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Nantuko Joe
11-01-2002, 07:12 AM
TMy, remember back in the day you put a limit on the number of super jumps we could do because ppl were abusing it? Well, there are two things I think you should either put a limit on, or simply make the attack a wee bit slower.

Cyclops in general: Too many ppl abuse his optic blasts. Especially the HP. They sit there and use the High Punch forever, and when you finally superjump out of the way, they trap you in the corner with an Optic Beam until you die. Also, they do the same thing with the crouching Optic Beam and the Optic Sweep. Too many people abuse these attacks, and it's gotten a whole lot worse than the cheap hadokens of the past. Even if you'd slow the moves down just a wee bit, they would be a LOT less abusive.

Sentinal: the same thing with him, people simply sit there and abuse his mouth beam. This wouldnt' be THAT bad, except when it hits you it pushes you back into the corner, and ppl can sit there and do that all day long. And if you have no more helpers left, you're as good as dead. Again, if you could tweak the attack so it slows down a bit, it would be a bit more fair.

Wolverine: with 1on1 or 1 on 2 tag, his Super attack (down, back, HP + HK) keeps going until the opponent is KOd. I don't know if that's the way its supposed to be or if its a glitch, but it's too insane to stay.

Ryu: Just so ppl don't think I'm simply complaining, I'm going to also ask you to tweak some of Ryu's moves that I sometimes abuse. While kneeling, Ryu's MP is just as fast as his LP, but it's a lot stronger. Also, while crouching and using the MK, Ryu doesn't get pushed back away from the opponent, and the user can do that for the entire match.

pip99
11-01-2002, 09:01 AM
yeh......ryus low kick on my pc..i could keep diong that forever...but on most opponents there killer lag kills it..

sk8erfox805
11-01-2002, 09:31 AM
wolverine has that kick 2 , and the high kick with ryu .. and the worst of all of them "(CICLOPS)

Kayura
11-01-2002, 09:55 AM
or you should just get cyclops out of the game and put in a new character. ???

pip99
11-01-2002, 10:03 AM
u cant really chuck some 1 that would b piontless after tmypp spent ages diong him..

SSJKarma
11-01-2002, 11:13 AM
first: i think nantuko is right, but... even in the real game you can be that way. except that with that much lag, this cheapness is much more effective !

second: kayuza, HE DO NOT REMOVE SOMETHING AFTER ITS IMPLEMENTED ! try and keep that in mind. he can tweak the chars but never will he remove the chars ! it's not like it took him a day to do cyclops, it took him 4 months !

third: i never really played those with cheapness like that. i have fought 1 on 25 opponent. that's pretty much why i think people generalize too much.

11-01-2002, 11:23 AM
i agree with nantuko joe :buttrock: :D

SuperSonicX
11-01-2002, 11:41 AM
I mostly agree with Joe on cyclops..he's way too cheap..

QUIET_KILLER
11-01-2002, 11:48 AM
[quote:post_uid4="wrestlemania"]i agree with nantuko joe :buttrock: :D[/quote:post_uid4]
:withstupid:

[color=blue:post_uid4]Except if you think about why tweak ryu.

Sure some of those moves seem cheap.

In this time of lag sent has the advantage.

As well as cyclop's and wolverine.

Not to mention chunli in some cases.

Now if you tweak ryu then any one who uses him.

Will die more than any other character.

Now why tweak him the lag.

Doesn't really help ryu in a lot of cases.

The sent makes him fly back.

Wolverine does seriuos damage with his special.

So by tweakings ryu hey why not throw of some balance.

Now cyclop's heh that's a different story.

Optic every thing nuff said on that one.

Chunli has more jumping power than ryu.

SO she can easily dodge his super's or any one else's.

Then she doe's more damage than ryu.

Now ryu was tweaked before now he is more easier to kill.

Now ryu is tweaked I don't want any one to even think about.

Asking for a tweak for akuma or ken.

Yes by tweaking ryu you affect there out come.

Also if any one need's to be tweaked.

Then it would be every one except ryu.

When a super is thrown at him.

He jump's trying to hyper if it connect's then he stay's in it.

When sent jump's around the time.

Of a super is thrown out of the way of that attack.

