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TMyApp
12-25-2001, 12:29 PM
alright... 2 things:

1: do you think the helpers should be changed so that u CAN'T use them while you are being hit ?? (just like MvsC)... or, should they be kept the way they are now??

2: do you have any unique helper ideas (such as Sprial who teleprots you, thus NOT just another "projectile" helper) ??

you can start u' rdiscussion...nn..NOW !! :biggrin:

Mye
12-25-2001, 02:09 PM
I think the helpers should be kept the way they are, or like before use them while your doung a move or super.
:cheesy:

Lordcyris
12-25-2001, 05:35 PM
keep them but make spiral teleport you behind the opponent =)

Token
12-25-2001, 06:33 PM
there really isnt anything else...

if you make a new helper, use dhalsim or e. honda, then have them jump out and do there throw move.

TMyApp
12-25-2001, 09:47 PM
well, there is still LOTS more that can be done..

a helper that gives you an extra level on your hyper-bar... lets u regain some of u'r health (or drains the health from u'r opponent and/or gives it to you?? Omega Red maybe ??)... or a helper that makes you invisible for a short period of time...

this is just what i could come up with now.. in 30 seconds.. :biggrin:

Onslaught
12-25-2001, 09:59 PM
All those ideas are awsome!

You could also make helpers that can let you choose whatever character you want( that is already in the game), by pressing the button to make the helper come out and then pressing a key button for a character ( such as r=ryu, c=chun-li, w=wolverine, etc.). Get it? :biggrin:

If you are going to make future helpers do these radical moves( yours and my ideas), then the current ones will be crap compared to them.

(Edited by Onslaught at 5:02 pm on Dec. 26, 2001)

Selvin
12-26-2001, 04:57 AM
I think it should be like Marvel vs. Capcom, but you all know what I trully think about helpers.

supersayian2
12-26-2001, 05:45 AM
Change them,because people will be doing those special attacks multiple of times where it will cause the other person to use up all the times he/her can use his helper


And Selvin this is like Marvel vs Capcom:biggrin:

Selvin
12-26-2001, 05:58 AM
Umm, how is this like Marvel vs. Capcom??

supersayian2
12-26-2001, 06:04 AM
Xmen-Marvel and Streetfighter-capcom:biggrin:

Selvin
12-26-2001, 07:56 AM
Ugh...

Akuma
12-26-2001, 01:09 PM
Here are a few helper ideas (by the way i like the helpers the way they are now, in regards to using them to help get out of supers)

*Thanos thowing out a capture bubble or Magneto with his capture special.
*Omega Red using his carbonium to suck super meter out of enemy and give it to you.
*Dan with his autograph picture (just for fun)
*Instead of Venom coming out and doing what he does.. have him come out and do his web throw (this would be cool cuz you never know where the enemy will end up after the throw).
*Jill coming out and giving you a herb for health.
*Anita (she was hidden in Marvel super heroes) Leaving an explosive doll (with like a 3 or 5 second timer that could damage either player)
*M Bison doing his warp, but taking you with him to a random location.
*I don't know about anyone else, but i think Sentinal is almost worthless. How about having him do a downward rocket punch for one hit that would do a knock back.
*Since Zangief probably won't be in the game itself, how about him coming out and doing a throw move? Maybe even make it Mecha Zangief.
*Strider giving you one of those little mecha helper things that circle around you and shoots. give it like 3 or 5 shots before dissapearing.
*Thanos who drops a random infinity gem. Giving you a Soul Gem which heals you for 5-10 seconds, a Time gem that makes you faster for 5-10 seconds, a Space gem that gives you super armor (where you can take hits without being knocked down or even realing) for 5-10 seconds, a Mind gem that charges super meter for 5-10 seconds, Reality gem that gives you 5 instant fire/ice/junk projectiles, and of course the power gem which gives you extra damage for 5-10 seconds.
*Cyber Akuma shooting his mecha arm which chases the enemy.

That's about all i can think of right now :)
hope this helps

Akuma
12-27-2001, 01:32 AM
Oh yeah and

*Dr Doom who gives you a molecular shield.
*Ice Man dropping that big Ice ball, but instead of damage, make it freeze the enemy for a few seconds (kinda like Thanos' death sphere or Magneto's Hyper Gravitation)
*A Servebot who brings some food to regain health
*Dhalsim who comes out and yoga teleports you.
*Either Captain America who comes out and stands in front of you with his shield, who can take up to 5 hits, or spider man giving you a web shield that can take up to 5 hits.
*Vega coming out and throwing a rose to the ground, and whoever steps on it gets damage from thorns (ok i'm really reaching here..lol) :D


And TMy, thanks alot for uploading those avatars for me. Much apreciation for that.

rocky
12-27-2001, 03:25 AM
just forget

on yhe point of using helper use guile and pyslocke

Akuma
12-27-2001, 03:46 AM
He asked for new ideas for helpers rocky, you dingleberry.

Guile and Psylocke are both projectile helpers. They're boring and getting old. Yeah they're useful, but any idiot with two fingers can use them. The idea is getting helpers that help you in other ways.

Selvin
12-27-2001, 04:58 AM
Now I don't know why everyone wants Dhalsim as a helper WHEN HE IS IN THE GAME!?! Would you want to be the person and then have him as a character??

Onslaught
12-27-2001, 08:13 AM
Good point, Selvin. There are plenty of stupid people out there!

Oh, and AWSOME ideas Akuma! :biggrin:
Very creative!

Mye
12-27-2001, 11:26 AM
I like akuma's ideas and TMyApp's ideas. If this is going to happen, sweet:biggrin: . Ideas like this are cool, the game will be awesome if this happens.

nosoul4evr
12-27-2001, 11:53 AM
hmmmm

Helpers should be able to be used when your getting hit...with lag some combo's are completey unbreakable with out the aid of your helper.

Sentinal need a tweak he's probably the hardest helper to use,i think he needs to do more damage when you do get a hit with him..or shoot a wider beam...or have his shot last longer..

HELPER IDEA:How about a helper that appears beside you and creates a force bubble around you. It does no damage but seperates the two players ,specials and supers can not pierce the bubble.meaning neither player can hurt each other with out a helper,and the effect lasts 3-5 seconds...i think a helper like this would work great for when a player is getting cornered and cant escape do to lag..or the 2 opponents are in a corner and cant tell who is the walled fighter...and it could help put an end to corner bitching...on a rematch a sore walled victim could choose the "seperating helper"...and i think this delay in combat would allow the game time to keep sync too since no damage other than helper damage is being dealt during the use of this new helper...plus you could use it to force your opponent around the ring :biggrin:

HELPER IDEA:How about a helper that grants you levetation and elevates you just high enough to avoid floor attacks and giving you air superiority thus to defeat your opponent you need to use airial moves to hit him while he's using the helper :biggrin:

EXCELENT IDEA:How about "smart" helpers...using the same helpers we have at the moment..instead of the same ol' helper rushing out and doing the same ol' routine...how about helpers that do differant things depending on what was occuring currently in the match..a person could instead of hitting I,K and having the standard helper animation..the player could hit K,I and have there selected helper come out and do a differant animation...heres my reasoning,With some of the helpers it's easy to get a miss using them..Example:you are cornered and getting beat up bad...you call Guile and he misses because your opponent stepped in,or the game is "lag sliding" left or right. the 2 opponets are in close combat and cant escape each other...so you call Guile and he misses,because you'r on the left hand side of the screen and the game is "lag sliding" left as well.

IDEA:how about hitting I,K summons helper on your side of the screen.And by hitting K,I your helper comes out from the opposite side of the screen,allowing you to "back attack" your opponent. And forcing them into you instead of away from you...this would help make it so Wolverine doesnt need to corner as often. :biggrin: And you wouldnt need "exact" positioning and timing to use Chun-Li's Super Energy Blast,or Standard/Super Rising Kick...with a simple change like this..it very well may take some of the superiority out of Ryu...and should be realitively easy to program in.



Edited By nosoul4evr on Mar. 07 2003 at 07:41

AXE
12-27-2001, 09:30 PM
I still say saget
i need he's luck :biggrin:

Elena
12-28-2001, 06:32 AM
Quote: from TMyApp on 12:47 am on Dec. 26, 2001
well, there is still LOTS more that can be done..

a helper that gives you an extra level on your hyper-bar... lets u regain some of u'r health (or drains the health from u'r opponent and/or gives it to you?? Omega Red maybe ??)... or a helper that makes you invisible for a short period of time...

this is just what i could come up with now.. in 30 seconds.. :biggrin:

The person who powers u up should be blanka with his eletic attack and put a diff. helpers in place of him like dhselim or whatever hs name is come out and flip u or do his fire thing

Selvin
12-28-2001, 06:47 AM
I said it once already and now I am using caps so you can get it. DHALSIM CAN'T BE A HELPER, BECAUSE HE IS A F'N CHARACTER IN THE F'N GAME!!! Sorry, but you got to get it some how.

Elena
12-28-2001, 07:22 AM
selvin it is just a suggestion and look at blanka he is suppose to be a playble character i think and y are u getting mad about things like this
oh and i dont see u getting mad a token who started with this dhalsim guy

Selvin
12-28-2001, 07:23 AM
I do in the chat rooms though.

Akuma
12-28-2001, 12:52 PM
Umm. I DON'T CARE IF DHALSIM WILL BE A FUCKING CHARACTER OR NOT! They were suggestions. And personally, i'll never use dhalsim in the game anyway, so i could honestly care less if he's a helper or not.

