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View Full Version : Strategies for normal mode.. - When you can't block supers


02-22-2003, 11:29 PM
Need to hear your strategies when you have to play in normal mode and the lag's high enough that you can't even block supers (forcing you do dodge ALL or lose).

Needless to say.. this is primarily a "joiner/accepter" strategy topic.

nosoul4evr
02-23-2003, 08:16 AM
In Normral and Turbo..there is a blocking issue.

i personlay use the block ALOT and have little problems blocking anything.

However...like i said..there is a blocking issues...as in.

Your standing on the ground blocking. You opponent throws out an helper followed by a super.

You block the 'first strike' of the helper then then get railed with the super..even though you have been just standing their blocking, and preformed no other action.
This effects you if you get nicked in the air by a helper as well and then fall into a super.

Another issue.
Your jumping in towards your opponent (blocking in the air) you fall into your opponents super (Shinku Hadoken) and succeffuly block untill..your characters feet hit the ground..then your block is broken..and you take super damage.

But excluding these 2 minor bugs..blocking seems to work pretty well.

I use the jump in blockng technique almost in every game.
where as most people use the jump in attacking technique.
The later...although it can get you some extra damage on your opponent...it leaves you extremely open to projectiles and high kicks...and since your bussy attacking and not blocking..when you see your opponent atacking..it usulay too late to block.

What i think alot of peoples problem with blocking...is not so much that they cant block...but that they are to bussy hammering the buttons to attack, and when they realize it is time to block...it is way to late...because they have already entered the commands to Attack,attack,attack,attack, "stacked" 2 or 3 moves in advance,before the first action has even completed it's animation....thus when they receive their opponents data...they goto block...but like i said..they stacked a bunch of attacks....the game plays out those commands in sequence on your opponents end...and your opponents super falls before the block in the sequence of events

with lag and the "sync hyper moves' ,option...it appears you get to block..but then your block is broken...when in truth...you were attacking on your opponets end of the game when they supered you...and you recieve the "you been hit" data from the "sync hyper"...thus breaking your block.


This is just "what i think"..it's probably WAY off...but it makes sense to me...and other than the 2 bugs i mentioned...i have no problems blocking most attacks.

Now onto the strategy portion of this post.

It's pretty cut and dry..if you are having a difficult time blocking supers.

Your only real option is close combat and well timed/planned quick combo advancing tactics to get close.

If your opponent always seems to be appearing behind you...the best tactic to use is not an advaning tactic...but a retreating tactic....double dash backs work very well...or a dash back...projectile...dash back...projectile...(insert advance tactic here)...and you 'should' be on topa your opponent



Edited By nosoul4evr on Feb. 23 2003 at 12:40

02-23-2003, 10:45 AM
Good points... however I'd like to point out that the "can't block supers" issue is (in most cases) a lag issue that seems to accompany normal mode. For instance, I was playing somebody with Ryu vs. Wolverine (he was wolverine with hosting). The first match was played on normal mode, and EVERY SINGLE TIME he used a super, I couldn't block, attack, or really "do anything" until the attack had finished its sequence. However, after the first fight, we had 3 more matches (now on turbo mode), and each of us could block the other's supers or just "move around" while the super was connecting.

Not to say that normal mode is the sole cause of this... I've had experiences in turbo mode games where neither myself or my opponent can block during supers, and have had normal mode fights that were pretty "lag free," and both players can defend/move during supers. However... I've found through my most recent games that about 50% of my normal mode games disallow movement during super attacks, wheras in very few turbo mode games this has been the case (maybe 10 max... ever).

Aight.. well to strategies I guess...

It really depends on what your opponent's doing. If they're just sitting back, launching hadoken after hadoken, an offensive strategy is the best idea... jump forward and block until you're right on 'em, use some move to "stall" the opponent (duck and hk for example), then just string as many combos together as you like. Not really too hard considering you should knock them out of about every super (on your side at least), sparing you from getting nailed and avoiding their hadokens at the same time.