Chunli will get hit but bounces.

So she doesn't really take as much damage as ryu would.

Cyclop's and wolvy they go through the same thing as ryu.

When a super is thrown at them.

So I guess sent and chunli are special huh?

Now it is already a challenge to try.

As well as survive or win a fight with ryu.

Against those other character's.

Then turn around and tweak his chance of survival.

That is just not right :(

Also when you do those punches and kick's.

It does push you away I guess you have not noticed huh ???

Ryu is good the way he is.

His hadouken's get cancelled out by wolvy's slide attack.

The drill claw sometime's as well.

Then sent's mouth beam.

As well as mr optic every thing almost most of the time.

Then chunli can jump over hadouken's.

Also if you limit the number of hadouken.

How do you expect to beat onslaught in practice mode.

Or even try to beat Onslaught user's.

Every one could seem to probably be tweaked.

As for ryu since he was tweaked with jumplock.

He is the underdog can't hyper jump.

Super's when you want him too.

Whenever you try doing a.

Hyper jump now it creates a laggier game.

As well can't jump as high as most character's

Other than that I agree with what Nantuko Joe said :biggrin:[/color:post_uid4]

mooo1
11-01-2002, 12:01 PM
if a person is always cheap they're rank will be -10,000
They will be soo embaraased that they will problaly get a new account and never be cheap again... :laughlong: THats waht i read in the yellow before the game starts: That if you kep being cheap your rank gets to -10,000

KidKrazyShit
11-01-2002, 12:36 PM
Will you ppl please stop giving TMy more things to do. The man has enough on his plate. :biggrin:

heh, I bet he already knows of everything everyone tells me(including the tweaks that Joe mentioned)

princevegetam
11-01-2002, 12:36 PM
all of that is true except for the ryu part.

LP and MP are different. MP is slower and the opponent can easily counter with a LP.

the other forms of cheapness, i don't really care that much about, but that part about cyclops really pisses me off. that HP beam thing gets you stuck in the air and you loose health so fckin fast. the only way of avoiding the optic blast cheapness is blocked by a fckin bug in cyclops' HP optic blast.

HAOHMARU2
11-01-2002, 12:54 PM
i agree specially for cyc and wolverine
man wol's speical take 95% of the life bar, incredible, one simple special for him could destroy all the efforts u were doing to take down the enemy(and the lag) which is pretty sad :(

pip99
11-01-2002, 01:15 PM
enemy(and the lag) which is pretty sad


im not hatin but u hav some of the worst lag ive seen ???

HAOHMARU2
11-01-2002, 01:48 PM
im not hatin but u hav some of the worst lag ive seen ???
wierd, but u r almost the only one out of 1000 i fought who says that :D

Nferno666
11-01-2002, 01:57 PM
enemy(and the lag) which is pretty sad


im not hatin but u hav some of the worst lag ive seen ???
lol tell me about it...it was like fighting the old fear tesudo with his old comp when i fought him...

HAOHMARU2
11-01-2002, 03:00 PM
im not hatin but u hav some of the worst lag ive seen ???
lol tell me about it...it was like fighting the old fear tesudo with his old comp when i fought him...[/quote]
DAMN , cant u guys just find another excuses, lag is an old excuse :angry: ,
oh i am sorry guys i know ur the ones that dont have any lag.
at least when i lose i dontgive that damn excuse :angryfire: ....... :D

Ludacris
11-01-2002, 03:10 PM
I have no problems with wolvie and ryu users but I have problems with Cyclops and Sentinal users........all they do is beam beam beam........it's annoying.......Joe is right......Tmy App should take that into considaration(don't know if I wrote it right).......

XtremetheZealot
11-01-2002, 04:51 PM
Well, I use wolvie.The only person I have a problem with is Chun li. That kick flurry thing (I'm not sure what it's called) is infinite if you're in the wrong place at the wrong time. I know that every time she makes a kick it sends her a bit back, but if she's against the wall, and you get into it, and u got no helper, well. Uh...

Ryu is not really a problem. I guess I haven't faced a cheap or good Cyclops of sentinel player, cuz i've never really had a problem with them. Just get in close, and berseker barrage after berserker barrage, and toss in a bersker barrage X once in awile.