Stop being so damned up tight selvin. You're going to have a stroke before you're 20.

Selvin
12-28-2001, 12:55 PM
Even if you never use him, you can't tell me the computer has never faced you with him once.

Akuma
12-28-2001, 01:04 PM
yes but what i'm trying to tell you is that it doesn't matter. That's why they invented new colors for the characters ;)

Anyway, this is my last post on this subject, and i apologize to all the readers. I'll only post on this topic again when i have some more helper ideas.

DX Zero
12-28-2001, 02:27 PM
Quote: from Selvin on 3:55 pm on Dec. 28, 2001
Even if you never use him, you can't tell me the computer has never faced you with him once.

Wtf in MvsC2 i never fight dhalsim lol.....

Akuma
12-28-2001, 02:56 PM
Nosoul's force bubble idea.. I got it! Magneto could come out and do his force field thing only it can be around the player.

And this whole thing with helpers already in the game. most likely by the time the 4 player match is implimented, helpers will probably be removed... (am i right in thinking this?)So if you have dhalsim, or magneto, or whoever as a helper, most likely by the time the actual character comes out, helpers will be a thing of the past.

nosoul4evr
03-07-2003, 04:37 AM
Whoah...looky what nosoul found.

Bumping this topic upon request.

Any ya'll got some cool helper ideas.
They MUST be either a Street Fighter or X-Men.

Let the ideas roll. :D

Resident Evil
03-07-2003, 05:45 AM
how about blank doing that electrical attack that brings you up to one level but the other person could stop by a special or like a hadouken. that should be good

marvel911
03-07-2003, 01:00 PM
I think the helpers can stay the way they are...I dont have a problem with them so it's all good. :alien:

03-07-2003, 01:30 PM
Wholely hell.. you sure found an all ass topic to revive (already over a year old too?).

But I'd like to see some ideas too here (and btw, characters that are in the game CAN be used because we've got Juggernaught).

Scorponok
03-07-2003, 02:11 PM
DHALSIM CAN'T BE A HELPER, BECAUSE HE IS A F'N CHARACTER IN THE F'N GAME!!!
Umm... huh? ???



Edited By Scorponok on Mar. 07 2003 at 17:11

azn_boi35
03-07-2003, 02:44 PM
i think u should keep the helpers the same....

Elena
03-07-2003, 02:54 PM
Stop responding this is an old topic.

nosoul4evr
03-07-2003, 03:20 PM
Stop responding this is an old topic.
TMy requested that "someone" find this topic...if they could.
(pretty sure it was this one)
So I bumped it....he may have meant a different topic...but this was the only "official" topic about helpers that i remembered and found...so I assume this is the correct topic.

So to stay on topic i submit...yet another idea. :)

Some one mentioned a helper that could give you life or give you energy...soo...
how about a helper that allows you to "swap" life and energy with your opponent...2 uses only....you get your opponents life and energy...they get yours.

(just a random thought)



Edited By nosoul4evr on Mar. 07 2003 at 18:23

pip99
03-07-2003, 03:28 PM
I think the helpers can stay the way they are...I dont have a problem with them so it's all good. :alien:
me 2 keep them thw way they are...but spirla sucks cheese still

machine1
03-07-2003, 04:07 PM
wtf this topic is old as hell..... :angryfire:

DX Zero
03-07-2003, 09:11 PM
i was wondering why selvin posted :laugh:

.. IRON MAN - REPULSER BLAST .. hits all direction from the center, knocks opponent back and forth, Otg hit?
UNIBEAM - projectile shoots straight (not rushing helper)
CAPTURE/THROW TYPE ASSIST - Spiderman, Zangief, cyclops :biggrin: , etc.
Antiair assist - blocks the front of u.. blackheart, storm, megaman .., cyclops: gene splice, etc. . .

SSJKarma
03-07-2003, 09:39 PM
ok, since no one ever replyed to that kind of ####...

in big bold letter...
<span style='font-size:17pt;line-height:100%'>!!! NO CAPCOM CHARS !!!</span>
that mean tmyapp said only... MARVEL and SF chars.
in no way will these ever make it...
MEGAMAN, STRIDER, MORRIGAN, ANITA, etc...
they will never be in there as tmyapp already said about a year ago that he never loved CAPCOM characters... he always loved the MARVEL characters ! which means this game should change name and be called MARVEL vs STREET FIGHTER. which is actually a tentative name that TMYAPP told himself !

ok, now onto the helpers idea...
i will change the actual ones...

GUILE = should be flash kick, not sonic boom (reason: his flashkick is more of his trademark then the sonic boom)
VENOM = he's ok like he is... should only be a little faster in getting in. now he just seems like he is floating around at 0.5km/hours.
SPIRAL = should SWITCH you and the other player, this getting you completely out of the way. not just teleport you.
CAPT. AMERICA = well, his charging star is his actual trademark !
THE HULK = really, i don't know... what would really be him ? maybe the ROCK THROWING thing ?
BLANKA = the electrical attack would be best suited for him... maybe he could come out to the center of the screen and then "ELECTRICAL STORM" the place ! (of course not enterily)
PSYLOCKE = keep her like she is.
DR DOOM = same as PSYLOCKE
SAKURA = would do a ... keep her like she is !
SHUMA GORATH = i would rather see an UPGRADE like a power UP, then throwing himself at high velocity... i mean, what would be a scientist if he is only able to throw himself into battle ! (yes SHUMA GORATH is a scientist from another dimension, he actually destroyed it)

well... you see my point...
helpers should be doing what they are famous at...
ZANGIEF = throw type
GUILE = anti air type (aka FLASH KICK)
see where i go ?

anyway... all your suggestion are good TMYAPP and so are the ones of no soul... but character should be keeping their TRADEMARKS as their attacks ! that's really all that matter !

and thinking character cannot be in because they will be playable ones ?
must i remind you that...
PSYLOCKE
JUGGERNAUGHT
SAKURA
SHUMA GORATH
DOCTOR DOOM
CAPTAIN AMERICA
THE HULK
VENOM

will all eventually become PLAYABLE character !
why i know... they are all in the POLL when you vote for the next char...
what does this mean ?
well, eventually HELPERS will disappear one by one until we get only BLANKA, GUILE and those new that will eventually be in, but will never be in the POLL !

seriously, there is no limit to what an helper can do, still, it must remain true to the character !
i mean that i don't see GUILE switching the players around !

as for the helper not being able to be use when being hit... what will they be use if you rid us of the best anti-super defense we have ?

actually... helpers should be able to come out whereever you are in the screen !
example: i launch a super but i cannot use an helper... that'S a rip off... if i hitted the opponent with a super, he deserves to get more damage by my helper too don't you think ?

and last, but not the least....
helpers should stay true and have their TRADEMARKS, example of guile, he should have his FLASH KICK not his sonic boom !

did i over told it ? :colgate:

akuma_forever
03-08-2003, 07:29 AM
here is an idea~~~ once the raging demon connects, you cant use a helper to stop it!!!!!

da_realX
03-08-2003, 09:40 AM
?? u need to keep up...really

PSYCHO
03-08-2003, 09:54 AM
here is an idea~~~ once the raging demon connects, you cant use a helper to stop it!!!!!
hell no
bad idea :D

HairyArse
03-08-2003, 05:08 PM
what about having helpers come from the top and bottom of the screen instead always from the side. That way you could have Gen coming in from the bottom doing his multi-kick thing that hits you like 5 or 6 times, or coming from the top with his foot-stomp thing.

Or maybe even Rolento drops down from the top and drops out 4 or 5 grenades.

I love the magneto force bubble idea that protects you for 5-6 seconds, although it would be similar to Dr.Doom except that it wouldn't hit the opponent like Dr.Doom's does.

Maybe even get Jean-Grey to come in and use her mind to teleport your opponent to the other side of the screen (similar to Spiral except your opponent gets moved instead of you!) or use Phoenix as a helper somehow.

I dunno, just a few ideas, insterested to hear your opinions, no flames please, just general comments as to whether my ideas are good or pointless. thanks

alamgir
03-09-2003, 09:46 AM
How about changing captain america so the he comes on the screen, chucks his shield which follows u and hits 1-3 times.

Wave Master
03-09-2003, 10:35 PM
The only thing that should be changed is more helpers :buttrock:

mooo1
03-10-2003, 08:03 PM
how about someone comes out and like throws this thing at you that neutralizes all yoour attackes, I.E, you can punch and kick as much as you want but your moves will go right through your opponent.. it's sorta like the move from mortal kombat.

PSYCHO
03-11-2003, 10:01 AM
well, there is still LOTS more that can be done..

a helper that gives you an extra level on your hyper-bar... lets u regain some of u'r health (or drains the health from u'r opponent and/or gives it to you?? Omega Red maybe ??)... or a helper that makes you invisible for a short period of time...

this is just what i could come up with now.. in 30 seconds.. :biggrin:
invisible would be GREAT !!!!
EDIT : invincible i meant invisible

Scorponok
03-11-2003, 03:23 PM
well, there is still LOTS more that can be done..

a helper that gives you an extra level on your hyper-bar... lets u regain some of u'r health (or drains the health from u'r opponent and/or gives it to you?? Omega Red maybe ??)... or a helper that makes you invisible for a short period of time...

this is just what i could come up with now.. in 30 seconds.. :biggrin:
invincible would be GREAT !!!!
Where the hell did you come up with that, he said invisible.

Maori_Legend
03-14-2003, 03:23 AM
yea have sub zero to come out and freeze your opponent

or scorpion to grab then and paralize them :D

hahah just a dumb though of mine :p

SSJDan
03-14-2003, 08:29 AM
what about having rogue from mvc. she attacks diagonally

alamgir
03-15-2003, 08:19 AM
what about a helper who stuns the enemy for about 5 seconds. it could be someone like jean grey

pip99
03-15-2003, 09:57 AM
what about a helper who stuns the enemy for about 5 seconds. it could be someone like jean grey
dude...leave it

$tony$
03-15-2003, 10:56 AM
i think it should stay the waiy it is i like it like that if u chnage it people will not like it just leave the helpers the way it is and there will be no problem[CODE]

Kingryu1
03-15-2003, 03:41 PM
how about we could have a special helper for tag mode. a character comes out (i don't kno who tho) and can force the other partner out.



Edited By Kingryu1 on Mar. 15 2003 at 18:43

iTALY
03-15-2003, 04:08 PM
thats a good idea...

akuma_storm
03-15-2003, 05:32 PM
have characters who arent in the game come out and do air combos since we cant do them, or do super combos, not having the same power as playable characters,
take out guile and venom since he will be a playable character
do something about spiral, have her come out and hit you like on marvel vs capcom 2

Jhteck29
03-22-2003, 07:11 PM
im always a fan of the health booster helpers or offense/defense enhancing helpers. that'll make some of the matches really interestin' when it comes down to just a few bits of vitality left. I also think you should make it so you can't use them while you are getting hit. it makes it that much easier for ppl to get some good combos in

iori
03-22-2003, 08:24 PM
All i want to see are new helpers

DA_VIPA
04-01-2003, 10:26 AM
heres 1 why dont we have 1 helper for tag..ken when u do double team the partner of ryu/evilryu ,ken comes out instead of their actual partner and does a sinku hadukin as well but make kens sinku weaker coz he aint as powerful when it comes down 2 ki power

{dark_lord}
04-01-2003, 11:42 AM
hey not a bad idea...and it has ken...i like it... :D

nosoul4evr
04-03-2003, 03:08 AM
How about the first "stoppable" helper.

A "telekinetic/telepathic" helper jumps into the game to preform a nearly "unblockable" assist when summoned.

...If the player summoning the helper is "hit" while the helper is still "jumping in"...it would cancel out the helpers assist....or possibly "change" the helpers assistance.

I was thinking someone like Gene Grey fly's in...touch's fingers to temples....and the opponent gets "mind raked" and thrown to the far wall.

Since it would be a nearly unblockable assist.
The assist could be devestating if not broken..and would only allow you to use it a few times.
OR
The assist could be weak and allow you alot of uses.

Personaly..A weak assist with alot of uses would be better then a devastating assist with limited use.



Edited By nosoul4evr on April 03 2003 at 07:01

04-03-2003, 03:36 AM
Personaly..A weak assist with alot of uses would be better then a devastating assist with limited use.
Blanka

nosoul4evr
04-03-2003, 03:51 AM
blanka can be jumped over easily.

With Ryu...ya just float in the air over him with hadokens.
Spiderman..spiderkicks.
Chun-Li..triple jump..same with cyclops.

Gene Grey helper...stops that kind of "helper avoidance"..and could only be stopped if you actualy hit the summoner.

I say "weak with alot of uses" and "nearly unblockable" so the helper can be used more tactile like.

Or..better yet...lets just add a new playable chacter that can preform a similare move like that. :p

Im just trying to think up ways to introduce "invisible" features..like telepathy and telekinetics....things that you cant block "physicaly" but can be stopped or inturupted through physical attacks. :)
ya know, what i mean? ???

The weak side/unique side of this helper is that "another" helper can stop it...provide you havent used up all your blankas or spylockes already. Hence why you would need alot or them if the helper was stoppable.

Or just make it unblockable...with limited uses and that does standard helper damage....wich is probably the easiest way to add such a feature as telepathy..just isnt as interactive.

The main idea behind this helper is to "force your will" unto your opponent...meaning...you control what side of the screen you will be playing on "most" of the time by bullying your opponent to the side of the ring you want them on...and to be able to do it more reliably. :)

The summoner would just need to make sure he/she had some distance before summonming the helper...then "protect" them selves with a projectile...or block...or just be out of harms way in general in-order for them to truly reap the benifits of the helper.



Edited By nosoul4evr on April 03 2003 at 07:34

megaking
04-14-2003, 03:28 PM
:angryfire: TMyApp can you add shinshoryuken to ryu not evilryu :angryfire:

da_realX
04-14-2003, 03:53 PM
shutup and dont post. cuz ur posting in the wrong section to begin with

Resident Evil
04-14-2003, 04:46 PM
heres 1 why dont we have 1 helper for tag..ken when u do double team the partner of ryu/evilryu ,ken comes out instead of their actual partner and does a sinku hadukin as well but make kens sinku weaker coz he aint as powerful when it comes down 2 ki power
yea good idea but what if tmyapp is making ken we can just have ken as a helper and as a playable character can we?

04-14-2003, 05:48 PM
blanka can be jumped over easily.

With Ryu...ya just float in the air over him with hadokens.
Spiderman..spiderkicks.
Chun-Li..triple jump..same with cyclops.

Gene Grey helper...stops that kind of "helper avoidance"..and could only be stopped if you actualy hit the summoner.

I say "weak with alot of uses" and "nearly unblockable" so the helper can be used more tactile like.



Lol... you missed my point there. Blanka is weak when in regular fighting as opposed to something like Dr. Doom.

However, rarely are helpers used on the offensive (except for guys who like to waste their Guiles... like me).

What I meant was that helpers like Blanka are much too useful for breaking supers. Currently, there are 4 characters who can bypass blanka by using air supers (Spiderman, sybiote spiderman, ryu, evil ryu). However, if you so happen to chose Cyclops, Chun li, Wolverine, or Sentinel, 7 of your hypers can be flicked away before they produce hardly any damage at all. This is particullarly annoying since it usually requires a fair amount of skill to win the extra round that forces your opponent to waste their blankas in the 2nd round, giving you a somewhat even match in the 3rd (assuming you get any helper besides blanka).

If you get paired up with venom, spiral, or guile... you can't so much as break one of their supers unless you're really good on your timing. If you get psylocke, juggernaught, hulk, captain america, sakura, or shuma-gorath... it depends on how fast you hit it and whether you're frozen or not at the time. Most have a good shot at hitting a character in the air. Dr. Doom is wild since he depends on proximity to your opponent and not height or speed.

So yes... if you're not planning on having to fight against an opponent who uses supers, then blanka really isn't all that much. But seeing as anyone who's been here for a week knows how to and does use supers... I think it's a pretty safe assumption that blanka is easily the best choice for super breaking.

And not very damaging but nearly unblockable would be a good thing? That's insane... helpers should get you out of rough spots, not be your prodominant opening for an offensive.

Anyways.. TMyApp already has my recomendations... *cough*



Edited By 2000warrior on April 14 2003 at 21:16

$tony$
04-14-2003, 05:58 PM
i like the way they r now but we just need some new more helpers

DanYankees
04-17-2003, 09:14 AM
when I use spiral during a special, it doesn't teleport me to the other side until after the special is over with.

I think the helpers should be kept the way they are. What I liked back in the day was when if you fired a hadoken it would go through the special and hit the opponent.

BMXX
04-17-2003, 10:44 AM
I think we should keep the helpers as it is bacause, already we have just about 10 helpers and there will not be any other fightin players to fight with. So I sugguest not to add any more helpers. Its kinda not fair to me in a way because we only have 6-7 characters and 10 helpers...Maybe we can leave it the way it is now.. but of course add more characters in.. ???

Ludacris
04-18-2003, 07:46 PM
hum, I didn't post any idea for helpers..............hum anyway I'll try :D (I don't know the name of the supers by heart so I,ll just describe them) :biggrin:

Hum, how about a helper that duplicates the character for like 5 seconds

A helper that would freeze the other character

A helper that would add 1 level to the level bar

A helper that would make U vulneralble to attack for 5 seconds(like Doom but without the opponent getting it)

How Bout Dhalsim doin his fire super

Bison doin his spinning super across the screen

Blackheart doin his black lighting or whatever the name of the attack is.......

Thanos throwing a rock across the screen

hum............. well those ideas are dumb I know but hey I tried...........I hope at least some people will like at least one of them :laugh:

WeaponX6X
04-19-2003, 12:33 PM
When you play against someone good, it becomes much harder to hit them with a hyper move. But when you actually do connect with one and a helper like blanka comes out and stops you, you get rather mad or frustrated or both. You shouldn't be able to stop a hyper move with a helper, I just don't think it's fair. Also, the number of helpers needs to be adjusted. Some have too many, some have too few. It also sucks when you get spiral and your opponent gets Blanka. Spiral doesn't help too much when you're nailed with a hyper while Blanka helps a LOT. Helpers are a huge random factor in the game that I personally don't like very much. It would make more sense for a helper to actually be your partner jumping out and helping you. That would require much more strategy because doing so could often be risky. Basically, have it like Marvel vs Capcom.

WeaponX6X
04-19-2003, 12:52 PM
I have an idea...why not make it so that a helpers can counter each other? That would be interesting...all though I don't think you could counter a helper that would be trying to disrupt your hyper.

HELLOTHERE
05-14-2003, 05:19 PM
i think an improvment should be made on spiral

Toon-Ryu
05-14-2003, 05:50 PM
You people are saying like Marvel vs Capcom when in Marvel vs Capcom you could stop the helper thus while using a helper during a special the helper would be usless.

Why don't you make a helper that adds hits so like its a reflection of you or make you faster and all that other stuff.

Dreadlocks
05-15-2003, 09:52 AM
Spiral should make you teleport airborne so you can't posslibly get hit :)

And another thing, Zangief should be a helper, since they cut him out of the game and replaced his spot with Akuma.

HELLOTHERE
05-15-2003, 05:56 PM
Spiral should make you teleport airborne so you can't posslibly get hit :)

And another thing, Zangief should be a helper, since they cut him out of the game and replaced his spot with Akuma.
but they already have akuma

HELLOTHERE
05-15-2003, 05:57 PM
when I use spiral during a special, it doesn't teleport me to the other side until after the special is over with.

I think the helpers should be kept the way they are. What I liked back in the day was when if you fired a hadoken it would go through the special and hit the opponent.
i hate when spiral does that to

e_fatty
05-16-2003, 03:05 AM
helpers is juz for help
no need to improve so much
dont need so much time spent

should have iceman as helper juz freeze the person

alamgir
05-21-2003, 08:44 AM
i think spiral should teleport u to the end of the screen in the air. It should be at super jump level height so aome supers can be avoided

$tony$
05-21-2003, 12:44 PM
who is gonna be the new helper

Bunmi
05-21-2003, 02:36 PM
Imagine if onslaught was a helper anyway back to the topic i think it would be a good idea to have Charlie has a helper even though we already have guile or ken as a helper

$tony$
05-21-2003, 04:28 PM
i think we should have gambit as helper that would be cool i thin

mooo1
05-21-2003, 05:14 PM
I don't know if someone mentioned these ideas before, I didn't bother reading everything. I have some suggestions.

How about a helper that enhances your speed( if lag doesn't stop it) Or a helper that makes you stronger? How about a helper that paralyzes your opponent? What about a helper that "turns out the lights" so to speak? I mean like a helper that makes everything dark? And how about a helper that makes a force feild that seperates the screen and no one can touch each other, and you can build up your power bar. And how about a helper that lets you steal the opponents special attack.

Bunmi
05-21-2003, 06:21 PM
I don't know if someone mentioned these ideas before, I didn't bother reading everything. I have some suggestions.

How about a helper that enhances your speed( if lag doesn't stop it) Or a helper that makes you stronger? How about a helper that paralyzes your opponent? What about a helper that "turns out the lights" so to speak? I mean like a helper that makes everything dark? And how about a helper that makes a force feild that seperates the screen and no one can touch each other, and you can build up your power bar. And how about a helper that lets you steal the opponents special attack.
i know how you feel ???

shin~bison
05-27-2003, 07:50 AM
I think they should be left the way they are :biggrin:

alamgir
05-29-2003, 05:52 AM
how about a helper that increases ur health or a helper like magneto who surrounds u in a metal tube making u paralyzed and will also crush u at the same time to reduce ur life.

shin~bison
05-29-2003, 12:47 PM
how about a helper that increases ur health or a helper like magneto who surrounds u in a metal tube making u paralyzed and will also crush u at the same time to reduce ur life.
:biggrin: How does that help you... back to the topic.. Well I'm not going to say anything about a new helper but I think spiral doesn't really do much to help when one's getting combolized by supers.. She just appears and after all the hits does her work and disappears

ledmonkey
05-29-2003, 05:26 PM
I really don't like helpers. For one thing you can catch a person off guard and rdy to nail them with a super and all they have to do to stop it is press two buttons. It totally wastes the super and now they've got an advantage on you. That is why i like playing games without helpers a lot.

alamgir
05-30-2003, 07:21 AM
then y dont u use helpers when they do that?

shin~bison
05-30-2003, 10:23 AM
I really don't like helpers. For one thing you can catch a person off guard and rdy to nail them with a super and all they have to do to stop it is press two buttons. It totally wastes the super and now they've got an advantage on you. That is why i like playing games without helpers a lot.
:biggrin: You can host your own games and cancel helpers you know.. That should be alright for you

ledmonkey
05-30-2003, 01:19 PM
I just think there cheap. I'm not saying that supers should be made so nothing can stop them, but maybe only certain attacks. Plus usally i dont feel like hosting games, and i like to practice a lot in practice mode where you cannot choose the settings

Evil~Shinruu~ken
05-31-2003, 07:13 AM
Id have to agree with that helpers totally ruin ur opponents super. Not that its a bad thing but when it happens to u it sucks. I dont think helpers should be able to be called upon during someones special, but thats just the way i like it.

http://www.angelfire.com/ex/evilken/shinruuken.gif

darkFlash88
06-06-2003, 09:38 PM
helpers save people so much if there were no helpers i would have beaten XfaderX 3 times but instead he beat me ;)

slash_2025
06-06-2003, 10:10 PM
Helpers can get annoying at times, like when I'm using Wolverine's Drill Claw and the other player uses a helper, the move does no damage at all, while if you were using Ryu you could use his Shinku Hadouken and do some damage, and get rammed by a helper (that just pisses me off).

So I think that Tmy should change it that the helpers can be only used at certain times.

Another helper should be Gambit if he didn't get picked today as the new character.

darkFlash88
06-07-2003, 12:55 AM
i hate it when people do the wolv drill claw on me it does critical damage! :angry:

Saijin_Ryu
06-07-2003, 03:16 AM
ok..
sort of come of track here me thinks
Maybe a helper that casts invisibility on your character??
not sure who could play as that though??? storm???

I think the gaining level helper would be good tho :D
or mayb taking away a level of apponent (possible lag side effects) ???

06-07-2003, 03:51 AM
i think its quite usefull

Theverygrimbomb
06-07-2003, 04:00 AM
IDEA: I think the "green Goblin" should be a helper, he could throw a pumpkin bomb on the field, and it could do, 1. make the enemy fly back, 2. take 1/4 of the enemy's life, or 3. take away all the super level!

:corky:

06-07-2003, 04:06 AM
probly

darkFlash88
06-07-2003, 04:18 AM
you have some good ideas theverygrimbomb i think that would be te shisnat

06-07-2003, 04:21 AM
huh very funny

Theverygrimbomb
06-07-2003, 04:31 AM
<span style='font-family:African'>I have another Idea, Nightcrawler, from x-men would be a good helper, he could, 1. trasport u closer to the enemy, or 2. move the enemy to u!</span>

darkFlash88
06-07-2003, 04:38 AM
now thats just dum sorry to say but tat would be waist of helper to transport people.. :laughlong: but the other idea you should report to tmyapp

06-07-2003, 04:38 AM
well i think gambit is quite good

darkFlash88
06-07-2003, 04:42 AM
yea gambit would be a good character or helper.

06-07-2003, 04:47 AM
if youve played the version on playstation one you would know hes a good card player lol

Theverygrimbomb
06-07-2003, 04:48 AM
I've got another one:

Shadowcat- she would hold your hand and make all attacks go throught u for 30 seconds

Toad- holds ur enemy in his toung and makes him unable to attack for 20 seconds :buttrock:

06-07-2003, 04:53 AM
i got one ken he jumps in he does shoyuken and they go in the air

darkFlash88
06-07-2003, 04:54 AM
lol @ silver.

Lightbringer
06-09-2003, 01:33 AM
lol @ silver.
idiot. if you're not here to say anything about helpers don't post here idiot. go to the random insanity section...
and I do have ideas :) not so well though, and I know some of the ideas must have em already sorry if they do, because the thread is too long and old
dr doom making the rocks falling from the sky instead of protecting the player
venom doing his move like in mvsc and jumps down from the corner to the opponent(but lag.. meh)but could take a little more space
guile either coming out faster of faster sonic boom(I know there must be this idea, but you know, revising the ideas)
hulk is ok. wave would be too much work, maybe if he could run just a little faster
maybe when sakura gets the opponent then she does the uppercut

darkFlash88
06-09-2003, 02:09 AM
that was bout the dumbist idea ive ever urd lightbringer but all of you in this topic liesen to this how bout as a helper have perfesor x come in and make you invinsible for like 10 sec. or something cause that character perfesor x or how ever you spell his name he needs to be in this game to repesent the weaponx or something ??? and you lightbringer i dont give a $hit bout RR anymore there not the best clan im tryin to join cahos knights or dark dynasty ive already fought doomtrain and in the first round he beat me but his life was like this much --- in the bar and the second round he beat me but his life was like this much ------- doomtrain is hard to fight ??? but lightbringer=slutmonkey cause your always talkin $hit to me i dont know why but i think its cause your eleose because i wooped you in fighting!!and i just got hella better so i will woop you even easier. ;)

darkFlash88
06-09-2003, 02:42 AM
i didnt mean invisable i ment invinsable! and stop spamming lightbringer :angryfire: lol

Lightbringer
06-09-2003, 02:48 AM
LOL LEARN SPELLING KID!
its INVINCIBLE! there's no such word as invinsible

MagicX
06-09-2003, 10:36 AM
I think the helpers should be more interactive. example:
My enemy uses a special and hulk comes out, I do hadouken and hulk is weakened/knocked away. The amount of hits a helper needs to be knocked out should depend on their size/strength/element.

I also think characters should be added that provide you with sactuary(protection) from damage for a very short period and other helpers than raise your level/hits slightly
or maybe even have rogue as a helper and have her do one of your opponents attacks randomly

boscolio
06-11-2003, 07:04 PM
that makes no sense because some helpers are meant to be special attack breaker

watergod
06-13-2003, 12:24 PM
well i think there should be more ppl like dr. doom(he gives u the rock barrier) i like using him and maximum spider that does serious damage

or how bout invisible women comes in and well makes u invisbile (but i dont think she was ever a fighter or helper....ever) well just a thought

Theverygrimbomb
06-19-2003, 10:09 AM
I have one,

Gambit- does trick card

Evil~Shinryuu~Ken
06-19-2003, 10:32 AM
how does gambit doing a card trick help u

ryu-killer
06-21-2003, 04:09 PM
u should make the helper more advance like when u call them out make them like when u on level 3 and u do the unlimited bar attack u they should do there attack the specal move the have or u can make them hold the oppenet down and it will be a three people combo attack! :angryfire:


:buttrock:

shadowkiller123
06-27-2003, 02:31 PM
i got an idea

make storm a helper she comes out and does like a lightning bolt on your enemy then the enemy is parylized(misspelled)for a second or 2(can be left out) and you could only you it like 3 times and it does like 1/8th of the enemy life bar though this would make some lag issues and repeating the helper would be cheap parylizing the enemy for 3-6 seconds and doing 3/8ths of there life.

milestails
06-27-2003, 04:43 PM
hey when you said MvsC it reminded me of something.... in that game after you selected your fighter or two fighters(depending on what mode of fighting style you choose) theres a screen where you can pick helpers instead of using key combinations to select your helpers... at one point i thought it was gonna be the same in the game but then when i accidentally pushed a key combination(tripped due to being excited) the helper came up and i was like shocked.... :shocked: there was no helper select screen after all.... so i was wondering if you can add a helper slect screen with the game a few versions after the next one plz?

(fighter)
06-27-2003, 05:43 PM
i have a good idea we keep the way the helpers are but
for your 2nd question how about a helper that makes you invisible for like 5 seconds or 10 or somthin thad be cool

somthin diffrent

sledgehammer
06-28-2003, 04:54 PM
Yeah good idea fighter, something fresh and new :D

D.M.X
06-28-2003, 05:11 PM
alright who was the dumb idoit who revived this topic? its more then a year old ..... god when will u

sledgehammer
06-28-2003, 05:17 PM
Hey idiot, tmy made this topic. So you better shut up, you might get banned :angry:

06-28-2003, 05:35 PM
we need an anti air helper like ken running in and doing a shoryuken or maybe cable doing his battle sprear move.
i love cable man :buttrock:

Evil~Akuma
07-03-2003, 10:33 AM
omega red i want omega red to drain life of opponent and give it to you since it is really good make it a maximum of 4 times that you can use him as a helper :buttrock:

silent-killer
10-31-2003, 10:25 AM
i think that the helpers should come out and do there speicals as well so the game can be better and that people can learn how to play faster and to be no nobs in the game :D

Nferno666
10-31-2003, 01:12 PM
helpers don't do specials...they are ment to com out an help you when your in trouble plus it would take awhile for that to be inplemented..

dark-guardian
10-31-2003, 01:57 PM
Well since the game is caled StreetFighters Online we should make the helpers based on Streetfighters.

You should make some charatcers from the streetfighter series be helpers like ken. He can do one of his hadoukens. Heres my list of what the helpers could do.

Chun-li: Comes out and do some lightning kicks.

Dhalism: Spits a fireball at you oppoonement.

Japeneese Fat guy that wrestles (forgot his name but I do know hes in streetfighter): Comes out and blocks about 10 atacks for you.

....and so on

Kingryu1
10-31-2003, 02:01 PM
(i know this topic is old, but i might aswell have a say)

i think there shouldn't be helpers. it's streetfighter. there never was helpers in street f

Nferno666
10-31-2003, 02:12 PM
there really is no need tor emove helper when they become playable...most vs games have them even though they are playable

Kingryu1
10-31-2003, 02:15 PM
the only vs game i've played with helpers is MvC1. and non of them are in the game playable (i think)

i don't hate helpers. but tmy is trying to make this like sfa games. and they don't have helpers.

Nferno666
10-31-2003, 02:21 PM
lol i need you ned to play it again...cyc is playable and help so is c.america and a few others

SSJKarma
10-31-2003, 09:25 PM
ok, well helpers are fine, but there is something to be done about it !

and for those who haven't noticed yet, tmyapp cheated marve|, he never had any thing to say about removing marve| chars, we said that !

he will bring forth more of them as we go, but he is trying to hide it from marve|, by saying this is SFO the forum will also be filtered for any marve| chars, so basically unless they actually play the game there will be no way for marve| to know he is still using their chars !

anyway that's the way i think of it, its now clear that marve| chars are here to stay ! except for onslaught who seems to have vanished !

anyway....


here is a tweak for helpers that is needed !
first a question, why are they only working when we are touching the ground ?
like in MvsC1 they should be able to come out when we call them, even if we are in the air.

for now, you absolutely have to be on the ground doing nothing for them to come out !

i suggest a tweak, so we can call them when ever we want to !
i think that is the most needed for now !

Orlando0
10-31-2003, 09:34 PM
Actually Karma MvC had the helpers like that. You couldn't use them unless you were touching "tierra firme" and even then ou weren't getting hit.

Just hope the big M never finds out.

Nferno666
10-31-2003, 10:08 PM
it must only be a problem for you cause i always call them out after i jump forward to start my attacks

SSJKarma
10-31-2003, 11:59 PM
well, sometimes i can do it, but really i cannot do anything if i am doing a move already or are being hit by them, that is unless i am on the floor !

let's i get hit while i'm air born, something like not even one feet, then i'm blasted thru hell, because i can't even call out an helper for help.

see, if i'm air born i can't call out helpers, well i can if i don't do anything at the same time, but not if i'm being hit while i'm in the air ! so much for help when you can't get out of a mess with them !

and i know what's you'll say there is no helper that can help you in the air anyway, but you're wrong there is still SPIRAL which is usefull, and sometimes i'm not totally air born wehich means my helper would actually touch the opponent, but no luck there as long as i am hitted in the air i can't call them out !

notsilentkiller
11-01-2003, 12:10 AM
I think that helpers have always been a good idea. The only problem is helpers dont target enemies, they just fly across the screen. It would be better if they went after your opponent because if they dont people in the air using certain projectile moves wont be hit, unless you have someone big like hulk. Helpers also shouldn't break your block(causes a lot of problems)

Roll
11-01-2003, 12:33 AM
Hey idiot, tmy made this topic. So you better shut up, you might get banned :angry:
Ok... To be honest, even though that this post was made a bit ago, that isn't really a great reason for a topic to be up. As nice as it is that we are now acknowledging idolship to Tmy, him making a topic isn't the best reason to keep the topic up for so long. However, the fact remains that when the game went down a few months ago, so did this part of the forum, and during that time, the topics got older. It's not even an old/antique post yet, so quit fooling. ^ ^;

Anyway, in my opinion, I think that we should have some Pocket fighters come out and do some attacks/heal the characters. For instance, Tessa jumps in and uses her Dragon Super and flies off, or Hsienko heals with some of her food techs... or, if you want to keep it strictly sf, have Zangeif or Ibuki give out food, and Sakura could use Shunka-Shuta (the attack where she dashes across the screen wildly), etc.

Nferno666
11-01-2003, 02:31 AM
pocket fighters? heh that would make it interesting...

akuma_forever
11-02-2003, 01:31 PM
i think that you shouldnt be able to use your helper when being hit. accept for when your facing onslaught....

ideas: venom can do that thing where those venom things go across the screen.

blanka can do an electrical shock across the screen.

juggernaught could do earthquake.

dr. doom can get out that gun thing and shoot across the screen.

thats all i have for now.

Dark~Shotoken
11-04-2003, 11:35 AM
Hmmm when i fight i wanna fight just like marve| Vs. Capcom.
The other idea about healing and differnt moves instead of projectiles is great but qoute&qoute"Becareful what you whish for"qoute&qoute.Especaily with Tmyapp he might make it come true.Hehe.

Roll
11-05-2003, 07:43 PM
What's so bad about the other helper ideas? In fact, I have another helper idea: A pocket fighter, like Tessa perhaps, healing someones Super bar (1 bar) with their Mega Crush Tech (it's all the same..). How does that sound?

Nferno666
11-06-2003, 12:39 AM
well 1 bar isn't much so maybe even 2 or 1 bar but you get like about 4-5 helpers

(_Wolverine_)
11-07-2003, 08:12 AM
well u should keep the helpers the way they are and make it so u can use them iin ur special cuz some people lag and attacks wont hit them....... make this fat guy the helper where he jumps out the air and sits on ur oppenenthttp://www.gamegen.com/fightgen/characters/ehonda-okay.gif

Dreadlocks
11-07-2003, 08:31 AM
I say since nobody likes Zangief (except me, I can whoop you with zangief) we should make him a helper. he's does a spinning latriot, going slowly across the screen. He's the perfect helper. :)

Roll
11-07-2003, 10:34 PM
The thing about the Bar healing helper idea, is that it's supposed to help, but not give you a huge chance at destroying the other opponent with three Hypers in a row (or so). That would be annoying, cheap, and unbalanced and many people would be going far out of their way to try and get that helper to get them instant double teams/variable attacks. Complaints would pile up, people will stop playing, and then you will never stop saying "Those Darn ****s...".
1 bar is good enough, and I would only suggest three uses at the most.

I have another idea as well, which could be interesting. How about Rose comes in and uses Soul Illusion, however, it's used on you with the same concept. Perhaps just make it last for 15 seconds, since afterwards it becomes urrgh, and also a max. of 4 summons.

