BMXX
12-29-2004, 04:22 PM
This topic may have been brought up already. but oh well, it's closed and or I don't wanna bump them up.
For Story Mode:
When ever you have someone calling you or you need something to do, and you want to pause the game ('cuz you know when you're than close to ending the game and you leave you don't wanna lose and start over). My suggestion is to open the chat and type /pause, and it'll pause the game.
For Multiplayer Mode:
You fighting a really important battle, weither it's a tournament or whatnot. Then you have to do something or someone's calling you. You note the player you'll be right back and whatever. Then you type /pause. What'll happen is, your character is not shown in the game, the opponent will fight a random character vs CPU for practicing. (That match will not cause damage to either players...) Then when you're ready, type /pause to return to the game.
Ifuser uses this process over 7x's (it shouldn't take that long to finish a match) opponent automatically wins the match. 'Cuz you know the opponent will be bored after a while waiting for you to return, so they'll just fight while you're doing something. And IF both you and your opponent uses the pause button, it's Computer vs Computer.
So what do you all think. Cause too much lag? Good? Bad? but I think they're should be a pause button for Story Mode because you know the Normal users want that Rage Points, but when they're caught on being interupted, they'll need that pause button.
For Story Mode:
When ever you have someone calling you or you need something to do, and you want to pause the game ('cuz you know when you're than close to ending the game and you leave you don't wanna lose and start over). My suggestion is to open the chat and type /pause, and it'll pause the game.
For Multiplayer Mode:
You fighting a really important battle, weither it's a tournament or whatnot. Then you have to do something or someone's calling you. You note the player you'll be right back and whatever. Then you type /pause. What'll happen is, your character is not shown in the game, the opponent will fight a random character vs CPU for practicing. (That match will not cause damage to either players...) Then when you're ready, type /pause to return to the game.
Ifuser uses this process over 7x's (it shouldn't take that long to finish a match) opponent automatically wins the match. 'Cuz you know the opponent will be bored after a while waiting for you to return, so they'll just fight while you're doing something. And IF both you and your opponent uses the pause button, it's Computer vs Computer.
So what do you all think. Cause too much lag? Good? Bad? but I think they're should be a pause button for Story Mode because you know the Normal users want that Rage Points, but when they're caught on being interupted, they'll need that pause button.