Ludacris
11-01-2002, 05:05 PM
Well, I use wolvie.The only person I have a problem with is Chun li. That kick flurry thing (I'm not sure what it's called) is infinite if you're in the wrong place at the wrong time. I know that every time she makes a kick it sends her a bit back, but if she's against the wall, and you get into it, and u got no helper, well. Uh...

Ryu is not really a problem. I guess I haven't faced a cheap or good Cyclops of sentinel player, cuz i've never really had a problem with them. Just get in close, and berseker barrage after berserker barrage, and toss in a bersker barrage X once in awile.
yeah the lightning kicks.........yeah that too.......it's annoying.......but it's been a while since I haven't face a cheap opponent like that.......but Cyclops and Sentinal beams are the main problem I think.......

XtremetheZealot
11-02-2002, 06:30 AM
I've never lost to a sentinel or cyclops player, I just g3t in cl0se and use BB and BBX, chain them together.

Hey, would chaining BB and BBXs' together be considered cheap? I wouldn't wanna get -10,000.

Nantuko Joe
11-02-2002, 12:03 PM
Now I'm really pissed off. We need to either slow down the optic blast itself, or put a limit on the # of times you can use it, or slow down the time period between blasts.

WIth Ryu's hadoken, it's a single blast, so you can jump over it and land on the other side of the hadoken. However, CYclops' optic thing is a long beam. No matter where you jump, unless you land behind the opponent, you're screwed.

I just fought some kid yesterday that seemed honorable in the chat, but was a big wuss in the game. His name was HARRISON-S, and he kept using Cyclops beam. I died, and he said "sorry, my little brother picked cyclops". Then he said "I won't use cyclops, i promise". I go into the game, and he picks Cyclops and starts doing to optic blast thing. Then he says "sorry, i picked him by accident". Then I asked him why he kept using optic blast, and he kept saying "Wat? Wat do you mean?"

You see, if the timing is right, the Optic Blast can be used infinitely, and the only thing to save your ass is your helper.

TMy, you really need to check into this problem. It's a SERIOUS problem in the chat. Ppl are getting to very high ranks (HARRISON-S was at rank 30) just by being cheap. It pisses me off, and it pisses off the rest of the ppl in the game server. Just slowing down the blast, or the time between you can use blasts, or limiting the # of times you can use it in a row, and the problem will be more managable. But the way it is now, a kid who starts today can pull himself up to the Top 50 just by using these frigging optic blasts

Note: you DO know that I'm not talking about the HP blasts, but the Down, Forward, and LP blasts.

Hey, would chaining BB and BBXs' together be considered cheap? I wouldn't wanna get -10,000.

YES! That is cheap. You gotta switch it up, use a different combination of moves. But if all you do is the same basic move and trap your opp. in the corner with it, then it's cheap. VERY CHEAP

darksamuria
11-02-2002, 12:15 PM
I totally agree with Nantuko. I was playing with wolverine and this other guy was using cyclops and he kept doing optic blasts. I hit him with my helper but by the time I got to him he was hitting me with optic blasts again. Finally by some luck I did a jump towards him by blocking and then me and wolvie teared him up from there. If you find someone that does this I recomend doing my technique until the problem is fixed. Hope this helps
:)

princevegetam
11-02-2002, 12:38 PM
I've never lost to a sentinel or cyclops player, I just g3t in cl0se and use BB and BBX, chain them together.

Hey, would chaining BB and BBXs' together be considered cheap? I wouldn't wanna get -10,000.
no, not really. when you trap someone in the corner with that thing, everytime you start up the move, there will be MASSIVE lag. this gives your opponent time to escape and fight back.and the recovery time of BB and BBX is tremendous. you are so vulnerable to lag when either is used.

darksamuria
11-02-2002, 12:43 PM
I don't know about u prince, but it has always worked for me ???

princevegetam
11-02-2002, 12:48 PM
that's impossible, i always corner trap with wolvie and an experienced ryu user always suddenly appear from the other side of the screen ready to do a shinku hadoken.

Juggernaut
11-02-2002, 01:39 PM
Yes some attacks should be tweaked but thats me.
[img:post_uid1]http://members.home.nl/mcfretn/warmaster.jpg[/img:post_uid1]

SolidSnake76
11-02-2002, 01:51 PM
optic blast is the most cheapest move in the game. a person can do this the entire match and win, getting a perfect. but i always overcome those who do that.

what tmy could do about bbx is tone down the amount of damage it does.

Nantuko Joe
11-02-2002, 02:24 PM
I don't know about you, but I'm more concerned about Cyclops' beam than Wolverine's attack power. Not many ppl at all are exploiting Wolverine, but Cyclops is becoming a BIG problem

princevegetam
11-02-2002, 02:37 PM
there's nothing wrong with any of the characters except cyclops.

i mean, sure the other characters are cheap, but if you calculate everything, it all balances out.

but cyclops doesn't. this guy has got everything pumped up. his optic blasts are not possible to completely avoid. here is why:

1. block it with your own fireball, but wait, i frogot, it goes right through any fireball.

2. jump over it, but the opponent can fck you up in the air with that HP optic blast, which gets you stuck and deals insane damage for such a small move.

3. jump block. probrably the most effective move, but an experienced cyclops cheap ass can just triple jump to the other side and keep on doing the same cheap ####.

4. use wolverine's slide claw. this move is okay, but cyclops' optic sweep will fck you up.

Nantuko Joe
11-02-2002, 03:27 PM
Prince, that is all very true.

1. block it with your own fireball, but wait, i frogot, it goes right through any fireball.

True. Same goes for Sentinal's mouth beam. BUt that's kinda balanced because Sentinal's slower than a small moon

Nantuko Joe
11-05-2002, 08:09 AM
Bah, it happened again. And when is TMy gonna take a look at this thread? He's been looking/posting in the thread about mods, but he allows this thread to go unnoticed. WHATS UP WITH THAT?

11-05-2002, 04:36 PM
Nantuko Joe: I think the issue with super jumps were that they did (and still do) cause lag.

I know these cheap shots cause lag too... But there's a very important difference between them and super jumping...

YOU CAN DEFEND AGAINST THEM.

Block, jump forward and block, super jump and block... And massecre your opponent.

As long as you know how to block, cheap shots will never have a chance to win ('cause they DON'T block).

princevegetam: With Cyclops... just get in close to them (jump and block), until you're close enough to attack.

With Ryu: Down hard kick, down hard kick... then any number of moves you want. Just use the Shoryu Ken's (dragon punches), roundhouses, Tatsumaki Senpuu Kyaku's (down back kick's) sparingly because they have a tendency to screw you over... After beating on the cheap player for a while, back off, defend, wait for them to teleport (they should have less health then before), and repeat.

With Wolverine: Jump forward, defend... then berserker barage him to death (don't use the Tornado Claw if possible). Drill claws and slide claws are fine. When you're ready to kill... super jump (and defend), then use some berserker barrage X's. Unless they're using a super, they'll either have to jump it or defend to not get killed (chance's are they'll just be doing more of the optic blasts).

With Chun li: Do NOT use the triple jump @ all. Jump, defend, get in close... then use down, mk, mk (trips), followed by several Kikou Ken's (fire balls), and lightning kicks. Of course you have to remember to DEFEND after each attack that has a fast recovery time (ei: supers and lightning kicks).

With Sentinel: Jump, defend... ROCKET PUNCH!!! Followed by many, many mp's. After you're done... defend (he should teleport), then repeat.

With Cyclops: Jump, defend... CYCLONE KICK!!! Lot's of 'em. Followed by optic blasts and gene splice's when they try to triple jump over you.

With Onslaught: You'd better not have trouble winning with him. Or there may just be no hope for you...

princevegetam
11-05-2002, 04:54 PM
those strategies only against dumb ##### (when was the last time you played?).

smart ##### have been cheap so long that they've developed their own cheap strategies.

ryu: hmm... okay strategy, but lag can totally fck it up. once you get in close, they'll use their own close range combo to buy some time for themselves to triple jump to the other side of the screen and continue being cheap.

wolverine: this guy is fckin hopeless. every one of his moves creates so much lag that they do nothing. the BB and BBX is too slow and cause too much lag. the cyclops player can block jump up to dodge the BB/BBX and continue to jump to the other side of the screen.

chunli: NO ONE can perform her little fireballs fast enough to match cyclops' projectiles. her only hope is lightning kicks and trips(cheap in itself). the lightning kicks knocks you back after a while and that leaves him open for his escape from the corner.

in each of these cases, the opponent, A.K.A cheapass, can jump away as he/her see you approaching unaffected by their cheap tactics. you, however, would still approach the "cheapass" because the "cheapass" would not appear to have moved at all resulting from lag.

sk8erfox805
11-05-2002, 05:14 PM
btw there is this special with ciclops that hits the ground and when it hits the ground , it makes like a big ball and if ur close to that it can hit u and it takes a lot of energy . .sometimes that move gets stuck there

princevegetam
11-05-2002, 05:49 PM
it's called: optic sweep

sk8erfox805
11-05-2002, 09:14 PM
... thanx master :withstupid:

Nantuko Joe
11-06-2002, 06:07 AM
Nantuko Joe: I think the issue with super jumps were that they did (and still do) cause lag.

I know these cheap shots cause lag too... But there's a very important difference between them and super jumping...

YOU CAN DEFEND AGAINST THEM.

Block, jump forward and block, super jump and block... And massecre your opponent.

As long as you know how to block, cheap shots will never have a chance to win ('cause they DON'T block).

princevegetam: With Cyclops... just get in close to them (jump and block), until you're close enough to attack.

With Ryu: Down hard kick, down hard kick... then any number of moves you want. Just use the Shoryu Ken's (dragon punches), roundhouses, Tatsumaki Senpuu Kyaku's (down back kick's) sparingly because they have a tendency to screw you over... After beating on the cheap player for a while, back off, defend, wait for them to teleport (they should have less health then before), and repeat.

With Wolverine: Jump forward, defend... then berserker barage him to death (don't use the Tornado Claw if possible). Drill claws and slide claws are fine. When you're ready to kill... super jump (and defend), then use some berserker barrage X's. Unless they're using a super, they'll either have to jump it or defend to not get killed (chance's are they'll just be doing more of the optic blasts).

With Chun li: Do NOT use the triple jump @ all. Jump, defend, get in close... then use down, mk, mk (trips), followed by several Kikou Ken's (fire balls), and lightning kicks. Of course you have to remember to DEFEND after each attack that has a fast recovery time (ei: supers and lightning kicks).

With Sentinel: Jump, defend... ROCKET PUNCH!!! Followed by many, many mp's. After you're done... defend (he should teleport), then repeat.

With Cyclops: Jump, defend... CYCLONE KICK!!! Lot's of 'em. Followed by optic blasts and gene splice's when they try to triple jump over you.

With Onslaught: You'd better not have trouble winning with him. Or there may just be no hope for you...
2000warrior, you apparently have not played the game in a long time. If they time it right, they can create what appears to be an infinate optic blast. If they start hitting down+forward+LP in the middle of the 1st optic blast, they immediately do it, with NO time period in-between blasts, rendering it impossible to do the "block, jump, block" technique.

11-06-2002, 04:35 PM
Pfft... why do all you people think that my fighting technique is out of date?

FYI, the last time I played was... Monday night-Tues. morning (Nov. 4th-5th). I play the game about every other week... or every week(end), depends on how much I've got to do the weekend. :biggrin:

And yes, ALL those strategies work.

princevegetam: The Ryu strategy DOES work (notice where it says "they'll telleport??") That implies you block when you wait for the lag to make them tellport to the other side, via their triple jump. I played one of your "smart, cheap" ######s just Tuesday morning, tag match, his host, music on, and I beat him using Chun li + Ryu combination 3 times in a row (out of 3 fights if you want to know).

Hitting Cyclops quickly with Chun li's "fireballs" works easily enough. They have slow enough recovery time for you to hit Cyclops while they're recovering (only on your side of course, but that's all that really matters). It's just back, down, forward, hp. How hard's that? In other words, if you're using a normal keyboard, it's "aasdp asdp asdp asdp asdp" or "dsap dsap dsap dap dsap".

Wolverine strategy... havn't played enough with him to know if it works... but I'm pretty sure anyone who uses him more then once a week should be able to pull it off.

Nantuko Joe: I'm well aware of all the characters limitations and abilities (more so then you know). And Cyclops' Optic Blast insn't fast enough for you to be able to jump forward and block.

Honestly, sometimes I think you guys just leave the music, background on, screen maximized, AND play on normal mode 24/7 just to overexagerate your problems with beeting cheap shots. Once you've been playing long enough, you recognize styles and should be able to guess where your opponent is.

In fact if you pay attention, the majority of the damage you inflict won't be those hits that actually looked like hits *hint**hint*.

princevegetam
11-06-2002, 04:47 PM
:hmmm: is that suppose to be an insult on my fighting skills?

QUIET_KILLER
11-06-2002, 04:55 PM
[color=blue:post_uid4]Thanks for the advice 2000warrior :biggrin:
Yes your not outdated yet :lol:
Also them techniques work.

Just that lag is sometimes it.
Depend's on how bad it want's to be.
That alone is lag's own evil choice the lil :vampv:

By the way tis seem's the word.
Teleport has been used more than just this once.
As well as the hint*hint*
Again we should know what that mean's :([/color:post_uid4]

sk8erfox805
11-06-2002, 06:39 PM
only the new ppl in this game dont kno about the high jump ( teleport) and its easier to kill them.. but when u play someone that knows how to use it, its really hard 2 win

11-06-2002, 07:10 PM
princevegetam: Lol.... well I'd expect you guys (especially since you're both old @ this game) to be able to beat any cheap shot.

ex: I just got my chance to test the my Cyclops and Chun li "techniques" on (suprise suprise) HARRISON-S a moment ago.

First fight Chun li (me) vs. Cyclops (obviously him). winner... 2000warrior

Second fight Chun li (me) vs. Cyclops (again, him). winner... him (by a slim margin, as opposed to me having over half my health the first time... but I like listening to music while I beat his face in, so meh).

Third fight Cyclops (me) vs. Cyclops (guess who??). winner... me (got a perfect on him the 2nd round)

Fourth fight Cyclops (me, eating, music, "chatting") vs. Cyclops (he never gets bored of Cyclops). winner... him

Fifth fight Cyclops vs. Cyclops. winner... him

Comments: Can you say "optic blast" and/or "Fag?" That's about his whole technique... optic blast (lp), and calling you a fag. Not a very good/smart fighter. You can predict when he's super jumping... but as can be guessed, I didn't take the match seriously, and easily was kickin' him around. Then after the first round of beatin' on him with Cyclops, I tried switching over to his strategy (he even called me cheap... :biggrin: ). Didn't work as well as I had hoped... either that or he just used more optic blasts then I was capable of after that perfect... :biggrin:

Conclusion: Yes, those techniques work fairly well... but the BEST way is to jump over them (no matter who you're using), and well... mug him, wait for him to triple jump aka "teleport", repeat. Just time your supers right and he's yours. SolidSnake's already proven it can be done with Wolverine, I stand this as a testiment that it can be done with relative ease using Chun li and/or Wolverine.

However, I do see the kind of excessive lag/unpleasurable game play that is produced by too many Cyc vs. Cyc optic blasts (fights like those are just boring and depend almost exclusively on who's more determined to be cheap).

Nantuko Joe
11-07-2002, 05:36 AM
Nantuko Joe: I'm well aware of all the characters limitations and abilities (more so then you know). And Cyclops' Optic Blast insn't fast enough for you to be able to jump forward and block.

Honestly, sometimes I think you guys just leave the music, background on, screen maximized, AND play on normal mode 24/7 just to overexagerate your problems with beeting cheap shots. Once you've been playing long enough, you recognize styles and should be able to guess where your opponent is.

In fact if you pay attention, the majority of the damage you inflict won't be those hits that actually looked like hits *hint**hint*.
Actually, i turn the music off, and the screen stays at its normal default size when you load it.

And that lag thing is bull. When I'm trapped in an infinate beam, I'm ALWAYS taking damage. The only time there's lag is when I attack HIM.

For example, on the second fight, he screwed up the timing for the optic blasts (he was only at maybe 2 bars of health left, I was at about mid-health). I hit him with THREE SHINKUU HADOKENS, and he took NO damage. Then he hit me with the Optic Blasts again, and therewas NO LAG with me, I died almost instantly. But being at 2 health and being hit with 3 optic blasts should have done the job.

As stupid as this sounds, lag NEVER works in my favor. It always fcuks ME over and helps my opponent

TMyApp
11-07-2002, 02:59 PM
bitch bitch bitch... 2000warriror is right.. BLOCK PEOPLE !!

.. 1st off.. lets not bring up "jump lock"... that is a dif issue.. and there are valid reasons why it was implemented (all are posted on the forum.. somwhere)

we CAN'T have any "move locks" for dif chars... no way.. no how.. (the end)

Sentinel: he is slow... he is big... everything u throw at him hurts him.. and he is SLOW... as some of u noticed i gave him MORE power in the last two updatse (with hopes of making him more playable)... so.. u can bet i will not give him "less power" (or tweak his beams)

Wolverine: problem with Logan is that his moves NEED to connect with the player in order to hurt them.. and with lag.. this is VERY hard.. thus.. his hyper takes away around 50% health (not 90%+).. there is no easy way to tweak logan... he still has WAY too many problems than solutions.. so.. for now.. he stays...

Chun-Li: see logan above...

... now.. the final thought... :biggrin:

u all want Ryu.. or Ryu like characters... and ALWAYS to have Ryu as "the best"... when u face some other char and u can't win with Ryu.. thats the end of the world for u...

if play the arcade... and check the speed of Cyclops' optic blasts.. they are about the same... if u dont know how to block (or "jump forward and block") u really shouldn't be playing this game...

and after all said is done.. do u know how i check when a character is "cheap" ?? simple... if u look in the top scores.. and all u see is ONE character dominating the ranks... u can bet u'r arse THAT character is the real problem :biggrin:

next up: Spiderman... (who knows what bitching he'll bring) :biggrin:

akuma_forever
11-07-2002, 03:01 PM
TMy, remember back in the day you put a limit on the number of super jumps we could do because ppl were abusing it? Well, there are two things I think you should either put a limit on, or simply make the attack a wee bit slower.

Cyclops in general: Too many ppl abuse his optic blasts. Especially the HP. They sit there and use the High Punch forever, and when you finally superjump out of the way, they trap you in the corner with an Optic Beam until you die. Also, they do the same thing with the crouching Optic Beam and the Optic Sweep. Too many people abuse these attacks, and it's gotten a whole lot worse than the cheap hadokens of the past. Even if you'd slow the moves down just a wee bit, they would be a LOT less abusive.

Sentinal: the same thing with him, people simply sit there and abuse his mouth beam. This wouldnt' be THAT bad, except when it hits you it pushes you back into the corner, and ppl can sit there and do that all day long. And if you have no more helpers left, you're as good as dead. Again, if you could tweak the attack so it slows down a bit, it would be a bit more fair.

Wolverine: with 1on1 or 1 on 2 tag, his Super attack (down, back, HP + HK) keeps going until the opponent is KOd. I don't know if that's the way its supposed to be or if its a glitch, but it's too insane to stay.

Ryu: Just so ppl don't think I'm simply complaining, I'm going to also ask you to tweak some of Ryu's moves that I sometimes abuse. While kneeling, Ryu's MP is just as fast as his LP, but it's a lot stronger. Also, while crouching and using the MK, Ryu doesn't get pushed back away from the opponent, and the user can do that for the entire match.
i hate the cheap basterds. :0

Nantuko Joe
11-08-2002, 02:29 PM
if play the arcade... and check the speed of Cyclops' optic blasts.. they are about the same... if u dont know how to block (or "jump forward and block") u really shouldn't be playing this game...

and after all said is done.. do u know how i check when a character is "cheap" ?? simple... if u look in the top scores.. and all u see is ONE character dominating the ranks... u can bet u'r arse THAT character is the real problem :biggrin:

next up: Spiderman... (who knows what bitching he'll bring) :biggrin:
TMy, no offense, but it gets kind of annoying when the lag NEVER works in your favor, and you CAN NOT do your strategy. You can't block. You can't jump. You just sit there and take damage. The only thing I can do about it is use my helper, and there are only a limited amount of times I can do that.

The reason I'm as fed up with this as I am is because whenever I fight someone who uses Cyclops, I ALWAYS lose, either because of the attack/lag killing me, or because I get so fed up I leave. But even YOU must admit that the Cyclops beam is too fast and deals too much damage for such a minor attack. The diagonal Optic Blast can trap you in a corner, and takes away A LOT of damage for a standard attack: Cyclops optic blast is about equal in power to being hit by TWO hadokens. If you can't slow down the attack, at least decrease the amount of damage it deals (just a little bit).

TMyApp
11-09-2002, 11:25 AM
Nantuko Joe: you THINK it doesn't work in your favor.. but the game is p2p (look that up if u don't know what that means)

2nd... i can do ANYTHING to Scott... slow down the moves.. change them... make then do less damage.. anything... but i will NOT do any of that for a simple reason.. he is STILL slower and harder to use than Ryu...

as i mentioned b4... all that these post show me is that people want Ryu to be unstoppable... and they are unable to "change" their style of gameplay... and/or learn how to block...

KidKrazyShit
11-09-2002, 12:02 PM
TMy is right.

All the characters(minus Ryu) need to have powerful supers to match Ryu's speed. If all the characters supers were no more powerful than Ryu's, then Ryu would more than likely win. He has more...everything...than the rest of the characters.

My only problem is...still...chunli's supers. Yes, she is slow, weak, and laggy, but her supers take away near 50% of your health, but like I said, she, like the other characters, need that extra amount of power to stand a chance aganist Ryu.

Nantuko Joe
11-09-2002, 04:16 PM
Nantuko Joe: you THINK it doesn't work in your favor.. but the game is p2p (look that up if u don't know what that means)

2nd... i can do ANYTHING to Scott... slow down the moves.. change them... make then do less damage.. anything... but i will NOT do any of that for a simple reason.. he is STILL slower and harder to use than Ryu...

as i mentioned b4... all that these post show me is that people want Ryu to be unstoppable... and they are unable to "change" their style of gameplay... and/or learn how to block...
You keep talking about ppl wanting Ryu to be unstoppable, but if you dont' tweak Cyclops, he's pretty much unstoppable now. Hell, I already posted about a move that I exploit with Ryu: the crouching MP. It is just as fast as the QP, but deals more damage, and while using it, you DO NOT get pushed away from the opponent.

I'm not sure if you saw that big-ass post in the Bugs/Problems section before 2000warrior deleted it, but in case you didn't, I'll sum it up for you:

The complaining that half the forum is doing about Cyclops is not "a simple reason" to tone down his moves. You don't have to make the game EXACTLY like the original game. If the people that actually have TALANT and SKILL are getting beat by ######s that sit there and exploit Cyclops' attack, they're gonna get even MORE fed up and leave the game, leaving you with a server full of ######s with no talant sitting back and using Cyclops beam all day.

Let's take a poll of the people who want to tone down Cyclops blast: either damage-wise or speed-wise. If the majority of them are vets who have been here for a LONG-ASS TIME, then you should CONSIDER doing so, for the people. That IS why you're making the game, right? Your making it for the people to enjoy, right? Well, if ######s are exploiting an attack and making the game downright frustrating to play, then it's going to lose its enjoyment.

Do it for the fans, TMy. Not for the sake of maintaining originality, but for the fans

princevegetam
11-09-2002, 04:33 PM
uh... NO! i certainly don't want ryu to become unstoppable. but maybe you should change some more important things than giving all the #### characters over-powered supers and unpenetratble cheap techniques.

if you truly want to balance out power and perserve originality you would do the following:

1. keep ryu as he is
2. get rid of that cyclops HP blast bug
3. get rid of chunli's lightning kick stuck bug
4. reduce the lag in wolverine
5. make wolverine's BBX and BB A LOT more faster
6. make wolverine a lot more faster
7. reduce the power in wolverine and chunli's supers
8. delay the optic blast recovery time
9. dramatically reduce the lag in EVERYONE except ryu
10. get rid of that chunli cheap trip bug

TMyApp
11-09-2002, 06:04 PM
i give up...

i'll tweak Scott in next ver (as i see fit)... thats all i can say for now...