For those of you who don't know what the concept is, any physical attack that is used gets more hits (depending on the attack). For example, if I were to use Soul Illusion, and then use any physical attack (normal punch/kick buttons), Rose would cause three hits instead of the usual one. However, if she were to use her Aura Soul Spark attack (it's basically two kicks, one punch, and a 3-hit fireball, making a six hit combo), it would cause 11 hits for the 3 physical attacks, and 3 more hits for the Soul Spark. 11 hits from the 3 physical attacks happens only because the 3 attacks come one after another in a series. In a math equation: 3*3+X where X is the amount of physical attacks that come after the initial physical attack in one series of physical attacks. Get it? No? Then here is an easier way:
For every seperate punch or kick in a combo that Rose does during a Soul Illusion, gets an extra hit added to the 3 hits that you get with the each punch or kick.

Nferno666
11-08-2003, 01:05 AM
as in the "bar healing helper" i meant as in health healing not hyper bar gaining

(_Wolverine_)
11-09-2003, 03:41 PM
Blanka: Electric Shock Earthquake

E.Honda: jumps out the sky and sit on oppenent

Thehulk:Make him do a Tackle

Venom: Venom Spikes Across Screen

Zangief: In The air Power Bomb

ShumaGorath: Let him shoot ink or something from his eyes

Spiral: Keep the same

Dr.Doom: make his shild more powrful

Vega: Throws Exploding Roses

ok those were my ideas peace :buttrock:

_dmx_
11-15-2003, 07:20 PM
All helpre should go, this is street fighters. ???

Nferno666
11-15-2003, 07:58 PM
your ideas and way you think are so...ahh forget it your getting on my nerves with your lame posts and what you think is funny..

pip99
11-25-2003, 10:03 AM
your ideas and way you think are so...ahh forget it your getting on my nerves with your lame posts and what you think is funny..
haha......lol

blanka09
11-25-2003, 11:11 AM
lol.. Well .. I think we should just leave the helpers the way they are now.. :biggrin:
Keeps the spirit of XvsSF alive.. and well.. :biggrin:

alamgir
11-25-2003, 11:39 AM
I still think we should have a helper vote when we have a character vote.

pip99
11-25-2003, 12:05 PM
I still think we should have a helper vote when we have a character vote.
nah the helpers are ok for the mo,

Nferno666
11-25-2003, 02:56 PM
well that's what this topic is for...helper ideas so yeah if a certain amount of ppl want a new helper than i'm sure TMyApp will consider it and do it if he has the time for it :biggrin:

alamgir
11-26-2003, 08:36 AM
I meant we should have helper votes at the same time as character votes.

MIG
11-26-2003, 12:29 PM
i reckon the characters should be concentrated on. the helpers are usefull and everything but it would be better to perhaps get the majority of the characters out of the way first, then start making the helpers as they will take a relatively short time to build compared to a character.

although i do like the idea of having helper votes in the game.

beautyqueen
11-29-2003, 01:46 AM
i think the helpers are cool right where they r right now :buttrock:

RyusRevenge
11-29-2003, 11:03 PM
interesting topic hmmmm, now lets see, how about a helper whcih lets u turn into another charcter for a short while, obviously this should be used in no tag mode.

beautyqueen
11-30-2003, 12:08 AM
you should put shadow in as a helper (he's good) :D ps. i gotz some good tips just ask me im pretty wise

RyusRevenge
12-03-2003, 11:44 AM
why not put a helper that when used, paralyses the other oponents supers for a given time

Nferno666
12-03-2003, 01:06 PM
to much bitching would start if there was a helper like that...

SBYRD5
12-07-2003, 08:28 AM
you should put shadow in as a helper (he's good) :D ps. i gotz some good tips just ask me im pretty wise
Wow you mean Dark Charlie!!!!!!

weedman888
12-08-2003, 04:04 PM
How About a helper that does 1 of his own specials thats would be good but like only 2 specials thtas it and wen he does it have ure level goes down or a helper say wen some1 reaches level 3 and is about to do raging demon the helper comes in and takes there levels and gives them to u so then there cannot do there special or a helper that handicaps a player like u can only stay on one side of the screen.....
just suggestions.....? ;) ??? :D :(

Nferno666
12-09-2003, 08:04 PM
How About a helper that does 1 of his own specials thats would be good but like only 2 specials thtas it and wen he does it have ure level goes down or a helper say wen some1 reaches level 3 and is about to do raging demon the helper comes in and takes there levels and gives them to u so then there cannot do there special or a helper that handicaps a player like u can only stay on one side of the screen.....
just suggestions.....? ;) ??? :D :(
ppl would just abuse it...they would send it out like all at once to beat you quick...if it were to be put in than the special should only take around 1 1/2 or 2 bars at most...helpers are meant to help you when your in trouble...

Azn Soldier
12-16-2003, 09:54 PM
i really think you shouldn't be able to use helpers when your being hit and also make it like that in story mode

Nferno666
12-18-2003, 06:26 PM
i really think you shouldn't be able to use helpers when your being hit and also make it like that in story mode
the the REASON of having helpers...to help you get out a situation of beening *hit*

SBYRD5
12-23-2003, 08:06 PM
Helpers should only be used in situations such as so...=/

To save from final Koing blow...

To result in a double Ko

To keep a match in equlibrium...

etc.

YusukeUrameshi26
12-30-2003, 08:39 AM
How about Cable being a helper? He could suck an energy bar from the opponent and add it to your own.

SonicDX
12-30-2003, 09:51 AM
Opponents in story mode shouldn't have infinite helpers

ledmonkey
12-30-2003, 10:44 AM
Opponents in story mode shouldn't have infinite helpers
heh....then it would be no fun :p

Anywho.......What if helpers were used as a way for handicaps....like if you play a 1v1 no tag match and the person whips you.......Then you get more helpers....and your opponent gets less.....

SonicDX
12-30-2003, 10:47 AM
Opponents in story mode shouldn't have infinite helpers
heh....then it would be no fun :p

Anywho.......What if helpers were used as a way for handicaps....like if you play a 1v1 no tag match and the person whips you.......Then you get more helpers....and your opponent gets less.....
Fun?? Are you kidding me?!?!? That's less fun than a thongful of big nasty killer bees and ants ( Not talking from past experience of course :D )



Edited By SonicDX on Dec. 30 2003 at 13:48

SuperBunmi
12-30-2003, 04:22 PM
:biggrin: way to take it to the max jack :biggrin:

SilverDueler
12-30-2003, 04:55 PM
Make a Helper the can show awway that can hold you enemy
or gets 25% of your life away!!!
tYmApP make sure that take away a one of the helper like the one can telaport u!!!!!
God make a game a good helper man!!!!!!! :shocked:
:angryfire: :

SuperBunmi
12-30-2003, 04:57 PM
Make a Helper the can show awway that can hold you enemy
or gets 25% of your life away!!!
tYmApP make sure that take away a one of the helper like the one can telaport u!!!!!
God make a game a good helper man!!!!!!! :shocked:
:angryfire: :
ur obvilously a ###### respect tmy you mangly rat :biggrin: and remeber to take it to da max jack :biggrin:

Nferno666
12-30-2003, 05:30 PM
:biggrin: way to take it to the max jack :biggrin:
dude you got to stop with that...you say it for no reason on how many topics already??

king_of_ken
12-30-2003, 10:26 PM
ok well i been playing marve| vs capcom wit my bros and i been thinking let's try to make the game like that

like we could like have a partner and we could do viturals wit him do counters and maybe call him put wit the mp and mk.
i mean like the characters we pick so it would no be to to much work. like have partner heros and speicals heros for the regular type we have u know what i mean it will kind of hot if youthink about it

Nferno666
12-31-2003, 01:35 AM
ok well i been playing marve| vs capcom wit my bros and i been thinking let's try to make the game like that

like we could like have a partner and we could do viturals wit him do counters and maybe call him put wit the mp and mk.
i mean like the characters we pick so it would no be to to much work. like have partner heros and speicals heros for the regular type we have u know what i mean it will kind of hot if youthink about it
you can call him out...it's light punch and light kick at the same time then he will come out and perform a move :biggrin: ,somewhat like a helper but you can do it as man times as you wants...but it does take half of 1 level up :biggrin:

ZEROne_
12-31-2003, 01:47 AM
i have a idea when ppl are playin a 1 on 1 match they could use partner heros and speicals heros as a helper in the game like on
marve| vs capcom EX edition for example say if youpic ryu there is a option were u pick a partner heros and speicals heros is u pic partner heros u could chose like akuma u could do a double hadoken or just use them as a helper.

king_of_ken
12-31-2003, 12:29 PM
i have a idea when ppl are playin a 1 on 1 match they could use partner heros and speicals heros as a helper in the game like on
marve| vs capcom EX edition for example say if youpic ryu there is a option were u pick a partner heros and speicals heros is u pic partner heros u could chose like akuma u could do a double hadoken or just use them as a helper.
^^^^ thats what i was trying to say

king_of_ken
01-19-2004, 12:48 PM
sorry for the double post but will any 1 answer what i said

Nferno666
01-19-2004, 04:13 PM
sorry for the double post but will any 1 answer what i said
well you can your your partner is a way similar...with low punch+low kick but it takes half of your level up away

king_of_ken
01-20-2004, 06:31 PM
im talking about in 1 on 1 =/

Nferno666
01-20-2004, 06:35 PM
well than your oly solution is helper...that's up for TMyApp to decide on that but i doubt that he'll like it...he dislikes MVC..or was that MVC2 :biggrin:

king_of_ken
01-22-2004, 01:57 PM
what ever ill just ask him my self

Nferno666
01-22-2004, 02:53 PM
what ever ill just ask him my self
lol... go for it, but don't be suprized if you get no response :biggrin:

EvilAkuma
01-22-2004, 04:05 PM
LET THEM STAY EXCEPT FOR THE TELEPORT WOMAN. REMOVE THAT ONE

MrPegasus88
01-22-2004, 04:51 PM
No Don't remove her shes my favorite helper we need sprial shes the only helper there is teleport the player whenover an opponet does an attack. No way man leave her.

Nferno666
01-22-2004, 04:55 PM
LET THEM STAY EXCEPT FOR THE TELEPORT WOMAN. REMOVE THAT ONE
she is very useful...it's jsut you don' know how to use her CORRECTLY :biggrin:

MrPegasus88
01-22-2004, 05:03 PM
I know how.

STREETCHAMP04
01-23-2004, 08:02 AM
SPIRAL IS GOOD BCUZ if youDO A SPECIAL FROM FAR AWAY AND U USE SPIRAL SHE WILL TELEPORT U

I SAY ADD LIKE ANITA (FROM DARKSTALKERS OR DONOVAN) HECK MAYBE EVEN FELICIA THE CAT WOMEN) THEY WOOD B N EXCELLENT ADDITION :buttrock:

siolentbob
01-28-2004, 09:16 AM
i think spiral is ok but i hate when ppl use helpers on me to stop my spec. so i think we should make the specials like that but for akuma's raging demon we should make that if he gets hit the the move stops goin because i use a haduken at akuma when he does the move and he gets hit but then the move still goes off on me and if there's no helpers then there will be no way to stop it so i hope u like these ideas... :)

Codename-75
01-29-2004, 03:30 PM
Pick one of mine if you want i'm not forcing you and i have alot if imaginative ideas Tmyapp you pick the damage and how many times you can use it

1)Storm She comes in and throws a lightning attack that does damage to him.

2)Mystique When she comes in press the first letter of the character you want to switch into for the match ex:r=ryu ak=akuma

:buttrock:

01-29-2004, 06:47 PM
back to what people said before...


dont let people use helpers during supers

just learn how to block and you wont need it

Nferno666
01-29-2004, 10:00 PM
back to what people said before...


dont let people use helpers during supers

just learn how to block and you wont need it
that's kinda hard when blocking hardly ever works...and besides helpers are meant to HELP you :biggrin:

7SpideForce7
01-30-2004, 08:20 AM
How about Rogue takes off her glove and touches opponent and absorbes hit points or super bar and gives it to u :D it would be a good idea huh?

Bob~Marley4004
01-30-2004, 08:28 AM
yeah its a kool idea..but post ur own topic with that idea this is only for TMyApp question..

7SpideForce7
01-30-2004, 12:11 PM
yes dear :(

chicken_wing
02-01-2004, 05:02 AM
How about we have Dan Hibiki as a helper. When u press mk+mp he taunts ur oppenent and when he finishes he reduces ur oppents lvl meter by a half and gives it 2 you??

Ludacris
02-01-2004, 05:35 AM
why not have Bridie doing is Killer Head Rush across the screen?

Jin3232
02-04-2004, 09:21 AM
I think that Superman should come out and use his laser-eyebeam on you. lol...joking :withstupid:

(ShinKu_Ryu)
03-06-2004, 05:07 PM
I think that Superman should come out and use his laser-eyebeam on you. lol...joking :withstupid:
wat does superman have 2 do wit this.......I think dat u should take out Guile, cuse his weak......

Wat about onslaught 4 a helper......dat would b cool eh..? :)

chicken_wing
03-06-2004, 05:11 PM
I think that Superman should come out and use his laser-eyebeam on you. lol...joking :withstupid:
wat does superman have 2 do wit this.......I think dat u should take out Guile, cuse his weak......

Wat about onslaught 4 a helper......dat would b cool eh..? :)
If you couldnt tell he was joknig around =/...
As for onslaught as a helper loads of ppl would complain bout him.
Also as for taking out guile,well first of all you need to know how to use your helpers like guile =/...

ledmonkey
03-06-2004, 05:17 PM
How about Rogue takes off her glove and touches opponent and absorbes hit points or super bar and gives it to u :D it would be a good idea huh?
<span style='font-size:7pt;line-height:100%'>Thats a good idea but its better for her to just do her power drain move and her kiss your opponent...</span>

TJ5
03-06-2004, 08:17 PM
People, Don't complain about helpers. They all have thier purposes. I found a new purpose for spiral when akuma came out. Switch sides do a RD, Switch sides do a uppercut hyper.

You can do that with any of the characters.

Just stop complaining people :biggrin:

dark-guardian
03-07-2004, 12:22 PM
Let me remind some people that need to be reminded or thats new to the game and don't know.


This is SFO not XmvsSf. Only characters from the streetfighter sereis (and perhaps the rest of capcom) will be added to the game. The only reason why you see marve| characters on the game is that Tmyapp has chose to let them stay on the game until he gets done with the new streetfighter charcters. If he chose to take the marve| characters off then you will be only left with Ryu, Chun-Li, and Akuma.

The marve| characters will be off the game sooner or later so theres no point of adding Rouge to the game.

(ShinKu_Ryu)
03-07-2004, 01:05 PM
I dont like rouge anywazz..... :(

Evil-Blanka
03-07-2004, 02:20 PM
keep them but make spiral teleport you behind the opponent =)
well i think they should be changed because when you do a super ppl will be cheap with that so that you cant get no hits in

Evil-Blanka
03-07-2004, 02:20 PM
keep them but make spiral teleport you behind the opponent =)
well i think they should be changed because when you do a super ppl will be cheap with that so that you cant get no hits in
ken should be a helper he could do that flame puch or hadoken

Angel-Eyes
03-07-2004, 02:37 PM
Let me remind some people that need to be reminded or thats new to the game and don't know.


This is SFO not XmvsSf. Only characters from the streetfighter sereis (and perhaps the rest of capcom) will be added to the game. The only reason why you see marve| characters on the game is that Tmyapp has chose to let them stay on the game until he gets done with the new streetfighter charcters. If he chose to take the marve| characters off then you will be only left with Ryu, Chun-Li, and Akuma.

The marve| characters will be off the game sooner or later so theres no point of adding Rouge to the game.
you sound as if youre glad the game was changed from xmvsf

as for me, i would love to see marve| characters stay and be added to the game.

dark-guardian
03-07-2004, 03:02 PM
Let me remind some people that need to be reminded or thats new to the game and don't know.


This is SFO not XmvsSf. Only characters from the streetfighter sereis (and perhaps the rest of capcom) will be added to the game. The only reason why you see marve| characters on the game is that Tmyapp has chose to let them stay on the game until he gets done with the new streetfighter charcters. If he chose to take the marve| characters off then you will be only left with Ryu, Chun-Li, and Akuma.

The marve| characters will be off the game sooner or later so theres no point of adding Rouge to the game.
you sound as if youre glad the game was changed from xmvsf

as for me, i would love to see marve| characters stay and be added to the game.
The game wasnt even changed yet (if you dont count the new name).


And i doubt it if marve| characters would be added.

Angel-Eyes
03-07-2004, 04:25 PM
look, if you dont like marve| or their characters just say it.

TJ5
03-07-2004, 04:25 PM
I honestly think, Shadow Charlie would make a good helper.

Nferno666
03-08-2004, 12:31 PM
Let me remind some people that need to be reminded or thats new to the game and don't know.


This is SFO not XmvsSf. Only characters from the streetfighter sereis (and perhaps the rest of capcom) will be added to the game. The only reason why you see marve| characters on the game is that Tmyapp has chose to let them stay on the game until he gets done with the new streetfighter charcters. If he chose to take the marve| characters off then you will be only left with Ryu, Chun-Li, and Akuma.

The marve| characters will be off the game sooner or later so theres no point of adding Rouge to the game.
you sound as if youre glad the game was changed from xmvsf

as for me, i would love to see marve| characters stay and be added to the game.
The game wasnt even changed yet (if you dont count the new name).


And i doubt it if marve| characters would be added.
umm dark-guardian is just pointing out the facts..no need to bash some1 for speaking the truth :biggrin:



Edited By Nferno666 on Mar. 08 2004 at 12:32

Angel-Eyes
03-08-2004, 12:44 PM
sorry, im just still pissed about the whole name change fiasco

Nferno666
03-09-2004, 12:28 PM
sorry, im just still pissed about the whole name change fiasco
well no need to take your wrath out on ppl on the forum :biggrin: use your anger to fight and ebat ppl up n the game :biggrin:

(ShinKu_Ryu)
03-09-2004, 05:06 PM
[quote:post_uid4="Evil-Blanka"][quote:post_uid4="Evil-Blanka"][quote:post_uid4="Lordcyris"]keep them but make spiral teleport you behind the opponent =)[/quote:post_uid4]
well i think they should be changed because when you do a super ppl will be cheap with that so that you cant get no hits in[/quote:post_uid4]
ken should be a helper he could do that flame puch or hadoken[/quote:post_uid4]
why would ken b a helper.....??!? ??? little kids this days... they make no sense :angryfire:

Nferno666
03-09-2004, 06:40 PM
why would ken b a helper.....??!? ??? little kids this days... they make no sense :angryfire:
umm that's what this topic is for :biggrin:

(ShinKu_Ryu)
03-10-2004, 05:31 PM
We need Ken as a character.... :( not helper..?! :buttrock:

Nferno666
03-10-2004, 06:21 PM
We need Ken as a character.... :( not helper..?! :buttrock:
well maybe one day..in the future :biggrin: it all depends on the votes

$teel0w-ny0ng
03-18-2004, 07:44 AM
they must stay ifthere are no helpers it is not the same :(

~Gunblader~
03-21-2004, 12:44 PM
keep it the way they are now

Roll
03-21-2004, 12:58 PM
No... we need new ones! That's for sure! ^-^
How about.. Another life restoring helper idea:

Karin comes out, with her butler who is holding a glass of milk in his hand. If the user of the helper in question reaches the milk: POOF! some health is restored (not a lot, mind you, but some.).

