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View Full Version : Getting the basics fixed


Royal_Flush
04-25-2005, 08:37 PM
alrite.
everyones asking for new moves and new this, new that

but before all this i think the basics need to be fixed i;e

wolverines sliding claw.
everyone knows it. that player one cant do the sliding claw with wolverine to avoid those pesky hadokens.

spidermans spideykick.
one of spidermans vital moves. all round annoying but one thing that makes it unbearable is its ability to stop "hyper attacks" that are normally invunerable to melee attacks (punches, kicks all that assortment)
i
ts frustrating doing a hyper orb whatever its called with bison, and then spiderman tears through it like nothing , even though it cant be stopped by kicks and punches

cyclops stay in the air forever ability.
yep the one where cyclops does a triple jump, optic blast and triple jump again..
no need for explanation here

well thats all ive got for now, feel free to post other scenarios that you want fixed

p_killer

Dark_Paladin_X
04-26-2005, 03:35 AM
These things are good to notice, and i think TMy has taken them into considering (maybe not). But hopefully, they will ba looked at for a future update. (Especially the coclops always in the air thing)

As for spidey. I don't have a problem with it. :D