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View Full Version : Unofficial discussion,i'm correct - Raging demon..power level needed...


Roll's Friend
04-27-2003, 10:26 AM
From my experience and myself playing XMEN vs. Streetfighter YESTERDAY it seemed to me that I could perfrom the raging demon at any level. No malfunction either...I realized something alot of you were miss laid by because in the SNK vs Capcom collection the requirement was 3 because it had more of a punch.Also in Street fighter vs. Marvel Super heroes...3 etc.

But in the actual XMEN vs. Street Fighter game it only requires one power level to pull off......Ever other game requires 3....hmmm I'm queery on Alpha two and 3 though.

DA_VIPA
04-27-2003, 11:33 AM
u didnt know that...jeez next u'll be telling me that u can aim which way u go with wolverine when he does a drill claw :D

Resident Evil
04-27-2003, 11:36 AM
raging demon is ok since it takes alot of life and it woulnt be fair to used it on any level cause if u get level 3 u could do it 3 times. so i guess we should leaved it the way it is.

Roll's Friend
04-27-2003, 11:52 AM
raging demon is ok since it takes alot of life and it woulnt be fair to used it on any level cause if u get level 3 u could do it 3 times. so i guess we should leaved it the way it is.
<span style='font-size:27pt;line-height:100%'>THE POINT IS THAT IN THE ORIGINAL XMEN VS. STREETFIGHTER</span>

IT REQUIRES 1 LEVEL OF POWER TO PERFORM THE MOVE....NOT 3...

04-28-2003, 08:50 AM
You may NOT create an official discussion if you are not a mod/admin.

Regaurless of what level was required in the original xvssf, this game is not that game. Because it has lag, then something must be compensated for a move that takes off 60% of the opponent's health. You are well aware that priorities are different, damage inflicted is different for different super's, reaction time (ie: after doing a move, the time required to do it again) is dramatically lower then in the original, and this game has characters that wern't even in the original X-Men vs. Street Fighter.

This game is not, and never will be just like the original arcade version. Get used to it.

DA_VIPA
04-28-2003, 11:05 AM
awww...i cant wait till there is a combo list implemented to this game and we could avoid projectiles with moves that jump over or through it..like shoryuken and tetsumaki..and like supers such as raging demon it self..weapon x..maximum spider..crawler assault..but the game has such a long way to go be4 that

viper2040
04-29-2003, 01:05 AM
the move is USELESS....if youve ever seen/tried it in the game, you know that, unless your opponent has been knocked around a LOT, he will block and counter the raging demon. it takes SOOOO long to do

oh, and da Vipa? that banner rocks...im trippin out just lookin at it :shocked: :biggrin:



Edited By viper2040 on April 29 2003 at 04:05

Roll's Friend
04-29-2003, 06:48 PM
hey....don't need to be so harsh...man...*sniff* and you made unoffical...my feelings are kinda hurt man. :(

I'm just going to close this then...