Then.... um.. how about a timed helper that can take a chunk of health out of whoever is near them? Like... Rolento with his grenades. If you're around the grenades when they explode, you'll be damaged regardless of who you are. But it has to take about (perhaps) two seconds for the helper to activate and go "boom".

Another life-restoration idea: Blanka comes in, and shakes the stage of random fruit in random areas. It's a grab bag helper in this case, and all the fruit can be grabbed by either player for healing. Amount of fruit that falls, and where they will fall should be random with this, but the amount of health the fruit will give should always be small. Heck, with him, make it so that he sometimes could accidentally make something damaging pop out (bomb, random item that doesn't heal, Rolento's grenades, a *sleeping* character). In that case, don't go near it, or you'll lose some life.

Here's a spur-of-the-moment idea: A pocket fighter comes out, and attacks with your character for a limited time. The Pocket Fighter is always around you, and they always attack with you. They may use special attacks, or just kicks and punches depending on what you do. I would suggest Sakura, Ryu, Chun-li, or Dan for this; perhaps even Ken.

How about a helper that lunges themselves at the opponent and holds them there? For a limited amount of time, of course; and it has to actually connect to work. It will only be a straight-forward attack, no archs or curves in the lunge to trick other opponents.

There. Some ideas. Try making one, people! ^-^ (this is actually kind of fun..)



Edited By Roll on Mar. 20 2004 at 16:59

Evil-Blanka
03-21-2004, 04:30 PM
there really isnt anything else...

if you make a new helper, use dhalsim or e. honda, then have them jump out and do there throw move.
man that helper stuff is messed i hat it when you doing a move your opponent does that helper crap

Evil Shorty
03-22-2004, 02:25 PM
No... we need new ones! That's for sure! ^-^
How about.. Another life restoring helper idea:

Karin comes out, with her butler who is holding a glass of milk in his hand. If the user of the helper in question reaches the milk: POOF! some health is restored (not a lot, mind you, but some.).

Then.... um.. how about a timed helper that can take a chunk of health out of whoever is near them? Like... Rolento with his grenades. If you're around the grenades when they explode, you'll be damaged regardless of who you are. But it has to take about (perhaps) two seconds for the helper to activate and go "boom".

Another life-restoration idea: Blanka comes in, and shakes the stage of random fruit in random areas. It's a grab bag helper in this case, and all the fruit can be grabbed by either player for healing. Amount of fruit that falls, and where they will fall should be random with this, but the amount of health the fruit will give should always be small. Heck, with him, make it so that he sometimes could accidentally make something damaging pop out (bomb, random item that doesn't heal, Rolento's grenades, a *sleeping* character). In that case, don't go near it, or you'll lose some life.

Here's a spur-of-the-moment idea: A pocket fighter comes out, and attacks with your character for a limited time. The Pocket Fighter is always around you, and they always attack with you. They may use special attacks, or just kicks and punches depending on what you do. I would suggest Sakura, Ryu, Chun-li, or Dan for this; perhaps even Ken.

How about a helper that lunges themselves at the opponent and holds them there? For a limited amount of time, of course; and it has to actually connect to work. It will only be a straight-forward attack, no archs or curves in the lunge to trick other opponents.

There. Some ideas. Try making one, people! ^-^ (this is actually kind of fun..)
For the bold part:

It might get distracting if your pocket fighter keeps coming to the stage. You sometimes might think that you are controlling that character.


The worst part is when your challenging a real life human:

The stadium might get too crowded and it will be hard for you to attack your opponent when your pocket fighter keeps throwing them with their attacks everywhere.



Edited By Evil Shorty on Mar. 22 2004 at 17:28

EvilAkuma
03-22-2004, 02:40 PM
it should stay the same. The best helper should be colloso (misspell i think) now that one is a good one and tmyapp good job =)

(ShinKu_Ryu)
03-27-2004, 07:24 AM
The two helpers that should be taken out are gueil and that guy that looks llike dark sp

EvilAkuma
03-27-2004, 05:54 PM
u mean venom, vemon should be remove, he suck. he's worser the the sprial (misspell like always dunno y)

Resident Evil
03-27-2004, 05:57 PM
lol... yo i cant used helpers during the raging demon... some ppl just do rd and u dont see them doing and boom u get dark screen and u cant do nothing about it... i think helpers shouldbe used during an rd cause u cant stop it any way...

MrPegasus88
03-27-2004, 09:57 PM
Well I think They should be kept the way they are unless you wanna add other helpers thats just my opinon.

Nferno666
03-29-2004, 04:18 AM
u mean venom, vemon should be remove, he suck. he's worser the the sprial (misspell like always dunno y)
all helpers are GOOD...u just got to learn how to ue them and time your attacks correctly :biggrin:

dark-guardian
03-31-2004, 05:01 AM
Make all of the characters of SFO helpers. And add some other characters from the streetfighter series.

Hers my idea:

Chun-li: When she comes out you can make her do her lightning kicks or her fireballs.

Ryu: Hadokens is the best choice.

Akuma: One of his hadokens

Characters from the streetfighter series *that arent on the game yet*:

Dan Hibiki: Sign a photo of himself and throw it *something like what he does on mshvssf*



Bison: Flips and kicks *something like in mshvssf*

Ken: Well instead of Hadkoen or his attack when he goes across the screen and upercuts u wit fire. Use the move when he kicks u across the screen. (this move is a hyper special so you might want to atler the damage to fit a helper).

Of course these changes will take time. But its a opponion on what I think you can do to the game.

davipa21
03-31-2004, 07:29 AM
I think the helpers should be kept the way they are, or like before use them while your doung a move or super.
:cheesy:
yea mye right

Angel-Eyes
03-31-2004, 12:26 PM
u mean venom, vemon should be remove, he suck. he's worser the the sprial (misspell like always dunno y)
all helpers are GOOD...u just got to learn how to ue them and time your attacks correctly :biggrin:
yeah, if you use dr.doom during spidey's crawler assault............thats some big time damage man

Roll
04-01-2004, 01:38 PM
Here's a spur-of-the-moment idea: A pocket fighter comes out, and attacks with your character for a limited time. The Pocket Fighter is always around you, and they always attack with you. They may use special attacks, or just kicks and punches depending on what you do. I would suggest Sakura, Ryu, Chun-li, or Dan for this; perhaps even Ken.
----------

For the bold part:

It might get distracting if your pocket fighter keeps coming to the stage. You sometimes might think that you are controlling that character.


The worst part is when your challenging a real life human:

The stadium might get too crowded and it will be hard for you to attack your opponent when your pocket fighter keeps throwing them with their attacks everywhere.
Well, someone commented on my helper ideas. My life is suddenly more complete.

The thing with the pocket fighters, is that they can act as weaker versions of playable fighters; they won't toss people around, and they do very little damage. However, they cannot be attacked either, so... ^-^;
But it shouldn't become too much of a distraction, since they aren't the real opponent. And, as a helper, they have a right to be in the way. ^-^;

(ShinKu_Ryu)
04-01-2004, 05:13 PM
lol... yo i cant used helpers during the raging demon... some ppl just do rd and u dont see them doing and boom u get dark screen and u cant do nothing about it... i think helpers shouldbe used during an rd cause u cant stop it any way...
I know when someone is going to do the raging demon.!! :D So helpers are really usefull

azncat
04-01-2004, 07:12 PM
when you use helpers how about they take away like a quarter of your level super bar thingy?

(DJ-Eric)
04-01-2004, 08:03 PM
thats pretty stupid cause i've seen some lag that is major and helpers kept coming out so i would have kept losing level.. and plus thats pretty dumb how about for spiral she has 9 that would take alot out and would be annoying when ur just about to do something ???



Edited By (DJ-Eric) on April 01 2004 at 23:05

azncat
04-01-2004, 08:50 PM
well at least it be good against akuma users...

Yami08
04-02-2004, 01:24 PM
I think they should get rid of Spiral. She sort of good, but when I gget hit with a super and she comes out, I won't worp until after The move!. :angryfire:

(ShinKu_Ryu)
04-02-2004, 02:43 PM
Well.......think we need more helpers. ???

Resident Evil
04-02-2004, 03:28 PM
what i think is to keep spiral but let her teleport you out of the special... like uh maybe take you behind your opponent...

azncat
04-02-2004, 04:35 PM
get rid of spiral... usually when i use her it wont teleport me out of special till like i move or until like 10 sec...

wargun
04-05-2004, 10:07 AM
I think you should let spiral teleport u in the sky instead when i use her i usually just teleport closer to the special or she doesn't teleport me till it's done either way i still lose health and she don't do squat against the raging demon. And i think u should be able to do like a helper special counter like the helper does your special for you while you are blocking. It would be cool for the raging demon

Angel-Eyes
04-05-2004, 01:59 PM
i think spirals help should come instantly instead of her coming out and doing a little dance or whatever.

id rather hit the helper button and be teleported instantly