If they're jumping/running around like you are, and constantly teleporting... it's a good idea to charge and launch small attacks that last about 5 moves, then finish off with a dragon punch or trip to "buy" yourself some time to get back behind them (either by super jumping or jumping backwards and defending). Your decision on which way to jump is entirely up to yourself... but you have to make sure to note where your opponent likes to "teleport" off too... some people prefer to jump over you and hit you with a super, others might jump backwards... but in all likelyhood, it's exactly the same thing they did last time you attacked, so stick to routine.

For chun li and cyclops users... triple jump. And do it as often as you can. As long as your not fighting against a cyclops who likes to launch tons of hp "Optic blasts" or a spiderman that just likes to use air-web balls/spider kicks, then you should be able to avoid most any super or attack.

And, well thats all I'm saying in this post.. I'd love to hear some other ideas on this subject since it's very difficult to dodge every single super your opponent uses :biggrin:

SSJKarma
02-23-2003, 12:51 PM
just to know if it just because i'm lucky or is it because of the actuall computer ...

here is my spec...

CPU : celeron 1.7ghz
RAM : 128 SD-RAM
VIDEO : GeForce 4 MX 440 64mb DD-RAM
VERSION: downloadable
MODEM : 33,600 bps phone modem that connot connect to more then 31,200 bps.

understood, i'm not even a 56Ker ! (56,000bps)
i have played that version about 20 or 30 times since it came out, in online mode or offline mode !

that bug never hapenned... i almost always play in normal mode cause turbo mode is damn too fast for me ! the few times i played in turbo mode are the times when i can't chose the speed of the game myself !

i never had any BLOCK BUGS only lag sometimes when i am blocking then after the super is finished i get another one in my head ! but that's not your so called BLOCK BUG !

what are you specs ?
can be your machine that are the problem...
i sure use to have a lot when i was playing with my AMD K6/2 500mhz !
the problem was the OLD DIN keyboard... (big round plug)
the problem with those is simple, they aren't fast enough sometimes in games to actually get all the keys you're typiong on at the same times, which ocasionnally brings problems with blocking, doing supers or even simple moves !

that's mainly why i wasn't playing back then !
so tell the specs of your machine like i did and we'll try to isolate the bug !
what do you say ?

nosoul4evr
02-23-2003, 01:10 PM
ok since he didnt provide one..ill summerize SSJKarma's "strategy" for when it is difficult to block supers.

http://membres.lycos.fr/imagesforum/avatarVIP.gif "Get a friggin up to date computer for crying out loud!"
:D lol just kiddin'



Edited By nosoul4evr on Feb. 23 2003 at 16:16

SSJKarma
02-23-2003, 01:41 PM
lol nosoul !

but seriously, that's not exactly what i meant !
i was simply saying that doing strategies won't solve the problem... what TMYAPP needs to get thing solves is the actuall fact that it is a BUG in the game, not on your computer. to know that fact, we must try it on different computer to see if ti the computer or not.

like reproducing the actual bug !
i give you facts...
on MY computer, i never had troubles blocking, neither on NORMAL MODE and on TURBO MODE !
i gave the specs of my machine because it is a fact that the old keyboards have lots of troubles in this game since they aren't made to use more then 2 keys at the same time.

PS/2 keyboards (small round plug) has better responses then old DIN KEYBOARD (big round plug). i have tested those two keyboards on different PCs that were about the same !

what i am saying, is that it could be the keyboard that does it, if you have an older PC !

never have i said, buy a new one !
already talked of that to tmyapp at some point, but there nothing we can do about that !
but if it is really in the software (game) itself... then by isolating the bug we can reproduce the bug and then give tmyapp something to work on, which will help him on fixing the bug faster. because he won't have to search for it !

all i said !

pip99
02-23-2003, 02:23 PM
i just cant block on normal...so i dont choose it

TarkanX
02-23-2003, 07:41 PM
Pick an offensive character, and stay on the offense(spider man would be really helpful, since he can detect supers).

02-24-2003, 04:13 AM
SSJKarma: I gravely doubt that. My computer's new (no time to check the specs right now), but it's windows XP and gets 11mbps :biggrin: