could still play and deal with it.
same goes for CODY. but now that TLF is here, i been cornered to death and the only thing i could was throw in helpers to try and get out, only to get thrown back in because the TLF was still there kicking my butt !
sorry but when a player like me plays for the fun of it and cannot have fun in all because he is stuck there and gotten a simple normal helper like juggy or hulk which both cannot be summoned more then 3 or 4 times. sorry but we are out of luck !
and you are telling me to go away turn around and just stop playing cause you want the game to stay this way ?
sorry, the fun factor is all that matter to me winning or not, but when you can't win at all reguarldess of what i do is just not fun at all ! and i'm sure i'm not the only one to think this way !
think what you want, but if to win i gotta rely on TLF helpers, i rather not play at all !
luigibyluigi(ot)
12-18-2004, 10:48 AM
I play with normal helpers and they do me fine. All you have to do is find a way to stomp out TLF helpers. Like me if a TLF was kicking my ass I would send out my helper and do a super on the other guy while normal helpers and charecters are working together. I know how you feel. Those TLF helpers need a down-grade :angry: !!!
SBYRD5
12-18-2004, 10:50 AM
SSJKarma super jumping will become your friend.
9 times out of 10 karma...
When someone uses there TLF helper they don't guard there back side very well...
Sense I use Ryu and spidey it's not very bothersome...
I'll just super jump come from behind with a super uppercut leaving that person tight faced...
Normal Sentinal has a ruff time against TLF helpers I wont lie...
You have to go all out for a win.
Karma I guess it's because I've been playing so long...but I do agree with this view..
==============================================
Certian helpers need more of an advantage to counter TLF.
I mean Sakura..only has 3....if you get sakura...lol
Hulk..4...juggernant..5.....Dr.Doom..3...=/
THese helpers need to be increased.....by 2 helpers each...
Captian america..and physlocke....need to up grade to 5 and 6..as well..
Then everything will be about fair...
Zerocloud
12-18-2004, 01:59 PM
yah
fussion
12-18-2004, 02:11 PM
lol there not thT GREAT. only 1 steatgey is good for them. they waste ur energy like crazy.
~Mastermax~
12-18-2004, 06:50 PM
well being that i can't use tlf helpers to a good effect (due to my lag cuasing a major shortage in power leveling), and ryu n00bs got a huge upgrade (as they do every update now it seems) i just gotta say flip tlf helpers, i mean yeah they are cool, but they are just cheap!
all people do is use venom and just hadoken and venom stops you from geting anywhere, which never seems to lower they're damn bar. and i always use up my juggernoughts just to get rid of them, even though they have a large amount.
so this idea sounds good, and they should have a less number ofuses...
Edited By ~Mastermax~ on 1103424676
mastergrim8
12-18-2004, 07:29 PM
tlf was pretty useless for most vip's and a normal weapon
SSJKarma
12-18-2004, 08:04 PM
SBYRD5: normally i would say super jumping is the key to win a match, since super jumping is what any ####s does all the time and that,s also why those wolverine and KEN, or even RYU wanabe can get onto SENTINEL at lightning speed ! thus i know super jumping is good.
but how can it be of any use to me if i can't even jump 2 times out of 3 ?
the problem isn't how you can escape them, its how ####ish the fights gets !
come on, try this and see for yourself...
pick TLF VENOM, do the HADOKEN move repeatedly and make venom do is DEATH BYTE.
see how your energy doesn't go up nor down !
that's why i say reguardless of how you see it, some TLF are just too damn strong !
all i ask is a way to tone them down cause the balance of the game has shifted drastically, it has come back to a one time strategie which is back to just throw hadokens and send in your TLF.
it's just not how the game is suppose to be !
if not for health bars, then at least make them stay less longer and maybe tone down there numbers !
i got a P4 for damn sake a good graphic card and am always at 35 FPS.
besides lag, my opponents seems to have their TLF helpers all round longs !
and there helpers numbers never go down !
i know what you'll say, that's lag it goes down you just don't see it, well, when you fight a guy for like 30 seconds straight, i doubt you to lag for the whole 30 seconds ! lags just never get that high unless the player actually has around 100 programs running off his comp. thus i know its not lag.
conclusion : the TLF are too strong and needs some tweaking, at least for some.
ROGUE seems fine, so fine that nobody is playing with her !
SAGAT seems a little bit too strong yet it is ok since his moves are somewhat slow. still nobody's playing with him !
VENOM is actually fast, STRONG, and has a good ranged attacks that takes so few energy that an hadoken can replenish fast enough for you to send again !
thus i think some helpers needs tweak.
truly !
(~thug~)
12-18-2004, 08:12 PM
very good idea, so that mean a fighter can do damage to the helpers and when it health bar run out it goes away
luigibyluigi(ot)
12-18-2004, 08:12 PM
You know I think we should make this a little funner. Lets add a helper that can counter the TLF like when somebody gets a TLF helper unless you choose a helper by code why don't the people facing the guy that got the TLF get like a hulk or juggurnount TLF version that doesen't need rage to use. That would show those TLfusing idiots. Even though I use TLF for screenshots.
SBYRD5
12-19-2004, 11:04 PM
It's venom's special...you can be ...sorta cheap to win with him...
Just like Cyclops and the new guile helper..
All you have to do use Cyclops verticle...optic blast...with his tractor beam special...with the new guile helper...
You can basicily perfect your victim.....
Atleast there are less guile helpers now...
...venom is..rather strong...an aren't there about 8...7 or 9 of him....well.. yeah...
He doesn't seem to bother me much..I evade him with 12.888 FPS.
Karma you must not be on cable or DSL...
but you do have a fps advatange over me...
Your probally right.......but it is sorta unfair for sentinal users....compared to the Venom helper..your basicily..open meat..hehe.
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