06-18-2002, 10:35 AM
Uh... what's the name of that 1... dam, where's the Senshuk move list when ya need it? :biggrin:
This was originally a couple of Chun Li's bugs with supers, but I just realized I better put down a few more I found :biggrin:
1. Her "fireball super," whatever its name is, you can't defend from it while standing behind her (only tried with Ryu.)
2. Her "lightning kick super," whatever its name is, I noticed in the last version (0.4b) that Sentinel beam passes right through her when you use it (and I believe it does the same for the "fireball super.")
3. Sync lost when using the Ryu "kick super," AND the other player (also using Ryu) is in the air. I've only experienced this in quick game, with Ryu vs. Ryu, normal mode, can't remember the helpers.
It happened EVERY time I was in the air and he used that move. I believe it was happening to him to because the only time I used it (while he was super jumping), I hit him.
4. Sentinel (in practice mode) has problems landing while defending. As soon as he touches ground, if he's being attacked he'll be sent back into the air.
5. Can't duck and block while playing against the Sentinel in practice mode. Only seems to happen in the 1st and 2nd rounds, and only AFTER you defeat the 1st one. No matter who you're using, you can't duck and block from Sentinel's attacks in rounds 1 and 2. All rounds after that seem fine.
Not sure if they're "true bugs" or just in TMyApp's plan to even out the feild... but that's what happens.
This was originally a couple of Chun Li's bugs with supers, but I just realized I better put down a few more I found :biggrin:
1. Her "fireball super," whatever its name is, you can't defend from it while standing behind her (only tried with Ryu.)
2. Her "lightning kick super," whatever its name is, I noticed in the last version (0.4b) that Sentinel beam passes right through her when you use it (and I believe it does the same for the "fireball super.")
3. Sync lost when using the Ryu "kick super," AND the other player (also using Ryu) is in the air. I've only experienced this in quick game, with Ryu vs. Ryu, normal mode, can't remember the helpers.
It happened EVERY time I was in the air and he used that move. I believe it was happening to him to because the only time I used it (while he was super jumping), I hit him.
4. Sentinel (in practice mode) has problems landing while defending. As soon as he touches ground, if he's being attacked he'll be sent back into the air.
5. Can't duck and block while playing against the Sentinel in practice mode. Only seems to happen in the 1st and 2nd rounds, and only AFTER you defeat the 1st one. No matter who you're using, you can't duck and block from Sentinel's attacks in rounds 1 and 2. All rounds after that seem fine.
Not sure if they're "true bugs" or just in TMyApp's plan to even out the feild... but that's what happens.